stone: move in death valley

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents artifact
Weight: 0.63
, substance
Weight: 0.59
, vessel
Weight: 0.58
, medium
Weight: 0.58
, garden
Weight: 0.57
Siblings concrete
Weight: 0.60
, stele
Weight: 0.36
, vegetable garden
Weight: 0.32
, pottery
Weight: 0.32
, coin
Weight: 0.32

Related properties

Property Similarity
move in death valley 1.00
be in death valley move 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.81
Plausible(stone, move in death valley)
Evidence: 0.27
¬ Salient(stone, move in death valley)

Similarity expansion

0.76
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.16
Remarkable(stone, move in death valley)
Evidence: 0.12
¬ Remarkable(stone, be in death valley move)
0.74
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.81
Plausible(stone, move in death valley)
Evidence: 0.68
¬ Plausible(stone, be in death valley move)
0.73
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.27
Salient(stone, move in death valley)
Evidence: 0.19
¬ Salient(stone, be in death valley move)
0.69
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.65
Typical(stone, move in death valley)
Evidence: 0.53
¬ Typical(stone, be in death valley move)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.27
Salient(stone, move in death valley)
Evidence: 0.65
¬ Typical(stone, move in death valley)
Evidence: 0.16
¬ Remarkable(stone, move in death valley)

Typical implies Plausible

0.42
Rule weight: 0.48
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.81
Plausible(stone, move in death valley)
Evidence: 0.65
¬ Typical(stone, move in death valley)