streamer: make money

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents decoration
Weight: 0.50
, fly
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, accessory
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, thing
Weight: 0.42
Siblings bugger
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, christmas tree
Weight: 0.30
, lanyard
Weight: 0.29
, jig
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Related properties

Property Similarity
make money 1.00
make money 30 years from now 0.87

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.74
Plausible(streamer, make money)
Evidence: 0.88
¬ Salient(streamer, make money)

Similarity expansion

0.69
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.87
Evidence: 0.81
Remarkable(streamer, make money)
Evidence: 0.38
¬ Remarkable(streamer, make money 30 years from now)
0.67
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.87
Evidence: 0.88
Salient(streamer, make money)
Evidence: 0.82
¬ Salient(streamer, make money 30 years from now)
0.58
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.87
Evidence: 0.74
Plausible(streamer, make money)
Evidence: 0.86
¬ Plausible(streamer, make money 30 years from now)
0.52
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.87
Evidence: 0.69
Typical(streamer, make money)
Evidence: 0.96
¬ Typical(streamer, make money 30 years from now)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.88
Salient(streamer, make money)
Evidence: 0.69
¬ Typical(streamer, make money)
Evidence: 0.81
¬ Remarkable(streamer, make money)

Typical implies Plausible

0.39
Rule weight: 0.48
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.74
Plausible(streamer, make money)
Evidence: 0.69
¬ Typical(streamer, make money)