superman: be hurt by kryptonite

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents hero
Weight: 0.75
, superhero
Weight: 0.74
, character
Weight: 0.69
, villain
Weight: 0.64
, icon
Weight: 0.64
Siblings batman
Weight: 0.36
, spider man
Weight: 0.36
, iron man
Weight: 0.35
, incredible hulk
Weight: 0.34
, hulk
Weight: 0.34

Related properties

Property Similarity
be hurt by kryptonite 1.00
is kryptonite 0.96
kryptonite 0.95
being hit by kryptonite 0.95
be weak to kryptonite 0.95
be afraid of kryptonite 0.95
get around kryptonite 0.95
be harmed by kryptonite 0.95
be weak against kryptonite 0.94
react to kryptonite 0.94

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.98
Plausible(superman, be hurt by kryptonite)
Evidence: 0.82
¬ Salient(superman, be hurt by kryptonite)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.82
Salient(superman, be hurt by kryptonite)
Evidence: 0.87
¬ Typical(superman, be hurt by kryptonite)
Evidence: 0.45
¬ Remarkable(superman, be hurt by kryptonite)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.98
Plausible(superman, be hurt by kryptonite)
Evidence: 0.87
¬ Typical(superman, be hurt by kryptonite)