sword: appear in hat

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents weapon
Weight: 0.62
, artifact
Weight: 0.61
, blade
Weight: 0.59
, tool
Weight: 0.59
Siblings gladiator
Weight: 0.54
, rapier
Weight: 0.53
, submachine gun
Weight: 0.36
, spear
Weight: 0.35
, knife
Weight: 0.35

Related properties

Property Similarity
appear in hat 1.00
appear in sorting hat 0.83

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.02
Plausible(sword, appear in hat)
Evidence: 0.03
¬ Salient(sword, appear in hat)

Similarity expansion

0.70
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.83
Evidence: 0.02
Plausible(sword, appear in hat)
Evidence: 0.01
¬ Plausible(sword, appear in sorting hat)
0.70
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.83
Evidence: 0.03
Salient(sword, appear in hat)
Evidence: 0.01
¬ Salient(sword, appear in sorting hat)
0.70
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.83
Evidence: 0.08
Remarkable(sword, appear in hat)
Evidence: 0.01
¬ Remarkable(sword, appear in sorting hat)
0.64
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.83
Evidence: 0.10
Typical(sword, appear in hat)
Evidence: 0.11
¬ Typical(sword, appear in sorting hat)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.03
Salient(sword, appear in hat)
Evidence: 0.10
¬ Typical(sword, appear in hat)
Evidence: 0.08
¬ Remarkable(sword, appear in hat)

Typical implies Plausible

0.43
Rule weight: 0.48
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.02
Plausible(sword, appear in hat)
Evidence: 0.10
¬ Typical(sword, appear in hat)