spending: give anxiety

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents activity
Weight: 0.66
, bill
Weight: 0.58
, behavior
Weight: 0.58
, policy
Weight: 0.57
, factor
Weight: 0.57
Siblings business activity
Weight: 0.35
, sexual activity
Weight: 0.34
, dollar bill
Weight: 0.33
, consumption
Weight: 0.33
, appropriation
Weight: 0.32

Related properties

Property Similarity
give anxiety 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.10
Plausible(spending, give anxiety)
Evidence: 0.12
¬ Salient(spending, give anxiety)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.12
Salient(spending, give anxiety)
Evidence: 0.32
¬ Typical(spending, give anxiety)
Evidence: 0.13
¬ Remarkable(spending, give anxiety)

Typical implies Plausible

0.34
Rule weight: 0.48
Evidence weight: 0.71
Similarity weight: 1.00
Evidence: 0.10
Plausible(spending, give anxiety)
Evidence: 0.32
¬ Typical(spending, give anxiety)