stand up: be motivated by you be greet someone

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.59
, comedian
Weight: 0.52
Siblings think
Weight: 0.33
, stop sign
Weight: 0.32
, remember
Weight: 0.32
, talk show
Weight: 0.32
, home run
Weight: 0.32

Related properties

Property Similarity
be motivated by you be greet someone 1.00
be motivated by you be 0.79
be motivated by you need to remember 0.78
be motivated by there something to remember 0.78
be motivated by speak 0.76
be motivated by remember 0.76
requires know something first 0.75
wants to make person laugh 0.75
causes you smile 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.27
Rule weight: 0.66
Evidence weight: 0.55
Similarity weight: 0.75
Evidence: 0.11
Plausible(comedian, wants to make person laugh)
Evidence: 0.51
¬ Typical(stand up, be motivated by you be greet someone)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.91
Similarity weight: 0.75
Evidence: 0.21
Plausible(stand up, be motivated by you be greet someone)
Evidence: 0.11
¬ Plausible(comedian, wants to make person laugh)

Remarkability exclusitivity betweem a parent and a child

0.18
Rule weight: 0.58
Evidence weight: 0.42
Similarity weight: 0.75
Evidence: 0.70
¬ Remarkable(stand up, be motivated by you be greet someone)
Evidence: 0.84
¬ Remarkable(comedian, wants to make person laugh)

Remarkability exclusitivity between siblings

0.07
Rule weight: 0.13
Evidence weight: 0.67
Similarity weight: 0.75
Evidence: 0.70
¬ Remarkable(stand up, be motivated by you be greet someone)
Evidence: 0.48
¬ Remarkable(remember, causes you smile)
0.04
Rule weight: 0.13
Evidence weight: 0.38
Similarity weight: 0.79
Evidence: 0.70
¬ Remarkable(stand up, be motivated by you be greet someone)
Evidence: 0.90
¬ Remarkable(think, be motivated by you be)
0.04
Rule weight: 0.13
Evidence weight: 0.35
Similarity weight: 0.78
Evidence: 0.70
¬ Remarkable(stand up, be motivated by you be greet someone)
Evidence: 0.94
¬ Remarkable(remember, be motivated by you need to remember)
0.04
Rule weight: 0.13
Evidence weight: 0.34
Similarity weight: 0.78
Evidence: 0.70
¬ Remarkable(stand up, be motivated by you be greet someone)
Evidence: 0.94
¬ Remarkable(remember, be motivated by there something to remember)

Remarkability from parent implausibility

0.30
Rule weight: 0.42
Evidence weight: 0.94
Similarity weight: 0.75
Evidence: 0.11
Plausible(comedian, wants to make person laugh)
Evidence: 0.70
Remarkable(stand up, be motivated by you be greet someone)
Evidence: 0.21
¬ Plausible(stand up, be motivated by you be greet someone)

Remarkability from sibling implausibility

0.45
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.78
Evidence: 0.21
Plausible(stand up, be motivated by you be greet someone)
Evidence: 0.94
Remarkable(remember, be motivated by there something to remember)
Evidence: 0.95
¬ Plausible(remember, be motivated by there something to remember)
0.45
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 0.78
Evidence: 0.21
Plausible(stand up, be motivated by you be greet someone)
Evidence: 0.94
Remarkable(remember, be motivated by you need to remember)
Evidence: 0.92
¬ Plausible(remember, be motivated by you need to remember)
0.44
Rule weight: 0.60
Evidence weight: 0.94
Similarity weight: 0.79
Evidence: 0.21
Plausible(stand up, be motivated by you be greet someone)
Evidence: 0.90
Remarkable(think, be motivated by you be)
Evidence: 0.79
¬ Plausible(think, be motivated by you be)
0.35
Rule weight: 0.60
Evidence weight: 0.77
Similarity weight: 0.75
Evidence: 0.21
Plausible(stand up, be motivated by you be greet someone)
Evidence: 0.48
Remarkable(remember, causes you smile)
Evidence: 0.56
¬ Plausible(remember, causes you smile)

Salient implies Plausible

0.12
Rule weight: 0.28
Evidence weight: 0.44
Similarity weight: 1.00
Evidence: 0.21
Plausible(stand up, be motivated by you be greet someone)
Evidence: 0.72
¬ Salient(stand up, be motivated by you be greet someone)

Similarity expansion

0.57
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.76
Evidence: 0.70
Remarkable(stand up, be motivated by you be greet someone)
Evidence: 0.42
¬ Remarkable(stand up, be motivated by speak)
0.56
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.76
Evidence: 0.72
Salient(stand up, be motivated by you be greet someone)
Evidence: 0.50
¬ Salient(stand up, be motivated by speak)
0.42
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.76
Evidence: 0.51
Typical(stand up, be motivated by you be greet someone)
Evidence: 0.71
¬ Typical(stand up, be motivated by speak)
0.33
Rule weight: 0.85
Evidence weight: 0.51
Similarity weight: 0.76
Evidence: 0.21
Plausible(stand up, be motivated by you be greet someone)
Evidence: 0.62
¬ Plausible(stand up, be motivated by speak)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.72
Salient(stand up, be motivated by you be greet someone)
Evidence: 0.51
¬ Typical(stand up, be motivated by you be greet someone)
Evidence: 0.70
¬ Remarkable(stand up, be motivated by you be greet someone)

Typical implies Plausible

0.29
Rule weight: 0.48
Evidence weight: 0.60
Similarity weight: 1.00
Evidence: 0.21
Plausible(stand up, be motivated by you be greet someone)
Evidence: 0.51
¬ Typical(stand up, be motivated by you be greet someone)

Typicality and Rermarkability incompatibility between a parent and a child

0.26
Rule weight: 0.51
Evidence weight: 0.69
Similarity weight: 0.75
Evidence: 0.70
¬ Remarkable(stand up, be motivated by you be greet someone)
Evidence: 0.45
¬ Typical(comedian, wants to make person laugh)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 0.78
Evidence: 0.70
¬ Remarkable(stand up, be motivated by you be greet someone)
Evidence: 0.03
¬ Typical(remember, be motivated by there something to remember)
0.10
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 0.78
Evidence: 0.70
¬ Remarkable(stand up, be motivated by you be greet someone)
Evidence: 0.04
¬ Typical(remember, be motivated by you need to remember)
0.10
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 0.79
Evidence: 0.70
¬ Remarkable(stand up, be motivated by you be greet someone)
Evidence: 0.10
¬ Typical(think, be motivated by you be)
0.08
Rule weight: 0.14
Evidence weight: 0.80
Similarity weight: 0.75
Evidence: 0.70
¬ Remarkable(stand up, be motivated by you be greet someone)
Evidence: 0.28
¬ Typical(remember, causes you smile)

Typicality inheritance from parent to child

0.29
Rule weight: 0.48
Evidence weight: 0.78
Similarity weight: 0.75
Evidence: 0.51
Typical(stand up, be motivated by you be greet someone)
Evidence: 0.45
¬ Typical(comedian, wants to make person laugh)