story: be important to people

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents tale
Weight: 0.76
, fairy tale
Weight: 0.71
, article
Weight: 0.66
, topic
Weight: 0.66
Siblings jonah
Weight: 0.68
, genesis
Weight: 0.66
, myth
Weight: 0.65
, cinderella
Weight: 0.65
, gossip
Weight: 0.64

Related properties

Property Similarity
be important to people 1.00
were important to people 0.95
be important 38 0.88
be important 15 0.88
affect people 0.85
affect other people 0.84
be from iroquois important 0.84
be from iroquois important to iroquois 0.84
were important to sumerians 0.83
make children into better people 0.82

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.08
Rule weight: 0.13
Evidence weight: 0.67
Similarity weight: 0.95
Evidence: 0.79
¬ Remarkable(story, be important to people)
Evidence: 0.42
¬ Remarkable(myth, were important to people)
0.08
Rule weight: 0.13
Evidence weight: 0.69
Similarity weight: 0.88
Evidence: 0.79
¬ Remarkable(story, be important to people)
Evidence: 0.39
¬ Remarkable(genesis, be important 38)
0.08
Rule weight: 0.13
Evidence weight: 0.73
Similarity weight: 0.83
Evidence: 0.79
¬ Remarkable(story, be important to people)
Evidence: 0.34
¬ Remarkable(myth, were important to sumerians)
0.08
Rule weight: 0.13
Evidence weight: 0.65
Similarity weight: 0.88
Evidence: 0.79
¬ Remarkable(story, be important to people)
Evidence: 0.44
¬ Remarkable(genesis, be important 15)
0.05
Rule weight: 0.13
Evidence weight: 0.44
Similarity weight: 0.84
Evidence: 0.79
¬ Remarkable(story, be important to people)
Evidence: 0.71
¬ Remarkable(gossip, affect other people)
0.03
Rule weight: 0.13
Evidence weight: 0.30
Similarity weight: 0.85
Evidence: 0.79
¬ Remarkable(story, be important to people)
Evidence: 0.88
¬ Remarkable(gossip, affect people)

Remarkability from sibling implausibility

0.54
Rule weight: 0.60
Evidence weight: 0.94
Similarity weight: 0.95
Evidence: 0.84
Plausible(story, be important to people)
Evidence: 0.42
Remarkable(myth, were important to people)
Evidence: 0.63
¬ Plausible(myth, were important to people)
0.51
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.85
Evidence: 0.84
Plausible(story, be important to people)
Evidence: 0.88
Remarkable(gossip, affect people)
Evidence: 0.46
¬ Plausible(gossip, affect people)
0.49
Rule weight: 0.60
Evidence weight: 0.94
Similarity weight: 0.88
Evidence: 0.84
Plausible(story, be important to people)
Evidence: 0.39
Remarkable(genesis, be important 38)
Evidence: 0.62
¬ Plausible(genesis, be important 38)
0.49
Rule weight: 0.60
Evidence weight: 0.94
Similarity weight: 0.88
Evidence: 0.84
Plausible(story, be important to people)
Evidence: 0.44
Remarkable(genesis, be important 15)
Evidence: 0.71
¬ Plausible(genesis, be important 15)
0.49
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.84
Evidence: 0.84
Plausible(story, be important to people)
Evidence: 0.71
Remarkable(gossip, affect other people)
Evidence: 0.69
¬ Plausible(gossip, affect other people)
0.46
Rule weight: 0.60
Evidence weight: 0.94
Similarity weight: 0.83
Evidence: 0.84
Plausible(story, be important to people)
Evidence: 0.34
Remarkable(myth, were important to sumerians)
Evidence: 0.60
¬ Plausible(myth, were important to sumerians)

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.84
Plausible(story, be important to people)
Evidence: 0.95
¬ Salient(story, be important to people)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.95
Salient(story, be important to people)
Evidence: 0.84
¬ Typical(story, be important to people)
Evidence: 0.79
¬ Remarkable(story, be important to people)

Typical implies Plausible

0.42
Rule weight: 0.48
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.84
Plausible(story, be important to people)
Evidence: 0.84
¬ Typical(story, be important to people)

Typicality and Rermarkability incompatibility between siblings

0.09
Rule weight: 0.14
Evidence weight: 0.76
Similarity weight: 0.85
Evidence: 0.79
¬ Remarkable(story, be important to people)
Evidence: 0.30
¬ Typical(gossip, affect people)
0.05
Rule weight: 0.14
Evidence weight: 0.40
Similarity weight: 0.95
Evidence: 0.79
¬ Remarkable(story, be important to people)
Evidence: 0.75
¬ Typical(myth, were important to people)
0.05
Rule weight: 0.14
Evidence weight: 0.45
Similarity weight: 0.84
Evidence: 0.79
¬ Remarkable(story, be important to people)
Evidence: 0.70
¬ Typical(gossip, affect other people)
0.05
Rule weight: 0.14
Evidence weight: 0.40
Similarity weight: 0.88
Evidence: 0.79
¬ Remarkable(story, be important to people)
Evidence: 0.76
¬ Typical(genesis, be important 38)
0.04
Rule weight: 0.14
Evidence weight: 0.39
Similarity weight: 0.83
Evidence: 0.79
¬ Remarkable(story, be important to people)
Evidence: 0.77
¬ Typical(myth, were important to sumerians)
0.04
Rule weight: 0.14
Evidence weight: 0.35
Similarity weight: 0.88
Evidence: 0.79
¬ Remarkable(story, be important to people)
Evidence: 0.82
¬ Typical(genesis, be important 15)