spin: be important in golf

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents maneuver
Weight: 0.62
, concept
Weight: 0.56
, place
Weight: 0.56
, move
Weight: 0.55
, element
Weight: 0.55
Siblings turn
Weight: 0.33
, roll
Weight: 0.31
, string theory
Weight: 0.31
, turning
Weight: 0.31
, loop
Weight: 0.30

Related properties

Property Similarity
be important in golf 1.00
be good in tennis 0.82

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.85
Plausible(spin, be important in golf)
Evidence: 0.94
¬ Salient(spin, be important in golf)

Similarity expansion

0.69
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.82
Evidence: 0.94
Salient(spin, be important in golf)
Evidence: 0.30
¬ Salient(spin, be good in tennis)
0.66
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.82
Evidence: 0.85
Plausible(spin, be important in golf)
Evidence: 0.40
¬ Plausible(spin, be good in tennis)
0.65
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.82
Evidence: 0.73
Remarkable(spin, be important in golf)
Evidence: 0.25
¬ Remarkable(spin, be good in tennis)
0.64
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.82
Evidence: 0.86
Typical(spin, be important in golf)
Evidence: 0.59
¬ Typical(spin, be good in tennis)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.94
Salient(spin, be important in golf)
Evidence: 0.86
¬ Typical(spin, be important in golf)
Evidence: 0.73
¬ Remarkable(spin, be important in golf)

Typical implies Plausible

0.42
Rule weight: 0.48
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.85
Plausible(spin, be important in golf)
Evidence: 0.86
¬ Typical(spin, be important in golf)