sword: kill live thing

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents weapon
Weight: 0.62
, artifact
Weight: 0.61
, blade
Weight: 0.59
, tool
Weight: 0.59
Siblings gladiator
Weight: 0.54
, spear
Weight: 0.35
, knife
Weight: 0.35
, razor blade
Weight: 0.35
, pocket knife
Weight: 0.35

Related properties

Property Similarity
kill live thing 1.00
be used to hurt or kill live thing 0.93
be used to destroy live thing 0.91
be used to kill person 0.89
be used to kill 0.89
kill 0.88
be make for kill person 0.88
be used to kill someone 0.88
be used to kill others 0.86
be used to kill somebody 0.86

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.43
Rule weight: 0.66
Evidence weight: 0.69
Similarity weight: 0.93
Evidence: 0.54
Plausible(weapon, be used to hurt or kill live thing)
Evidence: 0.66
¬ Typical(sword, kill live thing)
0.34
Rule weight: 0.66
Evidence weight: 0.56
Similarity weight: 0.91
Evidence: 0.34
Plausible(weapon, be used to destroy live thing)
Evidence: 0.66
¬ Typical(sword, kill live thing)
0.33
Rule weight: 0.66
Evidence weight: 0.57
Similarity weight: 0.88
Evidence: 0.35
Plausible(weapon, be used to kill someone)
Evidence: 0.66
¬ Typical(sword, kill live thing)
0.33
Rule weight: 0.66
Evidence weight: 0.56
Similarity weight: 0.88
Evidence: 0.34
Plausible(weapon, be make for kill person)
Evidence: 0.66
¬ Typical(sword, kill live thing)
0.33
Rule weight: 0.66
Evidence weight: 0.56
Similarity weight: 0.88
Evidence: 0.33
Plausible(weapon, kill)
Evidence: 0.66
¬ Typical(sword, kill live thing)
0.32
Rule weight: 0.66
Evidence weight: 0.55
Similarity weight: 0.86
Evidence: 0.33
Plausible(weapon, be used to kill somebody)
Evidence: 0.66
¬ Typical(sword, kill live thing)
0.32
Rule weight: 0.66
Evidence weight: 0.53
Similarity weight: 0.89
Evidence: 0.30
Plausible(weapon, be used to kill person)
Evidence: 0.66
¬ Typical(sword, kill live thing)
0.30
Rule weight: 0.66
Evidence weight: 0.52
Similarity weight: 0.86
Evidence: 0.28
Plausible(weapon, be used to kill others)
Evidence: 0.66
¬ Typical(sword, kill live thing)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.74
Similarity weight: 0.89
Evidence: 0.14
Plausible(sword, kill live thing)
Evidence: 0.30
¬ Plausible(weapon, be used to kill person)
0.06
Rule weight: 0.09
Evidence weight: 0.76
Similarity weight: 0.86
Evidence: 0.14
Plausible(sword, kill live thing)
Evidence: 0.28
¬ Plausible(weapon, be used to kill others)
0.06
Rule weight: 0.09
Evidence weight: 0.70
Similarity weight: 0.91
Evidence: 0.14
Plausible(sword, kill live thing)
Evidence: 0.34
¬ Plausible(weapon, be used to destroy live thing)
0.06
Rule weight: 0.09
Evidence weight: 0.71
Similarity weight: 0.88
Evidence: 0.14
Plausible(sword, kill live thing)
Evidence: 0.33
¬ Plausible(weapon, kill)
0.06
Rule weight: 0.09
Evidence weight: 0.71
Similarity weight: 0.88
Evidence: 0.14
Plausible(sword, kill live thing)
Evidence: 0.34
¬ Plausible(weapon, be make for kill person)
0.06
Rule weight: 0.09
Evidence weight: 0.72
Similarity weight: 0.86
Evidence: 0.14
Plausible(sword, kill live thing)
Evidence: 0.33
¬ Plausible(weapon, be used to kill somebody)
0.06
Rule weight: 0.09
Evidence weight: 0.70
Similarity weight: 0.88
Evidence: 0.14
Plausible(sword, kill live thing)
Evidence: 0.35
¬ Plausible(weapon, be used to kill someone)
0.05
Rule weight: 0.09
Evidence weight: 0.54
Similarity weight: 0.93
Evidence: 0.14
Plausible(sword, kill live thing)
Evidence: 0.54
¬ Plausible(weapon, be used to hurt or kill live thing)

Remarkability exclusitivity betweem a parent and a child

0.46
Rule weight: 0.58
Evidence weight: 0.91
Similarity weight: 0.88
Evidence: 0.23
¬ Remarkable(sword, kill live thing)
Evidence: 0.41
¬ Remarkable(weapon, be make for kill person)
0.46
Rule weight: 0.58
Evidence weight: 0.90
Similarity weight: 0.88
Evidence: 0.23
¬ Remarkable(sword, kill live thing)
Evidence: 0.42
¬ Remarkable(weapon, kill)
0.45
Rule weight: 0.58
Evidence weight: 0.91
Similarity weight: 0.86
Evidence: 0.23
¬ Remarkable(sword, kill live thing)
Evidence: 0.39
¬ Remarkable(weapon, be used to kill others)
0.43
Rule weight: 0.58
Evidence weight: 0.84
Similarity weight: 0.89
Evidence: 0.23
¬ Remarkable(sword, kill live thing)
Evidence: 0.70
¬ Remarkable(weapon, be used to kill person)
0.43
Rule weight: 0.58
Evidence weight: 0.82
Similarity weight: 0.91
Evidence: 0.23
¬ Remarkable(sword, kill live thing)
Evidence: 0.79
¬ Remarkable(weapon, be used to destroy live thing)
0.43
Rule weight: 0.58
Evidence weight: 0.80
Similarity weight: 0.93
Evidence: 0.23
¬ Remarkable(sword, kill live thing)
Evidence: 0.87
¬ Remarkable(weapon, be used to hurt or kill live thing)
0.42
Rule weight: 0.58
Evidence weight: 0.83
Similarity weight: 0.88
Evidence: 0.23
¬ Remarkable(sword, kill live thing)
Evidence: 0.73
¬ Remarkable(weapon, be used to kill someone)
0.42
Rule weight: 0.58
Evidence weight: 0.84
Similarity weight: 0.86
Evidence: 0.23
¬ Remarkable(sword, kill live thing)
Evidence: 0.70
¬ Remarkable(weapon, be used to kill somebody)

Remarkability exclusitivity between siblings

0.11
Rule weight: 0.13
Evidence weight: 0.90
Similarity weight: 0.89
Evidence: 0.23
¬ Remarkable(sword, kill live thing)
Evidence: 0.44
¬ Remarkable(knife, be used to kill)
0.10
Rule weight: 0.13
Evidence weight: 0.87
Similarity weight: 0.89
Evidence: 0.23
¬ Remarkable(sword, kill live thing)
Evidence: 0.56
¬ Remarkable(knife, be used to kill person)

Remarkability from parent implausibility

0.37
Rule weight: 0.42
Evidence weight: 0.95
Similarity weight: 0.93
Evidence: 0.54
Plausible(weapon, be used to hurt or kill live thing)
Evidence: 0.23
Remarkable(sword, kill live thing)
Evidence: 0.14
¬ Plausible(sword, kill live thing)
0.36
Rule weight: 0.42
Evidence weight: 0.93
Similarity weight: 0.91
Evidence: 0.34
Plausible(weapon, be used to destroy live thing)
Evidence: 0.23
Remarkable(sword, kill live thing)
Evidence: 0.14
¬ Plausible(sword, kill live thing)
0.35
Rule weight: 0.42
Evidence weight: 0.92
Similarity weight: 0.89
Evidence: 0.30
Plausible(weapon, be used to kill person)
Evidence: 0.23
Remarkable(sword, kill live thing)
Evidence: 0.14
¬ Plausible(sword, kill live thing)
0.34
Rule weight: 0.42
Evidence weight: 0.93
Similarity weight: 0.88
Evidence: 0.33
Plausible(weapon, kill)
Evidence: 0.23
Remarkable(sword, kill live thing)
Evidence: 0.14
¬ Plausible(sword, kill live thing)
0.34
Rule weight: 0.42
Evidence weight: 0.93
Similarity weight: 0.88
Evidence: 0.34
Plausible(weapon, be make for kill person)
Evidence: 0.23
Remarkable(sword, kill live thing)
Evidence: 0.14
¬ Plausible(sword, kill live thing)
0.34
Rule weight: 0.42
Evidence weight: 0.93
Similarity weight: 0.88
Evidence: 0.35
Plausible(weapon, be used to kill someone)
Evidence: 0.23
Remarkable(sword, kill live thing)
Evidence: 0.14
¬ Plausible(sword, kill live thing)
0.34
Rule weight: 0.42
Evidence weight: 0.93
Similarity weight: 0.86
Evidence: 0.33
Plausible(weapon, be used to kill somebody)
Evidence: 0.23
Remarkable(sword, kill live thing)
Evidence: 0.14
¬ Plausible(sword, kill live thing)
0.33
Rule weight: 0.42
Evidence weight: 0.92
Similarity weight: 0.86
Evidence: 0.28
Plausible(weapon, be used to kill others)
Evidence: 0.23
Remarkable(sword, kill live thing)
Evidence: 0.14
¬ Plausible(sword, kill live thing)

Remarkability from sibling implausibility

0.51
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 0.89
Evidence: 0.14
Plausible(sword, kill live thing)
Evidence: 0.56
Remarkable(knife, be used to kill person)
Evidence: 0.13
¬ Plausible(knife, be used to kill person)
0.50
Rule weight: 0.60
Evidence weight: 0.94
Similarity weight: 0.89
Evidence: 0.14
Plausible(sword, kill live thing)
Evidence: 0.44
Remarkable(knife, be used to kill)
Evidence: 0.12
¬ Plausible(knife, be used to kill)

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.14
Plausible(sword, kill live thing)
Evidence: 0.24
¬ Salient(sword, kill live thing)

Similarity expansion

0.69
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.89
Evidence: 0.14
Plausible(sword, kill live thing)
Evidence: 0.12
¬ Plausible(sword, be used to kill person)
0.62
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.88
Evidence: 0.24
Salient(sword, kill live thing)
Evidence: 0.24
¬ Salient(sword, kill)
0.62
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.88
Evidence: 0.23
Remarkable(sword, kill live thing)
Evidence: 0.23
¬ Remarkable(sword, kill)
0.62
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.88
Evidence: 0.66
Typical(sword, kill live thing)
Evidence: 0.54
¬ Typical(sword, kill)
0.61
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.88
Evidence: 0.14
Plausible(sword, kill live thing)
Evidence: 0.22
¬ Plausible(sword, kill)
0.60
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.89
Evidence: 0.66
Typical(sword, kill live thing)
Evidence: 0.63
¬ Typical(sword, be used to kill person)
0.58
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.89
Evidence: 0.24
Salient(sword, kill live thing)
Evidence: 0.32
¬ Salient(sword, be used to kill person)
0.55
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.89
Evidence: 0.23
Remarkable(sword, kill live thing)
Evidence: 0.36
¬ Remarkable(sword, be used to kill person)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.24
Salient(sword, kill live thing)
Evidence: 0.66
¬ Typical(sword, kill live thing)
Evidence: 0.23
¬ Remarkable(sword, kill live thing)

Typical implies Plausible

0.21
Rule weight: 0.48
Evidence weight: 0.43
Similarity weight: 1.00
Evidence: 0.14
Plausible(sword, kill live thing)
Evidence: 0.66
¬ Typical(sword, kill live thing)

Typicality and Rermarkability incompatibility between a parent and a child

0.46
Rule weight: 0.51
Evidence weight: 0.96
Similarity weight: 0.93
Evidence: 0.23
¬ Remarkable(sword, kill live thing)
Evidence: 0.16
¬ Typical(weapon, be used to hurt or kill live thing)
0.44
Rule weight: 0.51
Evidence weight: 0.94
Similarity weight: 0.91
Evidence: 0.23
¬ Remarkable(sword, kill live thing)
Evidence: 0.28
¬ Typical(weapon, be used to destroy live thing)
0.42
Rule weight: 0.51
Evidence weight: 0.92
Similarity weight: 0.89
Evidence: 0.23
¬ Remarkable(sword, kill live thing)
Evidence: 0.34
¬ Typical(weapon, be used to kill person)
0.42
Rule weight: 0.51
Evidence weight: 0.93
Similarity weight: 0.88
Evidence: 0.23
¬ Remarkable(sword, kill live thing)
Evidence: 0.30
¬ Typical(weapon, be used to kill someone)
0.41
Rule weight: 0.51
Evidence weight: 0.91
Similarity weight: 0.88
Evidence: 0.23
¬ Remarkable(sword, kill live thing)
Evidence: 0.38
¬ Typical(weapon, kill)
0.41
Rule weight: 0.51
Evidence weight: 0.91
Similarity weight: 0.88
Evidence: 0.23
¬ Remarkable(sword, kill live thing)
Evidence: 0.38
¬ Typical(weapon, be make for kill person)
0.41
Rule weight: 0.51
Evidence weight: 0.93
Similarity weight: 0.86
Evidence: 0.23
¬ Remarkable(sword, kill live thing)
Evidence: 0.32
¬ Typical(weapon, be used to kill somebody)
0.40
Rule weight: 0.51
Evidence weight: 0.90
Similarity weight: 0.86
Evidence: 0.23
¬ Remarkable(sword, kill live thing)
Evidence: 0.44
¬ Typical(weapon, be used to kill others)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.86
Similarity weight: 0.89
Evidence: 0.23
¬ Remarkable(sword, kill live thing)
Evidence: 0.60
¬ Typical(knife, be used to kill person)
0.10
Rule weight: 0.14
Evidence weight: 0.85
Similarity weight: 0.89
Evidence: 0.23
¬ Remarkable(sword, kill live thing)
Evidence: 0.65
¬ Typical(knife, be used to kill)

Typicality inheritance from parent to child

0.43
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 0.93
Evidence: 0.66
Typical(sword, kill live thing)
Evidence: 0.16
¬ Typical(weapon, be used to hurt or kill live thing)
0.40
Rule weight: 0.48
Evidence weight: 0.91
Similarity weight: 0.91
Evidence: 0.66
Typical(sword, kill live thing)
Evidence: 0.28
¬ Typical(weapon, be used to destroy live thing)
0.38
Rule weight: 0.48
Evidence weight: 0.90
Similarity weight: 0.88
Evidence: 0.66
Typical(sword, kill live thing)
Evidence: 0.30
¬ Typical(weapon, be used to kill someone)
0.38
Rule weight: 0.48
Evidence weight: 0.88
Similarity weight: 0.89
Evidence: 0.66
Typical(sword, kill live thing)
Evidence: 0.34
¬ Typical(weapon, be used to kill person)
0.37
Rule weight: 0.48
Evidence weight: 0.87
Similarity weight: 0.88
Evidence: 0.66
Typical(sword, kill live thing)
Evidence: 0.38
¬ Typical(weapon, kill)
0.37
Rule weight: 0.48
Evidence weight: 0.87
Similarity weight: 0.88
Evidence: 0.66
Typical(sword, kill live thing)
Evidence: 0.38
¬ Typical(weapon, be make for kill person)
0.37
Rule weight: 0.48
Evidence weight: 0.89
Similarity weight: 0.86
Evidence: 0.66
Typical(sword, kill live thing)
Evidence: 0.32
¬ Typical(weapon, be used to kill somebody)
0.36
Rule weight: 0.48
Evidence weight: 0.85
Similarity weight: 0.86
Evidence: 0.66
Typical(sword, kill live thing)
Evidence: 0.44
¬ Typical(weapon, be used to kill others)