sony: get hacked

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents dvd player
Weight: 0.67
, electronics
Weight: 0.63
, corporation
Weight: 0.60
, giant
Weight: 0.59
, client
Weight: 0.59
Siblings sega
Weight: 0.46
, xbox
Weight: 0.37
, cd player
Weight: 0.36
, samsung
Weight: 0.35
, dvd
Weight: 0.35

Related properties

Property Similarity
get hacked 1.00
getting hacked 0.98
keep hacked 0.97
being is hacked 0.96
is is continually hacked 0.90

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.40
Plausible(sony, get hacked)
Evidence: 0.30
¬ Salient(sony, get hacked)

Similarity expansion

0.67
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.97
Evidence: 0.30
Salient(sony, get hacked)
Evidence: 0.28
¬ Salient(sony, keep hacked)
0.67
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.97
Evidence: 0.28
Remarkable(sony, get hacked)
Evidence: 0.28
¬ Remarkable(sony, keep hacked)
0.65
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.97
Evidence: 0.40
Plausible(sony, get hacked)
Evidence: 0.37
¬ Plausible(sony, keep hacked)
0.64
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.90
Evidence: 0.28
Remarkable(sony, get hacked)
Evidence: 0.24
¬ Remarkable(sony, is is continually hacked)
0.64
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.97
Evidence: 0.57
Typical(sony, get hacked)
Evidence: 0.53
¬ Typical(sony, keep hacked)
0.60
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.90
Evidence: 0.30
Salient(sony, get hacked)
Evidence: 0.31
¬ Salient(sony, is is continually hacked)
0.60
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.98
Evidence: 0.57
Typical(sony, get hacked)
Evidence: 0.65
¬ Typical(sony, getting hacked)
0.60
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.96
Evidence: 0.28
Remarkable(sony, get hacked)
Evidence: 0.38
¬ Remarkable(sony, being is hacked)
0.58
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.98
Evidence: 0.28
Remarkable(sony, get hacked)
Evidence: 0.42
¬ Remarkable(sony, getting hacked)
0.57
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.96
Evidence: 0.57
Typical(sony, get hacked)
Evidence: 0.71
¬ Typical(sony, being is hacked)
0.56
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.90
Evidence: 0.40
Plausible(sony, get hacked)
Evidence: 0.46
¬ Plausible(sony, is is continually hacked)
0.56
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.98
Evidence: 0.40
Plausible(sony, get hacked)
Evidence: 0.56
¬ Plausible(sony, getting hacked)
0.55
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.90
Evidence: 0.57
Typical(sony, get hacked)
Evidence: 0.67
¬ Typical(sony, is is continually hacked)
0.54
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.96
Evidence: 0.40
Plausible(sony, get hacked)
Evidence: 0.58
¬ Plausible(sony, being is hacked)
0.54
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.98
Evidence: 0.30
Salient(sony, get hacked)
Evidence: 0.51
¬ Salient(sony, getting hacked)
0.53
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.96
Evidence: 0.30
Salient(sony, get hacked)
Evidence: 0.52
¬ Salient(sony, being is hacked)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.30
Salient(sony, get hacked)
Evidence: 0.57
¬ Typical(sony, get hacked)
Evidence: 0.28
¬ Remarkable(sony, get hacked)

Typical implies Plausible

0.32
Rule weight: 0.48
Evidence weight: 0.66
Similarity weight: 1.00
Evidence: 0.40
Plausible(sony, get hacked)
Evidence: 0.57
¬ Typical(sony, get hacked)