spawn: be awful god

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.53
, hit
Weight: 0.51
, title
Weight: 0.47
, character
Weight: 0.44
, work
Weight: 0.41
Siblings brussels sprout
Weight: 0.32
, meme
Weight: 0.31
, root canal
Weight: 0.30
, troll
Weight: 0.30
, fishing line
Weight: 0.30

Related properties

Property Similarity
be awful god 1.00
has quality evil 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.35
Plausible(spawn, be awful god)
Evidence: 0.26
¬ Salient(spawn, be awful god)

Similarity expansion

0.49
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.75
Evidence: 0.22
Remarkable(spawn, be awful god)
Evidence: 0.31
¬ Remarkable(spawn, has quality evil)
0.43
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.75
Evidence: 0.58
Typical(spawn, be awful god)
Evidence: 0.80
¬ Typical(spawn, has quality evil)
0.39
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.75
Evidence: 0.26
Salient(spawn, be awful god)
Evidence: 0.53
¬ Salient(spawn, has quality evil)
0.39
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.75
Evidence: 0.35
Plausible(spawn, be awful god)
Evidence: 0.61
¬ Plausible(spawn, has quality evil)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.26
Salient(spawn, be awful god)
Evidence: 0.58
¬ Typical(spawn, be awful god)
Evidence: 0.22
¬ Remarkable(spawn, be awful god)

Typical implies Plausible

0.30
Rule weight: 0.48
Evidence weight: 0.63
Similarity weight: 1.00
Evidence: 0.35
Plausible(spawn, be awful god)
Evidence: 0.58
¬ Typical(spawn, be awful god)