swat: have used for police work teams

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents special force
Weight: 0.53
, place
Weight: 0.51
, police officer
Weight: 0.51
, group
Weight: 0.50
, thing
Weight: 0.48
Siblings state police
Weight: 0.30
, slam dunk
Weight: 0.30
, cotton ball
Weight: 0.30
, golf ball
Weight: 0.30
, soccer ball
Weight: 0.30

Related properties

Property Similarity
have used for police work teams 1.00
have used for routine police work teams 0.94
have have called on gamers teams 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.45
Plausible(swat, have used for police work teams)
Evidence: 0.34
¬ Salient(swat, have used for police work teams)

Similarity expansion

0.60
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.94
Evidence: 0.28
Remarkable(swat, have used for police work teams)
Evidence: 0.35
¬ Remarkable(swat, have used for routine police work teams)
0.59
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.94
Evidence: 0.63
Typical(swat, have used for police work teams)
Evidence: 0.72
¬ Typical(swat, have used for routine police work teams)
0.54
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.94
Evidence: 0.45
Plausible(swat, have used for police work teams)
Evidence: 0.58
¬ Plausible(swat, have used for routine police work teams)
0.54
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.76
Evidence: 0.28
Remarkable(swat, have used for police work teams)
Evidence: 0.24
¬ Remarkable(swat, have have called on gamers teams)
0.53
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.94
Evidence: 0.34
Salient(swat, have used for police work teams)
Evidence: 0.51
¬ Salient(swat, have used for routine police work teams)
0.51
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.76
Evidence: 0.34
Salient(swat, have used for police work teams)
Evidence: 0.32
¬ Salient(swat, have have called on gamers teams)
0.49
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.76
Evidence: 0.63
Typical(swat, have used for police work teams)
Evidence: 0.67
¬ Typical(swat, have have called on gamers teams)
0.49
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.76
Evidence: 0.45
Plausible(swat, have used for police work teams)
Evidence: 0.46
¬ Plausible(swat, have have called on gamers teams)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.34
Salient(swat, have used for police work teams)
Evidence: 0.63
¬ Typical(swat, have used for police work teams)
Evidence: 0.28
¬ Remarkable(swat, have used for police work teams)

Typical implies Plausible

0.31
Rule weight: 0.48
Evidence weight: 0.65
Similarity weight: 1.00
Evidence: 0.45
Plausible(swat, have used for police work teams)
Evidence: 0.63
¬ Typical(swat, have used for police work teams)