stylus: be used to put information into computer

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents device
Weight: 0.67
, thing
Weight: 0.57
, tool
Weight: 0.56
, electronic device
Weight: 0.56
Siblings finger
Weight: 0.61
, joystick
Weight: 0.38
, keyboard
Weight: 0.37
, touchpad
Weight: 0.36
, computer mouse
Weight: 0.36

Related properties

Property Similarity
be used to put information into computer 1.00
be used to put information down 0.90
be used to enter data to computer 0.86
be used to type onto computer with 0.84
be used to type for computer 0.83
be used to control computer 0.82
be at area of computer 0.80
be a part of computer system 0.80
be used to enter data 0.78
be used to put on make-up 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.06
Rule weight: 0.13
Evidence weight: 0.56
Similarity weight: 0.78
Evidence: 0.65
¬ Remarkable(stylus, be used to put information into computer)
Evidence: 0.68
¬ Remarkable(keyboard, be used to enter data)
0.06
Rule weight: 0.13
Evidence weight: 0.53
Similarity weight: 0.82
Evidence: 0.65
¬ Remarkable(stylus, be used to put information into computer)
Evidence: 0.73
¬ Remarkable(keyboard, be used to control computer)
0.05
Rule weight: 0.13
Evidence weight: 0.49
Similarity weight: 0.84
Evidence: 0.65
¬ Remarkable(stylus, be used to put information into computer)
Evidence: 0.78
¬ Remarkable(keyboard, be used to type onto computer with)
0.05
Rule weight: 0.13
Evidence weight: 0.50
Similarity weight: 0.80
Evidence: 0.65
¬ Remarkable(stylus, be used to put information into computer)
Evidence: 0.76
¬ Remarkable(keyboard, be a part of computer system)
0.05
Rule weight: 0.13
Evidence weight: 0.47
Similarity weight: 0.86
Evidence: 0.65
¬ Remarkable(stylus, be used to put information into computer)
Evidence: 0.82
¬ Remarkable(keyboard, be used to enter data to computer)
0.05
Rule weight: 0.13
Evidence weight: 0.50
Similarity weight: 0.80
Evidence: 0.65
¬ Remarkable(stylus, be used to put information into computer)
Evidence: 0.77
¬ Remarkable(keyboard, be at area of computer)
0.05
Rule weight: 0.13
Evidence weight: 0.44
Similarity weight: 0.83
Evidence: 0.65
¬ Remarkable(stylus, be used to put information into computer)
Evidence: 0.85
¬ Remarkable(keyboard, be used to type for computer)

Remarkability from sibling implausibility

0.50
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.86
Evidence: 0.49
Plausible(stylus, be used to put information into computer)
Evidence: 0.82
Remarkable(keyboard, be used to enter data to computer)
Evidence: 0.28
¬ Plausible(keyboard, be used to enter data to computer)
0.49
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.83
Evidence: 0.49
Plausible(stylus, be used to put information into computer)
Evidence: 0.85
Remarkable(keyboard, be used to type for computer)
Evidence: 0.31
¬ Plausible(keyboard, be used to type for computer)
0.49
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.84
Evidence: 0.49
Plausible(stylus, be used to put information into computer)
Evidence: 0.78
Remarkable(keyboard, be used to type onto computer with)
Evidence: 0.30
¬ Plausible(keyboard, be used to type onto computer with)
0.47
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 0.82
Evidence: 0.49
Plausible(stylus, be used to put information into computer)
Evidence: 0.73
Remarkable(keyboard, be used to control computer)
Evidence: 0.34
¬ Plausible(keyboard, be used to control computer)
0.46
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.80
Evidence: 0.49
Plausible(stylus, be used to put information into computer)
Evidence: 0.76
Remarkable(keyboard, be a part of computer system)
Evidence: 0.30
¬ Plausible(keyboard, be a part of computer system)
0.46
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 0.80
Evidence: 0.49
Plausible(stylus, be used to put information into computer)
Evidence: 0.77
Remarkable(keyboard, be at area of computer)
Evidence: 0.44
¬ Plausible(keyboard, be at area of computer)
0.45
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.78
Evidence: 0.49
Plausible(stylus, be used to put information into computer)
Evidence: 0.68
Remarkable(keyboard, be used to enter data)
Evidence: 0.26
¬ Plausible(keyboard, be used to enter data)

Salient implies Plausible

0.16
Rule weight: 0.28
Evidence weight: 0.57
Similarity weight: 1.00
Evidence: 0.49
Plausible(stylus, be used to put information into computer)
Evidence: 0.83
¬ Salient(stylus, be used to put information into computer)

Similarity expansion

0.66
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.90
Evidence: 0.83
Salient(stylus, be used to put information into computer)
Evidence: 0.83
¬ Salient(stylus, be used to put information down)
0.62
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.90
Evidence: 0.49
Plausible(stylus, be used to put information into computer)
Evidence: 0.36
¬ Plausible(stylus, be used to put information down)
0.60
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.90
Evidence: 0.23
Typical(stylus, be used to put information into computer)
Evidence: 0.27
¬ Typical(stylus, be used to put information down)
0.58
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.90
Evidence: 0.65
Remarkable(stylus, be used to put information into computer)
Evidence: 0.71
¬ Remarkable(stylus, be used to put information down)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.83
Salient(stylus, be used to put information into computer)
Evidence: 0.23
¬ Typical(stylus, be used to put information into computer)
Evidence: 0.65
¬ Remarkable(stylus, be used to put information into computer)

Typical implies Plausible

0.42
Rule weight: 0.48
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.49
Plausible(stylus, be used to put information into computer)
Evidence: 0.23
¬ Typical(stylus, be used to put information into computer)

Typicality and Rermarkability incompatibility between siblings

0.09
Rule weight: 0.14
Evidence weight: 0.84
Similarity weight: 0.83
Evidence: 0.65
¬ Remarkable(stylus, be used to put information into computer)
Evidence: 0.25
¬ Typical(keyboard, be used to type for computer)
0.09
Rule weight: 0.14
Evidence weight: 0.81
Similarity weight: 0.86
Evidence: 0.65
¬ Remarkable(stylus, be used to put information into computer)
Evidence: 0.30
¬ Typical(keyboard, be used to enter data to computer)
0.09
Rule weight: 0.14
Evidence weight: 0.86
Similarity weight: 0.80
Evidence: 0.65
¬ Remarkable(stylus, be used to put information into computer)
Evidence: 0.22
¬ Typical(keyboard, be at area of computer)
0.09
Rule weight: 0.14
Evidence weight: 0.81
Similarity weight: 0.84
Evidence: 0.65
¬ Remarkable(stylus, be used to put information into computer)
Evidence: 0.30
¬ Typical(keyboard, be used to type onto computer with)
0.09
Rule weight: 0.14
Evidence weight: 0.81
Similarity weight: 0.82
Evidence: 0.65
¬ Remarkable(stylus, be used to put information into computer)
Evidence: 0.29
¬ Typical(keyboard, be used to control computer)
0.09
Rule weight: 0.14
Evidence weight: 0.80
Similarity weight: 0.80
Evidence: 0.65
¬ Remarkable(stylus, be used to put information into computer)
Evidence: 0.30
¬ Typical(keyboard, be a part of computer system)
0.08
Rule weight: 0.14
Evidence weight: 0.76
Similarity weight: 0.78
Evidence: 0.65
¬ Remarkable(stylus, be used to put information into computer)
Evidence: 0.37
¬ Typical(keyboard, be used to enter data)