statue: be hard to create

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents monument
Weight: 0.75
, object
Weight: 0.65
, sculpture
Weight: 0.65
, symbol
Weight: 0.63
, sign
Weight: 0.61
Siblings national monument
Weight: 0.40
, museum
Weight: 0.37
, temple
Weight: 0.37
, fountain
Weight: 0.36
, eiffel tower
Weight: 0.35

Related properties

Property Similarity
be hard to create 1.00
be used to go into and learn lot 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.07
Rule weight: 0.13
Evidence weight: 0.70
Similarity weight: 0.75
Evidence: 0.40
¬ Remarkable(statue, be hard to create)
Evidence: 0.75
¬ Remarkable(museum, be used to go into and learn lot)

Remarkability from sibling implausibility

0.43
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 0.75
Evidence: 0.13
Plausible(statue, be hard to create)
Evidence: 0.75
Remarkable(museum, be used to go into and learn lot)
Evidence: 0.22
¬ Plausible(museum, be used to go into and learn lot)

Salient implies Plausible

0.16
Rule weight: 0.28
Evidence weight: 0.57
Similarity weight: 1.00
Evidence: 0.13
Plausible(statue, be hard to create)
Evidence: 0.49
¬ Salient(statue, be hard to create)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.49
Salient(statue, be hard to create)
Evidence: 0.61
¬ Typical(statue, be hard to create)
Evidence: 0.40
¬ Remarkable(statue, be hard to create)

Typical implies Plausible

0.22
Rule weight: 0.48
Evidence weight: 0.47
Similarity weight: 1.00
Evidence: 0.13
Plausible(statue, be hard to create)
Evidence: 0.61
¬ Typical(statue, be hard to create)

Typicality and Rermarkability incompatibility between siblings

0.09
Rule weight: 0.14
Evidence weight: 0.84
Similarity weight: 0.75
Evidence: 0.40
¬ Remarkable(statue, be hard to create)
Evidence: 0.40
¬ Typical(museum, be used to go into and learn lot)