splurge: be motivated by you join crowd

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents trip
Weight: 0.39
, people
Weight: 0.36
, stuff
Weight: 0.19
Siblings adventure
Weight: 0.26
, hike
Weight: 0.26
, think
Weight: 0.26
, grandma
Weight: 0.26
, pet owner
Weight: 0.26

Related properties

Property Similarity
be motivated by you join crowd 1.00
be motivated by you be 0.78
be motivated by go out 0.77
be motivated by you just let go 0.76
be motivated by you be good 0.76
be motivated by it be fun 0.75
be motivated by you have nice invitation 0.75
be motivated by you get catch up in it 0.75
welcome me 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.08
Rule weight: 0.13
Evidence weight: 0.83
Similarity weight: 0.75
Evidence: 0.29
¬ Remarkable(splurge, be motivated by you join crowd)
Evidence: 0.58
¬ Remarkable(grandma, welcome me)
0.08
Rule weight: 0.13
Evidence weight: 0.75
Similarity weight: 0.77
Evidence: 0.29
¬ Remarkable(splurge, be motivated by you join crowd)
Evidence: 0.84
¬ Remarkable(hike, be motivated by go out)
0.08
Rule weight: 0.13
Evidence weight: 0.74
Similarity weight: 0.78
Evidence: 0.29
¬ Remarkable(splurge, be motivated by you join crowd)
Evidence: 0.90
¬ Remarkable(think, be motivated by you be)
0.07
Rule weight: 0.13
Evidence weight: 0.74
Similarity weight: 0.75
Evidence: 0.29
¬ Remarkable(splurge, be motivated by you join crowd)
Evidence: 0.88
¬ Remarkable(hike, be motivated by it be fun)

Remarkability from sibling implausibility

0.44
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.77
Evidence: 0.21
Plausible(splurge, be motivated by you join crowd)
Evidence: 0.84
Remarkable(hike, be motivated by go out)
Evidence: 0.34
¬ Plausible(hike, be motivated by go out)
0.44
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.75
Evidence: 0.21
Plausible(splurge, be motivated by you join crowd)
Evidence: 0.88
Remarkable(hike, be motivated by it be fun)
Evidence: 0.28
¬ Plausible(hike, be motivated by it be fun)
0.44
Rule weight: 0.60
Evidence weight: 0.93
Similarity weight: 0.78
Evidence: 0.21
Plausible(splurge, be motivated by you join crowd)
Evidence: 0.90
Remarkable(think, be motivated by you be)
Evidence: 0.79
¬ Plausible(think, be motivated by you be)
0.42
Rule weight: 0.60
Evidence weight: 0.93
Similarity weight: 0.75
Evidence: 0.21
Plausible(splurge, be motivated by you join crowd)
Evidence: 0.58
Remarkable(grandma, welcome me)
Evidence: 0.21
¬ Plausible(grandma, welcome me)

Salient implies Plausible

0.16
Rule weight: 0.28
Evidence weight: 0.56
Similarity weight: 1.00
Evidence: 0.21
Plausible(splurge, be motivated by you join crowd)
Evidence: 0.55
¬ Salient(splurge, be motivated by you join crowd)

Similarity expansion

0.63
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.76
Evidence: 0.68
Typical(splurge, be motivated by you join crowd)
Evidence: 0.05
¬ Typical(splurge, be motivated by you be good)
0.62
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.75
Evidence: 0.68
Typical(splurge, be motivated by you join crowd)
Evidence: 0.09
¬ Typical(splurge, be motivated by you get catch up in it)
0.62
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.76
Evidence: 0.68
Typical(splurge, be motivated by you join crowd)
Evidence: 0.16
¬ Typical(splurge, be motivated by you just let go)
0.60
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.75
Evidence: 0.68
Typical(splurge, be motivated by you join crowd)
Evidence: 0.20
¬ Typical(splurge, be motivated by you have nice invitation)
0.57
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.76
Evidence: 0.55
Salient(splurge, be motivated by you join crowd)
Evidence: 0.26
¬ Salient(splurge, be motivated by you just let go)
0.41
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.75
Evidence: 0.55
Salient(splurge, be motivated by you join crowd)
Evidence: 0.80
¬ Salient(splurge, be motivated by you have nice invitation)
0.41
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.75
Evidence: 0.55
Salient(splurge, be motivated by you join crowd)
Evidence: 0.81
¬ Salient(splurge, be motivated by you get catch up in it)
0.39
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.76
Evidence: 0.55
Salient(splurge, be motivated by you join crowd)
Evidence: 0.88
¬ Salient(splurge, be motivated by you be good)
0.34
Rule weight: 0.85
Evidence weight: 0.53
Similarity weight: 0.75
Evidence: 0.21
Plausible(splurge, be motivated by you join crowd)
Evidence: 0.59
¬ Plausible(splurge, be motivated by you have nice invitation)
0.31
Rule weight: 0.85
Evidence weight: 0.47
Similarity weight: 0.76
Evidence: 0.29
Remarkable(splurge, be motivated by you join crowd)
Evidence: 0.75
¬ Remarkable(splurge, be motivated by you just let go)
0.25
Rule weight: 0.85
Evidence weight: 0.38
Similarity weight: 0.76
Evidence: 0.21
Plausible(splurge, be motivated by you join crowd)
Evidence: 0.78
¬ Plausible(splurge, be motivated by you just let go)
0.24
Rule weight: 0.85
Evidence weight: 0.38
Similarity weight: 0.75
Evidence: 0.29
Remarkable(splurge, be motivated by you join crowd)
Evidence: 0.88
¬ Remarkable(splurge, be motivated by you have nice invitation)
0.23
Rule weight: 0.85
Evidence weight: 0.37
Similarity weight: 0.75
Evidence: 0.21
Plausible(splurge, be motivated by you join crowd)
Evidence: 0.80
¬ Plausible(splurge, be motivated by you get catch up in it)
0.23
Rule weight: 0.85
Evidence weight: 0.35
Similarity weight: 0.75
Evidence: 0.29
Remarkable(splurge, be motivated by you join crowd)
Evidence: 0.92
¬ Remarkable(splurge, be motivated by you get catch up in it)
0.21
Rule weight: 0.85
Evidence weight: 0.33
Similarity weight: 0.76
Evidence: 0.29
Remarkable(splurge, be motivated by you join crowd)
Evidence: 0.95
¬ Remarkable(splurge, be motivated by you be good)
0.20
Rule weight: 0.85
Evidence weight: 0.31
Similarity weight: 0.76
Evidence: 0.21
Plausible(splurge, be motivated by you join crowd)
Evidence: 0.87
¬ Plausible(splurge, be motivated by you be good)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.55
Salient(splurge, be motivated by you join crowd)
Evidence: 0.68
¬ Typical(splurge, be motivated by you join crowd)
Evidence: 0.29
¬ Remarkable(splurge, be motivated by you join crowd)

Typical implies Plausible

0.22
Rule weight: 0.48
Evidence weight: 0.46
Similarity weight: 1.00
Evidence: 0.21
Plausible(splurge, be motivated by you join crowd)
Evidence: 0.68
¬ Typical(splurge, be motivated by you join crowd)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 0.78
Evidence: 0.29
¬ Remarkable(splurge, be motivated by you join crowd)
Evidence: 0.10
¬ Typical(think, be motivated by you be)
0.10
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 0.77
Evidence: 0.29
¬ Remarkable(splurge, be motivated by you join crowd)
Evidence: 0.29
¬ Typical(hike, be motivated by go out)
0.09
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 0.75
Evidence: 0.29
¬ Remarkable(splurge, be motivated by you join crowd)
Evidence: 0.30
¬ Typical(hike, be motivated by it be fun)
0.09
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 0.75
Evidence: 0.29
¬ Remarkable(splurge, be motivated by you join crowd)
Evidence: 0.45
¬ Typical(grandma, welcome me)