street: be used to get to and from build

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents scene
Weight: 0.63
, highway
Weight: 0.62
, roadway
Weight: 0.62
, area
Weight: 0.61
, cross street
Weight: 0.61
Siblings alley
Weight: 0.65
, driveway
Weight: 0.60
, sidewalk
Weight: 0.35
, neighborhood
Weight: 0.35
, interstate highway
Weight: 0.35

Related properties

Property Similarity
be used to get to and from build 1.00
be used to keep car from hit build 0.88
be used to get where you go 0.83
be used to get from one place to another 0.82
be used to get to another place 0.80
be used to get away 0.80
be at develop country 0.79
be at develop land 0.79
be used to get from one location to another 0.79
be used to get somewhere 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.46
Rule weight: 0.66
Evidence weight: 0.85
Similarity weight: 0.82
Evidence: 0.79
Plausible(highway, be used to get from one place to another)
Evidence: 0.71
¬ Typical(street, be used to get to and from build)
0.30
Rule weight: 0.66
Evidence weight: 0.56
Similarity weight: 0.80
Evidence: 0.38
Plausible(highway, be used to get to another place)
Evidence: 0.71
¬ Typical(street, be used to get to and from build)
0.30
Rule weight: 0.66
Evidence weight: 0.54
Similarity weight: 0.83
Evidence: 0.35
Plausible(highway, be used to get where you go)
Evidence: 0.71
¬ Typical(street, be used to get to and from build)
0.28
Rule weight: 0.66
Evidence weight: 0.54
Similarity weight: 0.79
Evidence: 0.35
Plausible(highway, be used to get somewhere)
Evidence: 0.71
¬ Typical(street, be used to get to and from build)
0.23
Rule weight: 0.66
Evidence weight: 0.45
Similarity weight: 0.79
Evidence: 0.22
Plausible(roadway, be used to get somewhere)
Evidence: 0.71
¬ Typical(street, be used to get to and from build)
0.22
Rule weight: 0.66
Evidence weight: 0.42
Similarity weight: 0.79
Evidence: 0.18
Plausible(highway, be at develop land)
Evidence: 0.71
¬ Typical(street, be used to get to and from build)
0.20
Rule weight: 0.66
Evidence weight: 0.38
Similarity weight: 0.80
Evidence: 0.13
Plausible(roadway, be used to get away)
Evidence: 0.71
¬ Typical(street, be used to get to and from build)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.87
Similarity weight: 0.80
Evidence: 0.04
Plausible(street, be used to get to and from build)
Evidence: 0.13
¬ Plausible(roadway, be used to get away)
0.06
Rule weight: 0.09
Evidence weight: 0.83
Similarity weight: 0.79
Evidence: 0.04
Plausible(street, be used to get to and from build)
Evidence: 0.18
¬ Plausible(highway, be at develop land)
0.06
Rule weight: 0.09
Evidence weight: 0.79
Similarity weight: 0.79
Evidence: 0.04
Plausible(street, be used to get to and from build)
Evidence: 0.22
¬ Plausible(roadway, be used to get somewhere)
0.05
Rule weight: 0.09
Evidence weight: 0.66
Similarity weight: 0.83
Evidence: 0.04
Plausible(street, be used to get to and from build)
Evidence: 0.35
¬ Plausible(highway, be used to get where you go)
0.05
Rule weight: 0.09
Evidence weight: 0.67
Similarity weight: 0.79
Evidence: 0.04
Plausible(street, be used to get to and from build)
Evidence: 0.35
¬ Plausible(highway, be used to get somewhere)
0.05
Rule weight: 0.09
Evidence weight: 0.63
Similarity weight: 0.80
Evidence: 0.04
Plausible(street, be used to get to and from build)
Evidence: 0.38
¬ Plausible(highway, be used to get to another place)
0.02
Rule weight: 0.09
Evidence weight: 0.25
Similarity weight: 0.82
Evidence: 0.04
Plausible(street, be used to get to and from build)
Evidence: 0.79
¬ Plausible(highway, be used to get from one place to another)

Remarkability exclusitivity betweem a parent and a child

0.43
Rule weight: 0.58
Evidence weight: 0.95
Similarity weight: 0.79
Evidence: 0.63
¬ Remarkable(street, be used to get to and from build)
Evidence: 0.09
¬ Remarkable(highway, be at develop land)
0.27
Rule weight: 0.58
Evidence weight: 0.59
Similarity weight: 0.80
Evidence: 0.63
¬ Remarkable(street, be used to get to and from build)
Evidence: 0.65
¬ Remarkable(roadway, be used to get away)
0.26
Rule weight: 0.58
Evidence weight: 0.54
Similarity weight: 0.83
Evidence: 0.63
¬ Remarkable(street, be used to get to and from build)
Evidence: 0.73
¬ Remarkable(highway, be used to get where you go)
0.25
Rule weight: 0.58
Evidence weight: 0.56
Similarity weight: 0.79
Evidence: 0.63
¬ Remarkable(street, be used to get to and from build)
Evidence: 0.70
¬ Remarkable(roadway, be used to get somewhere)
0.24
Rule weight: 0.58
Evidence weight: 0.52
Similarity weight: 0.80
Evidence: 0.63
¬ Remarkable(street, be used to get to and from build)
Evidence: 0.75
¬ Remarkable(highway, be used to get to another place)
0.23
Rule weight: 0.58
Evidence weight: 0.51
Similarity weight: 0.79
Evidence: 0.63
¬ Remarkable(street, be used to get to and from build)
Evidence: 0.78
¬ Remarkable(highway, be used to get somewhere)
0.22
Rule weight: 0.58
Evidence weight: 0.47
Similarity weight: 0.82
Evidence: 0.63
¬ Remarkable(street, be used to get to and from build)
Evidence: 0.84
¬ Remarkable(highway, be used to get from one place to another)

Remarkability exclusitivity between siblings

0.11
Rule weight: 0.13
Evidence weight: 0.93
Similarity weight: 0.88
Evidence: 0.63
¬ Remarkable(street, be used to get to and from build)
Evidence: 0.11
¬ Remarkable(sidewalk, be used to keep car from hit build)
0.10
Rule weight: 0.13
Evidence weight: 0.97
Similarity weight: 0.79
Evidence: 0.63
¬ Remarkable(street, be used to get to and from build)
Evidence: 0.04
¬ Remarkable(interstate highway, be at develop country)
0.06
Rule weight: 0.13
Evidence weight: 0.58
Similarity weight: 0.79
Evidence: 0.63
¬ Remarkable(street, be used to get to and from build)
Evidence: 0.67
¬ Remarkable(interstate highway, be used to get from one location to another)

Remarkability from parent implausibility

0.34
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.82
Evidence: 0.79
Plausible(highway, be used to get from one place to another)
Evidence: 0.63
Remarkable(street, be used to get to and from build)
Evidence: 0.04
¬ Plausible(street, be used to get to and from build)
0.34
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.83
Evidence: 0.35
Plausible(highway, be used to get where you go)
Evidence: 0.63
Remarkable(street, be used to get to and from build)
Evidence: 0.04
¬ Plausible(street, be used to get to and from build)
0.33
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.80
Evidence: 0.38
Plausible(highway, be used to get to another place)
Evidence: 0.63
Remarkable(street, be used to get to and from build)
Evidence: 0.04
¬ Plausible(street, be used to get to and from build)
0.33
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.80
Evidence: 0.13
Plausible(roadway, be used to get away)
Evidence: 0.63
Remarkable(street, be used to get to and from build)
Evidence: 0.04
¬ Plausible(street, be used to get to and from build)
0.33
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.79
Evidence: 0.18
Plausible(highway, be at develop land)
Evidence: 0.63
Remarkable(street, be used to get to and from build)
Evidence: 0.04
¬ Plausible(street, be used to get to and from build)
0.33
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.79
Evidence: 0.35
Plausible(highway, be used to get somewhere)
Evidence: 0.63
Remarkable(street, be used to get to and from build)
Evidence: 0.04
¬ Plausible(street, be used to get to and from build)
0.33
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.79
Evidence: 0.22
Plausible(roadway, be used to get somewhere)
Evidence: 0.63
Remarkable(street, be used to get to and from build)
Evidence: 0.04
¬ Plausible(street, be used to get to and from build)

Remarkability from sibling implausibility

0.45
Rule weight: 0.60
Evidence weight: 0.86
Similarity weight: 0.88
Evidence: 0.04
Plausible(street, be used to get to and from build)
Evidence: 0.11
Remarkable(sidewalk, be used to keep car from hit build)
Evidence: 0.17
¬ Plausible(sidewalk, be used to keep car from hit build)
0.42
Rule weight: 0.60
Evidence weight: 0.90
Similarity weight: 0.79
Evidence: 0.04
Plausible(street, be used to get to and from build)
Evidence: 0.67
Remarkable(interstate highway, be used to get from one location to another)
Evidence: 0.32
¬ Plausible(interstate highway, be used to get from one location to another)
0.40
Rule weight: 0.60
Evidence weight: 0.84
Similarity weight: 0.79
Evidence: 0.04
Plausible(street, be used to get to and from build)
Evidence: 0.04
Remarkable(interstate highway, be at develop country)
Evidence: 0.18
¬ Plausible(interstate highway, be at develop country)

Salient implies Plausible

0.12
Rule weight: 0.28
Evidence weight: 0.42
Similarity weight: 1.00
Evidence: 0.04
Plausible(street, be used to get to and from build)
Evidence: 0.60
¬ Salient(street, be used to get to and from build)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.60
Salient(street, be used to get to and from build)
Evidence: 0.71
¬ Typical(street, be used to get to and from build)
Evidence: 0.63
¬ Remarkable(street, be used to get to and from build)

Typical implies Plausible

0.15
Rule weight: 0.48
Evidence weight: 0.32
Similarity weight: 1.00
Evidence: 0.04
Plausible(street, be used to get to and from build)
Evidence: 0.71
¬ Typical(street, be used to get to and from build)

Typicality and Rermarkability incompatibility between a parent and a child

0.40
Rule weight: 0.51
Evidence weight: 0.94
Similarity weight: 0.82
Evidence: 0.63
¬ Remarkable(street, be used to get to and from build)
Evidence: 0.09
¬ Typical(highway, be used to get from one place to another)
0.34
Rule weight: 0.51
Evidence weight: 0.81
Similarity weight: 0.83
Evidence: 0.63
¬ Remarkable(street, be used to get to and from build)
Evidence: 0.30
¬ Typical(highway, be used to get where you go)
0.34
Rule weight: 0.51
Evidence weight: 0.83
Similarity weight: 0.80
Evidence: 0.63
¬ Remarkable(street, be used to get to and from build)
Evidence: 0.27
¬ Typical(highway, be used to get to another place)
0.33
Rule weight: 0.51
Evidence weight: 0.82
Similarity weight: 0.79
Evidence: 0.63
¬ Remarkable(street, be used to get to and from build)
Evidence: 0.28
¬ Typical(highway, be used to get somewhere)
0.30
Rule weight: 0.51
Evidence weight: 0.75
Similarity weight: 0.79
Evidence: 0.63
¬ Remarkable(street, be used to get to and from build)
Evidence: 0.40
¬ Typical(roadway, be used to get somewhere)
0.27
Rule weight: 0.51
Evidence weight: 0.67
Similarity weight: 0.80
Evidence: 0.63
¬ Remarkable(street, be used to get to and from build)
Evidence: 0.52
¬ Typical(roadway, be used to get away)
0.20
Rule weight: 0.51
Evidence weight: 0.51
Similarity weight: 0.79
Evidence: 0.63
¬ Remarkable(street, be used to get to and from build)
Evidence: 0.78
¬ Typical(highway, be at develop land)

Typicality and Rermarkability incompatibility between siblings

0.09
Rule weight: 0.14
Evidence weight: 0.80
Similarity weight: 0.79
Evidence: 0.63
¬ Remarkable(street, be used to get to and from build)
Evidence: 0.31
¬ Typical(interstate highway, be used to get from one location to another)
0.06
Rule weight: 0.14
Evidence weight: 0.52
Similarity weight: 0.88
Evidence: 0.63
¬ Remarkable(street, be used to get to and from build)
Evidence: 0.76
¬ Typical(sidewalk, be used to keep car from hit build)
0.05
Rule weight: 0.14
Evidence weight: 0.48
Similarity weight: 0.79
Evidence: 0.63
¬ Remarkable(street, be used to get to and from build)
Evidence: 0.82
¬ Typical(interstate highway, be at develop country)

Typicality inheritance from parent to child

0.39
Rule weight: 0.48
Evidence weight: 0.97
Similarity weight: 0.82
Evidence: 0.71
Typical(street, be used to get to and from build)
Evidence: 0.09
¬ Typical(highway, be used to get from one place to another)
0.37
Rule weight: 0.48
Evidence weight: 0.91
Similarity weight: 0.83
Evidence: 0.71
Typical(street, be used to get to and from build)
Evidence: 0.30
¬ Typical(highway, be used to get where you go)
0.36
Rule weight: 0.48
Evidence weight: 0.92
Similarity weight: 0.80
Evidence: 0.71
Typical(street, be used to get to and from build)
Evidence: 0.27
¬ Typical(highway, be used to get to another place)
0.35
Rule weight: 0.48
Evidence weight: 0.92
Similarity weight: 0.79
Evidence: 0.71
Typical(street, be used to get to and from build)
Evidence: 0.28
¬ Typical(highway, be used to get somewhere)
0.34
Rule weight: 0.48
Evidence weight: 0.88
Similarity weight: 0.79
Evidence: 0.71
Typical(street, be used to get to and from build)
Evidence: 0.40
¬ Typical(roadway, be used to get somewhere)
0.33
Rule weight: 0.48
Evidence weight: 0.85
Similarity weight: 0.80
Evidence: 0.71
Typical(street, be used to get to and from build)
Evidence: 0.52
¬ Typical(roadway, be used to get away)
0.30
Rule weight: 0.48
Evidence weight: 0.77
Similarity weight: 0.79
Evidence: 0.71
Typical(street, be used to get to and from build)
Evidence: 0.78
¬ Typical(highway, be at develop land)