swim: be used to move forward in water

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents activity
Weight: 0.50
, thing
Weight: 0.50
, event
Weight: 0.48
, example
Weight: 0.43
Siblings swimmer
Weight: 0.32
, gymnastics
Weight: 0.31
, scuba dive
Weight: 0.31
, canoe
Weight: 0.31
, pool
Weight: 0.31

Related properties

Property Similarity
be used to move forward in water 1.00
be used to move in water 0.89
be used to move through water 0.86
causes move through water 0.85
be defined as act of move through water 0.80
requires get into some water 0.79
requires get into water 0.78
requires jump into water 0.77
be motivated by you be in water 0.77
requires get in water 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.04
Rule weight: 0.13
Evidence weight: 0.42
Similarity weight: 0.77
Evidence: 0.73
¬ Remarkable(swim, be used to move forward in water)
Evidence: 0.80
¬ Remarkable(scuba dive, requires jump into water)
0.04
Rule weight: 0.13
Evidence weight: 0.41
Similarity weight: 0.78
Evidence: 0.73
¬ Remarkable(swim, be used to move forward in water)
Evidence: 0.81
¬ Remarkable(scuba dive, requires get into water)

Remarkability from sibling implausibility

0.45
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.78
Evidence: 0.65
Plausible(swim, be used to move forward in water)
Evidence: 0.81
Remarkable(scuba dive, requires get into water)
Evidence: 0.68
¬ Plausible(scuba dive, requires get into water)
0.45
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.77
Evidence: 0.65
Plausible(swim, be used to move forward in water)
Evidence: 0.80
Remarkable(scuba dive, requires jump into water)
Evidence: 0.56
¬ Plausible(scuba dive, requires jump into water)

Salient implies Plausible

0.19
Rule weight: 0.28
Evidence weight: 0.69
Similarity weight: 1.00
Evidence: 0.65
Plausible(swim, be used to move forward in water)
Evidence: 0.89
¬ Salient(swim, be used to move forward in water)

Similarity expansion

0.73
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.89
Evidence: 0.20
Typical(swim, be used to move forward in water)
Evidence: 0.04
¬ Typical(swim, be used to move in water)
0.70
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.85
Evidence: 0.20
Typical(swim, be used to move forward in water)
Evidence: 0.04
¬ Typical(swim, causes move through water)
0.68
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.89
Evidence: 0.89
Salient(swim, be used to move forward in water)
Evidence: 0.94
¬ Salient(swim, be used to move in water)
0.66
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.79
Evidence: 0.20
Typical(swim, be used to move forward in water)
Evidence: 0.02
¬ Typical(swim, requires get into some water)
0.65
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.85
Evidence: 0.89
Salient(swim, be used to move forward in water)
Evidence: 0.94
¬ Salient(swim, causes move through water)
0.64
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.76
Evidence: 0.20
Typical(swim, be used to move forward in water)
Evidence: 0.02
¬ Typical(swim, requires get in water)
0.64
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.77
Evidence: 0.20
Typical(swim, be used to move forward in water)
Evidence: 0.03
¬ Typical(swim, be motivated by you be in water)
0.62
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.80
Evidence: 0.20
Typical(swim, be used to move forward in water)
Evidence: 0.12
¬ Typical(swim, be defined as act of move through water)
0.62
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.80
Evidence: 0.89
Salient(swim, be used to move forward in water)
Evidence: 0.91
¬ Salient(swim, be defined as act of move through water)
0.60
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.79
Evidence: 0.89
Salient(swim, be used to move forward in water)
Evidence: 0.95
¬ Salient(swim, requires get into some water)
0.59
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.77
Evidence: 0.89
Salient(swim, be used to move forward in water)
Evidence: 0.90
¬ Salient(swim, be motivated by you be in water)
0.58
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.76
Evidence: 0.89
Salient(swim, be used to move forward in water)
Evidence: 0.95
¬ Salient(swim, requires get in water)
0.57
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.89
Evidence: 0.73
Remarkable(swim, be used to move forward in water)
Evidence: 0.93
¬ Remarkable(swim, be used to move in water)
0.54
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.85
Evidence: 0.73
Remarkable(swim, be used to move forward in water)
Evidence: 0.94
¬ Remarkable(swim, causes move through water)
0.53
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.80
Evidence: 0.73
Remarkable(swim, be used to move forward in water)
Evidence: 0.83
¬ Remarkable(swim, be defined as act of move through water)
0.52
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.89
Evidence: 0.65
Plausible(swim, be used to move forward in water)
Evidence: 0.92
¬ Plausible(swim, be used to move in water)
0.50
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.80
Evidence: 0.65
Plausible(swim, be used to move forward in water)
Evidence: 0.77
¬ Plausible(swim, be defined as act of move through water)
0.50
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.79
Evidence: 0.73
Remarkable(swim, be used to move forward in water)
Evidence: 0.97
¬ Remarkable(swim, requires get into some water)
0.49
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.85
Evidence: 0.65
Plausible(swim, be used to move forward in water)
Evidence: 0.93
¬ Plausible(swim, causes move through water)
0.48
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.77
Evidence: 0.73
Remarkable(swim, be used to move forward in water)
Evidence: 0.97
¬ Remarkable(swim, be motivated by you be in water)
0.48
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.76
Evidence: 0.73
Remarkable(swim, be used to move forward in water)
Evidence: 0.97
¬ Remarkable(swim, requires get in water)
0.44
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.79
Evidence: 0.65
Plausible(swim, be used to move forward in water)
Evidence: 0.98
¬ Plausible(swim, requires get into some water)
0.44
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.77
Evidence: 0.65
Plausible(swim, be used to move forward in water)
Evidence: 0.94
¬ Plausible(swim, be motivated by you be in water)
0.43
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.76
Evidence: 0.65
Plausible(swim, be used to move forward in water)
Evidence: 0.98
¬ Plausible(swim, requires get in water)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.89
Salient(swim, be used to move forward in water)
Evidence: 0.20
¬ Typical(swim, be used to move forward in water)
Evidence: 0.73
¬ Remarkable(swim, be used to move forward in water)

Typical implies Plausible

0.45
Rule weight: 0.48
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.65
Plausible(swim, be used to move forward in water)
Evidence: 0.20
¬ Typical(swim, be used to move forward in water)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 0.78
Evidence: 0.73
¬ Remarkable(swim, be used to move forward in water)
Evidence: 0.13
¬ Typical(scuba dive, requires get into water)
0.09
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 0.77
Evidence: 0.73
¬ Remarkable(swim, be used to move forward in water)
Evidence: 0.18
¬ Typical(scuba dive, requires jump into water)