squad: get funbucks compared to solo

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents team
Weight: 0.67
, time
Weight: 0.55
, unit
Weight: 0.55
, group
Weight: 0.54
, basketball team
Weight: 0.52
Siblings arsenal
Weight: 0.52
, football team
Weight: 0.37
, baseball team
Weight: 0.35
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Weight: 0.32

Related properties

Property Similarity
get funbucks compared to solo 1.00
get little funbucks compared to solo 0.97
get funbucks compared 0.81
get little funbucks compared 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.98
Plausible(squad, get funbucks compared to solo)
Evidence: 0.81
¬ Salient(squad, get funbucks compared to solo)

Similarity expansion

0.81
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.97
Evidence: 0.98
Plausible(squad, get funbucks compared to solo)
Evidence: 0.97
¬ Plausible(squad, get little funbucks compared to solo)
0.75
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.97
Evidence: 0.87
Typical(squad, get funbucks compared to solo)
Evidence: 0.74
¬ Typical(squad, get little funbucks compared to solo)
0.70
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.97
Evidence: 0.81
Salient(squad, get funbucks compared to solo)
Evidence: 0.80
¬ Salient(squad, get little funbucks compared to solo)
0.68
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.81
Evidence: 0.98
Plausible(squad, get funbucks compared to solo)
Evidence: 0.98
¬ Plausible(squad, get funbucks compared)
0.66
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.79
Evidence: 0.98
Plausible(squad, get funbucks compared to solo)
Evidence: 0.74
¬ Plausible(squad, get little funbucks compared)
0.61
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.81
Evidence: 0.87
Typical(squad, get funbucks compared to solo)
Evidence: 0.85
¬ Typical(squad, get funbucks compared)
0.60
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.79
Evidence: 0.87
Typical(squad, get funbucks compared to solo)
Evidence: 0.78
¬ Typical(squad, get little funbucks compared)
0.58
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.81
Evidence: 0.81
Salient(squad, get funbucks compared to solo)
Evidence: 0.82
¬ Salient(squad, get funbucks compared)
0.57
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.97
Evidence: 0.39
Remarkable(squad, get funbucks compared to solo)
Evidence: 0.52
¬ Remarkable(squad, get little funbucks compared to solo)
0.57
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.79
Evidence: 0.81
Salient(squad, get funbucks compared to solo)
Evidence: 0.81
¬ Salient(squad, get little funbucks compared)
0.51
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.81
Evidence: 0.39
Remarkable(squad, get funbucks compared to solo)
Evidence: 0.42
¬ Remarkable(squad, get funbucks compared)
0.42
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.79
Evidence: 0.39
Remarkable(squad, get funbucks compared to solo)
Evidence: 0.61
¬ Remarkable(squad, get little funbucks compared)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.81
Salient(squad, get funbucks compared to solo)
Evidence: 0.87
¬ Typical(squad, get funbucks compared to solo)
Evidence: 0.39
¬ Remarkable(squad, get funbucks compared to solo)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.98
Plausible(squad, get funbucks compared to solo)
Evidence: 0.87
¬ Typical(squad, get funbucks compared to solo)