spawn: is trapping easy

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.53
, hit
Weight: 0.51
, title
Weight: 0.47
, character
Weight: 0.44
, work
Weight: 0.41
Siblings brussels sprout
Weight: 0.32
, meme
Weight: 0.31
, root canal
Weight: 0.30
, troll
Weight: 0.30
, fishing line
Weight: 0.30

Related properties

Property Similarity
is trapping easy 1.00
is trapping 0.95
is trapping ridiculously easy 0.94

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.71
Plausible(spawn, is trapping easy)
Evidence: 0.23
¬ Salient(spawn, is trapping easy)

Similarity expansion

0.77
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.94
Evidence: 0.71
Plausible(spawn, is trapping easy)
Evidence: 0.16
¬ Plausible(spawn, is trapping ridiculously easy)
0.73
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.94
Evidence: 0.17
Remarkable(spawn, is trapping easy)
Evidence: 0.12
¬ Remarkable(spawn, is trapping ridiculously easy)
0.72
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.94
Evidence: 0.23
Salient(spawn, is trapping easy)
Evidence: 0.14
¬ Salient(spawn, is trapping ridiculously easy)
0.64
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.95
Evidence: 0.49
Typical(spawn, is trapping easy)
Evidence: 0.40
¬ Typical(spawn, is trapping)
0.63
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.95
Evidence: 0.71
Plausible(spawn, is trapping easy)
Evidence: 0.73
¬ Plausible(spawn, is trapping)
0.63
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.95
Evidence: 0.23
Salient(spawn, is trapping easy)
Evidence: 0.29
¬ Salient(spawn, is trapping)
0.62
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.94
Evidence: 0.49
Typical(spawn, is trapping easy)
Evidence: 0.45
¬ Typical(spawn, is trapping ridiculously easy)
0.61
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.95
Evidence: 0.17
Remarkable(spawn, is trapping easy)
Evidence: 0.30
¬ Remarkable(spawn, is trapping)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.23
Salient(spawn, is trapping easy)
Evidence: 0.49
¬ Typical(spawn, is trapping easy)
Evidence: 0.17
¬ Remarkable(spawn, is trapping easy)

Typical implies Plausible

0.41
Rule weight: 0.48
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.71
Plausible(spawn, is trapping easy)
Evidence: 0.49
¬ Typical(spawn, is trapping easy)