start fire: be used to cook food

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to cook food 1.00
be motivated by cook food 0.97
be motivated by cook some food 0.95
be used to cook 0.95
be motivated by want to cook food 0.93
be motivated by cook meal 0.92
be used to ability to cook food 0.91
be motivated by i want to cook some vegetable 0.84
be used to cook when camp 0.82
be used to cook while camp out 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.84
Plausible(start fire, be used to cook food)
Evidence: 0.02
¬ Salient(start fire, be used to cook food)

Similarity expansion

0.82
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.97
Evidence: 0.02
Salient(start fire, be used to cook food)
Evidence: 0.02
¬ Salient(start fire, be motivated by cook food)
0.79
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.95
Evidence: 0.02
Salient(start fire, be used to cook food)
Evidence: 0.02
¬ Salient(start fire, be motivated by cook some food)
0.78
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.95
Evidence: 0.02
Salient(start fire, be used to cook food)
Evidence: 0.04
¬ Salient(start fire, be used to cook)
0.77
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.93
Evidence: 0.02
Salient(start fire, be used to cook food)
Evidence: 0.03
¬ Salient(start fire, be motivated by want to cook food)
0.76
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.97
Evidence: 0.11
Remarkable(start fire, be used to cook food)
Evidence: 0.09
¬ Remarkable(start fire, be motivated by cook food)
0.75
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.91
Evidence: 0.02
Salient(start fire, be used to cook food)
Evidence: 0.04
¬ Salient(start fire, be used to ability to cook food)
0.72
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.95
Evidence: 0.11
Remarkable(start fire, be used to cook food)
Evidence: 0.13
¬ Remarkable(start fire, be motivated by cook some food)
0.72
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.97
Evidence: 0.84
Plausible(start fire, be used to cook food)
Evidence: 0.82
¬ Plausible(start fire, be motivated by cook food)
0.71
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.95
Evidence: 0.11
Remarkable(start fire, be used to cook food)
Evidence: 0.14
¬ Remarkable(start fire, be used to cook)
0.70
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.95
Evidence: 0.84
Plausible(start fire, be used to cook food)
Evidence: 0.84
¬ Plausible(start fire, be motivated by cook some food)
0.70
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.95
Evidence: 0.84
Plausible(start fire, be used to cook food)
Evidence: 0.83
¬ Plausible(start fire, be used to cook)
0.70
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.91
Evidence: 0.11
Remarkable(start fire, be used to cook food)
Evidence: 0.11
¬ Remarkable(start fire, be used to ability to cook food)
0.69
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.84
Evidence: 0.02
Salient(start fire, be used to cook food)
Evidence: 0.03
¬ Salient(start fire, be motivated by i want to cook some vegetable)
0.69
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.82
Evidence: 0.02
Salient(start fire, be used to cook food)
Evidence: 0.01
¬ Salient(start fire, be used to cook when camp)
0.69
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.93
Evidence: 0.84
Plausible(start fire, be used to cook food)
Evidence: 0.84
¬ Plausible(start fire, be motivated by want to cook food)
0.67
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.80
Evidence: 0.02
Salient(start fire, be used to cook food)
Evidence: 0.02
¬ Salient(start fire, be used to cook while camp out)
0.67
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.93
Evidence: 0.11
Remarkable(start fire, be used to cook food)
Evidence: 0.17
¬ Remarkable(start fire, be motivated by want to cook food)
0.67
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.91
Evidence: 0.84
Plausible(start fire, be used to cook food)
Evidence: 0.84
¬ Plausible(start fire, be used to ability to cook food)
0.65
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.82
Evidence: 0.11
Remarkable(start fire, be used to cook food)
Evidence: 0.08
¬ Remarkable(start fire, be used to cook when camp)
0.64
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.84
Evidence: 0.11
Remarkable(start fire, be used to cook food)
Evidence: 0.12
¬ Remarkable(start fire, be motivated by i want to cook some vegetable)
0.64
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.80
Evidence: 0.11
Remarkable(start fire, be used to cook food)
Evidence: 0.08
¬ Remarkable(start fire, be used to cook while camp out)
0.63
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.84
Evidence: 0.84
Plausible(start fire, be used to cook food)
Evidence: 0.77
¬ Plausible(start fire, be motivated by i want to cook some vegetable)
0.62
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.95
Evidence: 0.53
Typical(start fire, be used to cook food)
Evidence: 0.51
¬ Typical(start fire, be motivated by cook some food)
0.61
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.93
Evidence: 0.53
Typical(start fire, be used to cook food)
Evidence: 0.48
¬ Typical(start fire, be motivated by want to cook food)
0.61
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.95
Evidence: 0.53
Typical(start fire, be used to cook food)
Evidence: 0.52
¬ Typical(start fire, be used to cook)
0.61
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.82
Evidence: 0.84
Plausible(start fire, be used to cook food)
Evidence: 0.79
¬ Plausible(start fire, be used to cook when camp)
0.60
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.97
Evidence: 0.53
Typical(start fire, be used to cook food)
Evidence: 0.59
¬ Typical(start fire, be motivated by cook food)
0.60
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.80
Evidence: 0.84
Plausible(start fire, be used to cook food)
Evidence: 0.79
¬ Plausible(start fire, be used to cook while camp out)
0.58
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.91
Evidence: 0.53
Typical(start fire, be used to cook food)
Evidence: 0.52
¬ Typical(start fire, be used to ability to cook food)
0.50
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.84
Evidence: 0.53
Typical(start fire, be used to cook food)
Evidence: 0.64
¬ Typical(start fire, be motivated by i want to cook some vegetable)
0.49
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.82
Evidence: 0.53
Typical(start fire, be used to cook food)
Evidence: 0.63
¬ Typical(start fire, be used to cook when camp)
0.47
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.80
Evidence: 0.53
Typical(start fire, be used to cook food)
Evidence: 0.66
¬ Typical(start fire, be used to cook while camp out)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.02
Salient(start fire, be used to cook food)
Evidence: 0.53
¬ Typical(start fire, be used to cook food)
Evidence: 0.11
¬ Remarkable(start fire, be used to cook food)

Typical implies Plausible

0.44
Rule weight: 0.48
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.84
Plausible(start fire, be used to cook food)
Evidence: 0.53
¬ Typical(start fire, be used to cook food)