submission: feel good

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents issue
Weight: 0.63
, challenge
Weight: 0.58
, item
Weight: 0.57
, agreement
Weight: 0.57
Siblings entry
Weight: 0.57
, choke
Weight: 0.48
, application
Weight: 0.33
, rejection
Weight: 0.32
, denial
Weight: 0.31

Related properties

Property Similarity
feel good 1.00
feel bad 0.95
is good idea 0.80
has quality good 0.80
look like pokeballs 0.79
make us stronger 0.77
be like 10b 0.77
make us angry 0.77
has quality bad 0.76
be bad for game 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.51
Rule weight: 0.66
Evidence weight: 0.96
Similarity weight: 0.80
Evidence: 0.91
Plausible(challenge, has quality good)
Evidence: 0.43
¬ Typical(submission, feel good)
0.48
Rule weight: 0.66
Evidence weight: 0.92
Similarity weight: 0.77
Evidence: 0.82
Plausible(challenge, make us stronger)
Evidence: 0.43
¬ Typical(submission, feel good)
0.45
Rule weight: 0.66
Evidence weight: 0.84
Similarity weight: 0.80
Evidence: 0.63
Plausible(agreement, has quality good)
Evidence: 0.43
¬ Typical(submission, feel good)
0.43
Rule weight: 0.66
Evidence weight: 0.86
Similarity weight: 0.75
Evidence: 0.67
Plausible(item, be bad for game)
Evidence: 0.43
¬ Typical(submission, feel good)
0.39
Rule weight: 0.66
Evidence weight: 0.74
Similarity weight: 0.80
Evidence: 0.39
Plausible(agreement, is good idea)
Evidence: 0.43
¬ Typical(submission, feel good)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.81
Similarity weight: 0.80
Evidence: 0.51
Plausible(submission, feel good)
Evidence: 0.39
¬ Plausible(agreement, is good idea)
0.05
Rule weight: 0.09
Evidence weight: 0.69
Similarity weight: 0.80
Evidence: 0.51
Plausible(submission, feel good)
Evidence: 0.63
¬ Plausible(agreement, has quality good)
0.05
Rule weight: 0.09
Evidence weight: 0.67
Similarity weight: 0.75
Evidence: 0.51
Plausible(submission, feel good)
Evidence: 0.67
¬ Plausible(item, be bad for game)
0.04
Rule weight: 0.09
Evidence weight: 0.60
Similarity weight: 0.77
Evidence: 0.51
Plausible(submission, feel good)
Evidence: 0.82
¬ Plausible(challenge, make us stronger)
0.04
Rule weight: 0.09
Evidence weight: 0.55
Similarity weight: 0.80
Evidence: 0.51
Plausible(submission, feel good)
Evidence: 0.91
¬ Plausible(challenge, has quality good)

Remarkability exclusitivity betweem a parent and a child

0.20
Rule weight: 0.58
Evidence weight: 0.44
Similarity weight: 0.80
Evidence: 0.83
¬ Remarkable(submission, feel good)
Evidence: 0.68
¬ Remarkable(challenge, has quality good)
0.20
Rule weight: 0.58
Evidence weight: 0.44
Similarity weight: 0.77
Evidence: 0.83
¬ Remarkable(submission, feel good)
Evidence: 0.68
¬ Remarkable(challenge, make us stronger)
0.16
Rule weight: 0.58
Evidence weight: 0.34
Similarity weight: 0.80
Evidence: 0.83
¬ Remarkable(submission, feel good)
Evidence: 0.79
¬ Remarkable(agreement, has quality good)
0.15
Rule weight: 0.58
Evidence weight: 0.35
Similarity weight: 0.75
Evidence: 0.83
¬ Remarkable(submission, feel good)
Evidence: 0.79
¬ Remarkable(item, be bad for game)
0.10
Rule weight: 0.58
Evidence weight: 0.22
Similarity weight: 0.80
Evidence: 0.83
¬ Remarkable(submission, feel good)
Evidence: 0.94
¬ Remarkable(agreement, is good idea)

Remarkability exclusitivity between siblings

0.13
Rule weight: 0.13
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.83
¬ Remarkable(submission, feel good)
Evidence: 0.04
¬ Remarkable(rejection, feel good)
0.10
Rule weight: 0.13
Evidence weight: 0.98
Similarity weight: 0.80
Evidence: 0.83
¬ Remarkable(submission, feel good)
Evidence: 0.02
¬ Remarkable(rejection, has quality good)
0.10
Rule weight: 0.13
Evidence weight: 0.91
Similarity weight: 0.80
Evidence: 0.83
¬ Remarkable(submission, feel good)
Evidence: 0.11
¬ Remarkable(denial, has quality good)
0.08
Rule weight: 0.13
Evidence weight: 0.79
Similarity weight: 0.80
Evidence: 0.83
¬ Remarkable(submission, feel good)
Evidence: 0.26
¬ Remarkable(choke, has quality good)
0.05
Rule weight: 0.13
Evidence weight: 0.50
Similarity weight: 0.76
Evidence: 0.83
¬ Remarkable(submission, feel good)
Evidence: 0.61
¬ Remarkable(rejection, has quality bad)
0.05
Rule weight: 0.13
Evidence weight: 0.47
Similarity weight: 0.77
Evidence: 0.83
¬ Remarkable(submission, feel good)
Evidence: 0.64
¬ Remarkable(rejection, make us angry)
0.05
Rule weight: 0.13
Evidence weight: 0.46
Similarity weight: 0.76
Evidence: 0.83
¬ Remarkable(submission, feel good)
Evidence: 0.65
¬ Remarkable(denial, has quality bad)
0.03
Rule weight: 0.13
Evidence weight: 0.26
Similarity weight: 0.95
Evidence: 0.83
¬ Remarkable(submission, feel good)
Evidence: 0.89
¬ Remarkable(rejection, feel bad)

Remarkability from parent implausibility

0.33
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.80
Evidence: 0.91
Plausible(challenge, has quality good)
Evidence: 0.83
Remarkable(submission, feel good)
Evidence: 0.51
¬ Plausible(submission, feel good)
0.32
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.80
Evidence: 0.63
Plausible(agreement, has quality good)
Evidence: 0.83
Remarkable(submission, feel good)
Evidence: 0.51
¬ Plausible(submission, feel good)
0.32
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.77
Evidence: 0.82
Plausible(challenge, make us stronger)
Evidence: 0.83
Remarkable(submission, feel good)
Evidence: 0.51
¬ Plausible(submission, feel good)
0.32
Rule weight: 0.42
Evidence weight: 0.95
Similarity weight: 0.80
Evidence: 0.39
Plausible(agreement, is good idea)
Evidence: 0.83
Remarkable(submission, feel good)
Evidence: 0.51
¬ Plausible(submission, feel good)
0.31
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.75
Evidence: 0.67
Plausible(item, be bad for game)
Evidence: 0.83
Remarkable(submission, feel good)
Evidence: 0.51
¬ Plausible(submission, feel good)

Remarkability from sibling implausibility

0.60
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.51
Plausible(submission, feel good)
Evidence: 0.04
Remarkable(rejection, feel good)
Evidence: 0.02
¬ Plausible(rejection, feel good)
0.56
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.95
Evidence: 0.51
Plausible(submission, feel good)
Evidence: 0.89
Remarkable(rejection, feel bad)
Evidence: 0.36
¬ Plausible(rejection, feel bad)
0.48
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.80
Evidence: 0.51
Plausible(submission, feel good)
Evidence: 0.02
Remarkable(rejection, has quality good)
Evidence: 0.01
¬ Plausible(rejection, has quality good)
0.46
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.80
Evidence: 0.51
Plausible(submission, feel good)
Evidence: 0.11
Remarkable(denial, has quality good)
Evidence: 0.10
¬ Plausible(denial, has quality good)
0.42
Rule weight: 0.60
Evidence weight: 0.90
Similarity weight: 0.77
Evidence: 0.51
Plausible(submission, feel good)
Evidence: 0.64
Remarkable(rejection, make us angry)
Evidence: 0.55
¬ Plausible(rejection, make us angry)
0.41
Rule weight: 0.60
Evidence weight: 0.86
Similarity weight: 0.80
Evidence: 0.51
Plausible(submission, feel good)
Evidence: 0.26
Remarkable(choke, has quality good)
Evidence: 0.39
¬ Plausible(choke, has quality good)
0.40
Rule weight: 0.60
Evidence weight: 0.87
Similarity weight: 0.76
Evidence: 0.51
Plausible(submission, feel good)
Evidence: 0.61
Remarkable(rejection, has quality bad)
Evidence: 0.67
¬ Plausible(rejection, has quality bad)
0.39
Rule weight: 0.60
Evidence weight: 0.87
Similarity weight: 0.76
Evidence: 0.51
Plausible(submission, feel good)
Evidence: 0.65
Remarkable(denial, has quality bad)
Evidence: 0.76
¬ Plausible(denial, has quality bad)

Salient implies Plausible

0.18
Rule weight: 0.28
Evidence weight: 0.65
Similarity weight: 1.00
Evidence: 0.51
Plausible(submission, feel good)
Evidence: 0.70
¬ Salient(submission, feel good)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.70
Salient(submission, feel good)
Evidence: 0.43
¬ Typical(submission, feel good)
Evidence: 0.83
¬ Remarkable(submission, feel good)

Typical implies Plausible

0.38
Rule weight: 0.48
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.51
Plausible(submission, feel good)
Evidence: 0.43
¬ Typical(submission, feel good)

Typicality and Rermarkability incompatibility between a parent and a child

0.35
Rule weight: 0.51
Evidence weight: 0.86
Similarity weight: 0.80
Evidence: 0.83
¬ Remarkable(submission, feel good)
Evidence: 0.17
¬ Typical(agreement, is good idea)
0.21
Rule weight: 0.51
Evidence weight: 0.51
Similarity weight: 0.80
Evidence: 0.83
¬ Remarkable(submission, feel good)
Evidence: 0.59
¬ Typical(agreement, has quality good)
0.18
Rule weight: 0.51
Evidence weight: 0.47
Similarity weight: 0.75
Evidence: 0.83
¬ Remarkable(submission, feel good)
Evidence: 0.65
¬ Typical(item, be bad for game)
0.12
Rule weight: 0.51
Evidence weight: 0.30
Similarity weight: 0.77
Evidence: 0.83
¬ Remarkable(submission, feel good)
Evidence: 0.85
¬ Typical(challenge, make us stronger)
0.09
Rule weight: 0.51
Evidence weight: 0.21
Similarity weight: 0.80
Evidence: 0.83
¬ Remarkable(submission, feel good)
Evidence: 0.95
¬ Typical(challenge, has quality good)

Typicality and Rermarkability incompatibility between siblings

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.83
¬ Remarkable(submission, feel good)
Evidence: 0.16
¬ Typical(rejection, feel good)
0.11
Rule weight: 0.14
Evidence weight: 0.85
Similarity weight: 0.95
Evidence: 0.83
¬ Remarkable(submission, feel good)
Evidence: 0.18
¬ Typical(rejection, feel bad)
0.09
Rule weight: 0.14
Evidence weight: 0.86
Similarity weight: 0.80
Evidence: 0.83
¬ Remarkable(submission, feel good)
Evidence: 0.17
¬ Typical(rejection, has quality good)
0.08
Rule weight: 0.14
Evidence weight: 0.71
Similarity weight: 0.80
Evidence: 0.83
¬ Remarkable(submission, feel good)
Evidence: 0.35
¬ Typical(denial, has quality good)
0.06
Rule weight: 0.14
Evidence weight: 0.53
Similarity weight: 0.77
Evidence: 0.83
¬ Remarkable(submission, feel good)
Evidence: 0.57
¬ Typical(rejection, make us angry)
0.05
Rule weight: 0.14
Evidence weight: 0.51
Similarity weight: 0.80
Evidence: 0.83
¬ Remarkable(submission, feel good)
Evidence: 0.60
¬ Typical(choke, has quality good)
0.04
Rule weight: 0.14
Evidence weight: 0.40
Similarity weight: 0.76
Evidence: 0.83
¬ Remarkable(submission, feel good)
Evidence: 0.73
¬ Typical(rejection, has quality bad)
0.03
Rule weight: 0.14
Evidence weight: 0.33
Similarity weight: 0.76
Evidence: 0.83
¬ Remarkable(submission, feel good)
Evidence: 0.80
¬ Typical(denial, has quality bad)

Typicality inheritance from parent to child

0.35
Rule weight: 0.48
Evidence weight: 0.90
Similarity weight: 0.80
Evidence: 0.43
Typical(submission, feel good)
Evidence: 0.17
¬ Typical(agreement, is good idea)
0.25
Rule weight: 0.48
Evidence weight: 0.66
Similarity weight: 0.80
Evidence: 0.43
Typical(submission, feel good)
Evidence: 0.59
¬ Typical(agreement, has quality good)
0.23
Rule weight: 0.48
Evidence weight: 0.63
Similarity weight: 0.75
Evidence: 0.43
Typical(submission, feel good)
Evidence: 0.65
¬ Typical(item, be bad for game)
0.19
Rule weight: 0.48
Evidence weight: 0.51
Similarity weight: 0.77
Evidence: 0.43
Typical(submission, feel good)
Evidence: 0.85
¬ Typical(challenge, make us stronger)
0.18
Rule weight: 0.48
Evidence weight: 0.46
Similarity weight: 0.80
Evidence: 0.43
Typical(submission, feel good)
Evidence: 0.95
¬ Typical(challenge, has quality good)