survivor: be called ghost island

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents person
Weight: 0.60
, thing
Weight: 0.59
, family member
Weight: 0.59
, reality
Weight: 0.58
Siblings jin
Weight: 0.38
, dead person
Weight: 0.35
, tris
Weight: 0.34
, victim
Weight: 0.34
, one person
Weight: 0.34

Related properties

Property Similarity
be called ghost island 1.00
is ghost island 0.99
is ghost island finale 0.89
be on island 0.86

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.74
Plausible(survivor, be called ghost island)
Evidence: 0.67
¬ Salient(survivor, be called ghost island)

Similarity expansion

0.75
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.99
Evidence: 0.88
Typical(survivor, be called ghost island)
Evidence: 0.93
¬ Typical(survivor, is ghost island)
0.68
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.86
Evidence: 0.88
Typical(survivor, be called ghost island)
Evidence: 0.66
¬ Typical(survivor, be on island)
0.67
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.89
Evidence: 0.88
Typical(survivor, be called ghost island)
Evidence: 0.99
¬ Typical(survivor, is ghost island finale)
0.66
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.99
Evidence: 0.74
Plausible(survivor, be called ghost island)
Evidence: 0.84
¬ Plausible(survivor, is ghost island)
0.64
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.86
Evidence: 0.67
Salient(survivor, be called ghost island)
Evidence: 0.37
¬ Salient(survivor, be on island)
0.64
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.86
Evidence: 0.74
Plausible(survivor, be called ghost island)
Evidence: 0.49
¬ Plausible(survivor, be on island)
0.61
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.99
Evidence: 0.33
Remarkable(survivor, be called ghost island)
Evidence: 0.41
¬ Remarkable(survivor, is ghost island)
0.61
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.99
Evidence: 0.67
Salient(survivor, be called ghost island)
Evidence: 0.82
¬ Salient(survivor, is ghost island)
0.59
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.86
Evidence: 0.33
Remarkable(survivor, be called ghost island)
Evidence: 0.30
¬ Remarkable(survivor, be on island)
0.56
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.89
Evidence: 0.74
Plausible(survivor, be called ghost island)
Evidence: 1.00
¬ Plausible(survivor, is ghost island finale)
0.53
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.89
Evidence: 0.33
Remarkable(survivor, be called ghost island)
Evidence: 0.44
¬ Remarkable(survivor, is ghost island finale)
0.51
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.89
Evidence: 0.67
Salient(survivor, be called ghost island)
Evidence: 0.98
¬ Salient(survivor, is ghost island finale)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.67
Salient(survivor, be called ghost island)
Evidence: 0.88
¬ Typical(survivor, be called ghost island)
Evidence: 0.33
¬ Remarkable(survivor, be called ghost island)

Typical implies Plausible

0.37
Rule weight: 0.48
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.74
Plausible(survivor, be called ghost island)
Evidence: 0.88
¬ Typical(survivor, be called ghost island)