start fire: be used to create light

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to create light 1.00
be used to make light 0.91
be used to light 0.89
requires find light 0.88
requires light 0.87
requires use match or light 0.80
causes create spark 0.80
be used to create warmth 0.79
requires light match 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.95
Plausible(start fire, be used to create light)
Evidence: 0.78
¬ Salient(start fire, be used to create light)

Similarity expansion

0.74
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.91
Evidence: 0.95
Plausible(start fire, be used to create light)
Evidence: 0.95
¬ Plausible(start fire, be used to make light)
0.72
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.89
Evidence: 0.95
Plausible(start fire, be used to create light)
Evidence: 0.94
¬ Plausible(start fire, be used to light)
0.72
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.88
Evidence: 0.95
Plausible(start fire, be used to create light)
Evidence: 0.96
¬ Plausible(start fire, requires find light)
0.71
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.87
Evidence: 0.95
Plausible(start fire, be used to create light)
Evidence: 0.96
¬ Plausible(start fire, requires light)
0.67
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.91
Evidence: 0.13
Typical(start fire, be used to create light)
Evidence: 0.15
¬ Typical(start fire, be used to make light)
0.67
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.88
Evidence: 0.13
Typical(start fire, be used to create light)
Evidence: 0.13
¬ Typical(start fire, requires find light)
0.66
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.87
Evidence: 0.13
Typical(start fire, be used to create light)
Evidence: 0.12
¬ Typical(start fire, requires light)
0.65
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.80
Evidence: 0.13
Typical(start fire, be used to create light)
Evidence: 0.05
¬ Typical(start fire, requires use match or light)
0.65
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.80
Evidence: 0.95
Plausible(start fire, be used to create light)
Evidence: 0.93
¬ Plausible(start fire, causes create spark)
0.65
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.89
Evidence: 0.71
Remarkable(start fire, be used to create light)
Evidence: 0.48
¬ Remarkable(start fire, be used to light)
0.65
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.80
Evidence: 0.95
Plausible(start fire, be used to create light)
Evidence: 0.99
¬ Plausible(start fire, requires use match or light)
0.64
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.79
Evidence: 0.95
Plausible(start fire, be used to create light)
Evidence: 0.93
¬ Plausible(start fire, be used to create warmth)
0.64
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.89
Evidence: 0.78
Salient(start fire, be used to create light)
Evidence: 0.67
¬ Salient(start fire, be used to light)
0.64
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.91
Evidence: 0.78
Salient(start fire, be used to create light)
Evidence: 0.75
¬ Salient(start fire, be used to make light)
0.64
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.89
Evidence: 0.13
Typical(start fire, be used to create light)
Evidence: 0.18
¬ Typical(start fire, be used to light)
0.63
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.88
Evidence: 0.78
Salient(start fire, be used to create light)
Evidence: 0.73
¬ Salient(start fire, requires find light)
0.62
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.91
Evidence: 0.71
Remarkable(start fire, be used to create light)
Evidence: 0.68
¬ Remarkable(start fire, be used to make light)
0.62
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.76
Evidence: 0.95
Plausible(start fire, be used to create light)
Evidence: 0.94
¬ Plausible(start fire, requires light match)
0.61
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.88
Evidence: 0.71
Remarkable(start fire, be used to create light)
Evidence: 0.67
¬ Remarkable(start fire, requires find light)
0.60
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.87
Evidence: 0.78
Salient(start fire, be used to create light)
Evidence: 0.83
¬ Salient(start fire, requires light)
0.59
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.87
Evidence: 0.71
Remarkable(start fire, be used to create light)
Evidence: 0.67
¬ Remarkable(start fire, requires light)
0.58
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.79
Evidence: 0.78
Salient(start fire, be used to create light)
Evidence: 0.62
¬ Salient(start fire, be used to create warmth)
0.57
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.76
Evidence: 0.13
Typical(start fire, be used to create light)
Evidence: 0.13
¬ Typical(start fire, requires light match)
0.57
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.80
Evidence: 0.13
Typical(start fire, be used to create light)
Evidence: 0.18
¬ Typical(start fire, causes create spark)
0.57
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.80
Evidence: 0.71
Remarkable(start fire, be used to create light)
Evidence: 0.56
¬ Remarkable(start fire, causes create spark)
0.56
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.79
Evidence: 0.71
Remarkable(start fire, be used to create light)
Evidence: 0.58
¬ Remarkable(start fire, be used to create warmth)
0.56
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.79
Evidence: 0.13
Typical(start fire, be used to create light)
Evidence: 0.20
¬ Typical(start fire, be used to create warmth)
0.56
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.80
Evidence: 0.78
Salient(start fire, be used to create light)
Evidence: 0.79
¬ Salient(start fire, causes create spark)
0.55
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.80
Evidence: 0.78
Salient(start fire, be used to create light)
Evidence: 0.88
¬ Salient(start fire, requires use match or light)
0.54
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.76
Evidence: 0.78
Salient(start fire, be used to create light)
Evidence: 0.74
¬ Salient(start fire, requires light match)
0.51
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.80
Evidence: 0.71
Remarkable(start fire, be used to create light)
Evidence: 0.85
¬ Remarkable(start fire, requires use match or light)
0.49
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.76
Evidence: 0.71
Remarkable(start fire, be used to create light)
Evidence: 0.83
¬ Remarkable(start fire, requires light match)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.78
Salient(start fire, be used to create light)
Evidence: 0.13
¬ Typical(start fire, be used to create light)
Evidence: 0.71
¬ Remarkable(start fire, be used to create light)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.95
Plausible(start fire, be used to create light)
Evidence: 0.13
¬ Typical(start fire, be used to create light)