sound: be funny

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents quality
Weight: 0.62
, experience
Weight: 0.60
, function
Weight: 0.60
, noise
Weight: 0.58
Siblings melody
Weight: 0.64
, microphone
Weight: 0.63
, laugh
Weight: 0.63
, cry
Weight: 0.62
, car alarm
Weight: 0.61

Related properties

Property Similarity
be funny 1.00
be motivated by something be funny 0.93
be motivated by someone tell funny joke 0.91
requires watch something funny 0.91
wants to express how funny something be 0.85
be motivated by express how funny something be 0.84
be motivated by you hear good joke 0.81
be motivated by someone tell joke 0.80
be fun 0.79
requires think about something sad 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.08
Rule weight: 0.13
Evidence weight: 0.67
Similarity weight: 0.93
Evidence: 0.39
¬ Remarkable(sound, be funny)
Evidence: 0.83
¬ Remarkable(laugh, be motivated by something be funny)
0.08
Rule weight: 0.13
Evidence weight: 0.69
Similarity weight: 0.91
Evidence: 0.39
¬ Remarkable(sound, be funny)
Evidence: 0.80
¬ Remarkable(laugh, requires watch something funny)
0.08
Rule weight: 0.13
Evidence weight: 0.68
Similarity weight: 0.91
Evidence: 0.39
¬ Remarkable(sound, be funny)
Evidence: 0.81
¬ Remarkable(laugh, be motivated by someone tell funny joke)
0.08
Rule weight: 0.13
Evidence weight: 0.69
Similarity weight: 0.85
Evidence: 0.39
¬ Remarkable(sound, be funny)
Evidence: 0.78
¬ Remarkable(laugh, wants to express how funny something be)
0.08
Rule weight: 0.13
Evidence weight: 0.69
Similarity weight: 0.84
Evidence: 0.39
¬ Remarkable(sound, be funny)
Evidence: 0.80
¬ Remarkable(laugh, be motivated by express how funny something be)
0.08
Rule weight: 0.13
Evidence weight: 0.72
Similarity weight: 0.79
Evidence: 0.39
¬ Remarkable(sound, be funny)
Evidence: 0.72
¬ Remarkable(laugh, be fun)
0.07
Rule weight: 0.13
Evidence weight: 0.72
Similarity weight: 0.78
Evidence: 0.39
¬ Remarkable(sound, be funny)
Evidence: 0.70
¬ Remarkable(cry, requires think about something sad)
0.07
Rule weight: 0.13
Evidence weight: 0.68
Similarity weight: 0.81
Evidence: 0.39
¬ Remarkable(sound, be funny)
Evidence: 0.81
¬ Remarkable(laugh, be motivated by you hear good joke)
0.07
Rule weight: 0.13
Evidence weight: 0.69
Similarity weight: 0.80
Evidence: 0.39
¬ Remarkable(sound, be funny)
Evidence: 0.80
¬ Remarkable(laugh, be motivated by someone tell joke)

Remarkability from sibling implausibility

0.54
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.91
Evidence: 0.24
Plausible(sound, be funny)
Evidence: 0.81
Remarkable(laugh, be motivated by someone tell funny joke)
Evidence: 0.05
¬ Plausible(laugh, be motivated by someone tell funny joke)
0.52
Rule weight: 0.60
Evidence weight: 0.93
Similarity weight: 0.93
Evidence: 0.24
Plausible(sound, be funny)
Evidence: 0.83
Remarkable(laugh, be motivated by something be funny)
Evidence: 0.58
¬ Plausible(laugh, be motivated by something be funny)
0.51
Rule weight: 0.60
Evidence weight: 0.94
Similarity weight: 0.91
Evidence: 0.24
Plausible(sound, be funny)
Evidence: 0.80
Remarkable(laugh, requires watch something funny)
Evidence: 0.37
¬ Plausible(laugh, requires watch something funny)
0.50
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.85
Evidence: 0.24
Plausible(sound, be funny)
Evidence: 0.78
Remarkable(laugh, wants to express how funny something be)
Evidence: 0.08
¬ Plausible(laugh, wants to express how funny something be)
0.48
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.81
Evidence: 0.24
Plausible(sound, be funny)
Evidence: 0.81
Remarkable(laugh, be motivated by you hear good joke)
Evidence: 0.09
¬ Plausible(laugh, be motivated by you hear good joke)
0.48
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 0.84
Evidence: 0.24
Plausible(sound, be funny)
Evidence: 0.80
Remarkable(laugh, be motivated by express how funny something be)
Evidence: 0.30
¬ Plausible(laugh, be motivated by express how funny something be)
0.48
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.80
Evidence: 0.24
Plausible(sound, be funny)
Evidence: 0.80
Remarkable(laugh, be motivated by someone tell joke)
Evidence: 0.09
¬ Plausible(laugh, be motivated by someone tell joke)
0.44
Rule weight: 0.60
Evidence weight: 0.94
Similarity weight: 0.78
Evidence: 0.24
Plausible(sound, be funny)
Evidence: 0.70
Remarkable(cry, requires think about something sad)
Evidence: 0.28
¬ Plausible(cry, requires think about something sad)
0.42
Rule weight: 0.60
Evidence weight: 0.88
Similarity weight: 0.79
Evidence: 0.24
Plausible(sound, be funny)
Evidence: 0.72
Remarkable(laugh, be fun)
Evidence: 0.56
¬ Plausible(laugh, be fun)

Salient implies Plausible

0.16
Rule weight: 0.28
Evidence weight: 0.55
Similarity weight: 1.00
Evidence: 0.24
Plausible(sound, be funny)
Evidence: 0.58
¬ Salient(sound, be funny)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.58
Salient(sound, be funny)
Evidence: 0.47
¬ Typical(sound, be funny)
Evidence: 0.39
¬ Remarkable(sound, be funny)

Typical implies Plausible

0.31
Rule weight: 0.48
Evidence weight: 0.64
Similarity weight: 1.00
Evidence: 0.24
Plausible(sound, be funny)
Evidence: 0.47
¬ Typical(sound, be funny)

Typicality and Rermarkability incompatibility between siblings

0.12
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 0.93
Evidence: 0.39
¬ Remarkable(sound, be funny)
Evidence: 0.16
¬ Typical(laugh, be motivated by something be funny)
0.11
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 0.91
Evidence: 0.39
¬ Remarkable(sound, be funny)
Evidence: 0.26
¬ Typical(laugh, requires watch something funny)
0.10
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 0.84
Evidence: 0.39
¬ Remarkable(sound, be funny)
Evidence: 0.31
¬ Typical(laugh, be motivated by express how funny something be)
0.10
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 0.79
Evidence: 0.39
¬ Remarkable(sound, be funny)
Evidence: 0.21
¬ Typical(laugh, be fun)
0.09
Rule weight: 0.14
Evidence weight: 0.76
Similarity weight: 0.91
Evidence: 0.39
¬ Remarkable(sound, be funny)
Evidence: 0.60
¬ Typical(laugh, be motivated by someone tell funny joke)
0.09
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 0.78
Evidence: 0.39
¬ Remarkable(sound, be funny)
Evidence: 0.33
¬ Typical(cry, requires think about something sad)
0.09
Rule weight: 0.14
Evidence weight: 0.78
Similarity weight: 0.85
Evidence: 0.39
¬ Remarkable(sound, be funny)
Evidence: 0.56
¬ Typical(laugh, wants to express how funny something be)
0.09
Rule weight: 0.14
Evidence weight: 0.80
Similarity weight: 0.81
Evidence: 0.39
¬ Remarkable(sound, be funny)
Evidence: 0.52
¬ Typical(laugh, be motivated by you hear good joke)
0.09
Rule weight: 0.14
Evidence weight: 0.79
Similarity weight: 0.80
Evidence: 0.39
¬ Remarkable(sound, be funny)
Evidence: 0.53
¬ Typical(laugh, be motivated by someone tell joke)