table tennis: be fun

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents tennis
Weight: 0.75
, basketball
Weight: 0.68
, game
Weight: 0.68
, sport
Weight: 0.67
, badminton
Weight: 0.65
Siblings tennis game
Weight: 0.39
, tennis racket
Weight: 0.37
, tennis court
Weight: 0.37
, tennis player
Weight: 0.37
, hockey game
Weight: 0.36

Related properties

Property Similarity
be fun 1.00
be used to fun 0.99
be used to have fun 0.94
be fun to play 0.93
be play for fun 0.92
be fun stuff 0.91
be relax and fun 0.90
be more fun with friend 0.88
be enjoyable 0.85
be more fun with more person play 0.83

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.62
Rule weight: 0.66
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.90
Plausible(game, be fun)
Evidence: 0.62
¬ Typical(table tennis, be fun)
0.55
Rule weight: 0.66
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.72
Plausible(sport, be fun)
Evidence: 0.62
¬ Typical(table tennis, be fun)
0.46
Rule weight: 0.66
Evidence weight: 0.71
Similarity weight: 0.99
Evidence: 0.52
Plausible(game, be used to fun)
Evidence: 0.62
¬ Typical(table tennis, be fun)
0.44
Rule weight: 0.66
Evidence weight: 0.68
Similarity weight: 0.99
Evidence: 0.47
Plausible(sport, be used to fun)
Evidence: 0.62
¬ Typical(table tennis, be fun)
0.43
Rule weight: 0.66
Evidence weight: 0.69
Similarity weight: 0.93
Evidence: 0.50
Plausible(game, be fun to play)
Evidence: 0.62
¬ Typical(table tennis, be fun)
0.41
Rule weight: 0.66
Evidence weight: 0.67
Similarity weight: 0.91
Evidence: 0.46
Plausible(game, be fun stuff)
Evidence: 0.62
¬ Typical(table tennis, be fun)
0.39
Rule weight: 0.66
Evidence weight: 0.62
Similarity weight: 0.94
Evidence: 0.39
Plausible(game, be used to have fun)
Evidence: 0.62
¬ Typical(table tennis, be fun)
0.35
Rule weight: 0.66
Evidence weight: 0.58
Similarity weight: 0.92
Evidence: 0.31
Plausible(game, be play for fun)
Evidence: 0.62
¬ Typical(table tennis, be fun)
0.34
Rule weight: 0.66
Evidence weight: 0.61
Similarity weight: 0.85
Evidence: 0.36
Plausible(game, be enjoyable)
Evidence: 0.62
¬ Typical(table tennis, be fun)
0.34
Rule weight: 0.66
Evidence weight: 0.56
Similarity weight: 0.90
Evidence: 0.29
Plausible(sport, be relax and fun)
Evidence: 0.62
¬ Typical(table tennis, be fun)
0.32
Rule weight: 0.66
Evidence weight: 0.54
Similarity weight: 0.88
Evidence: 0.26
Plausible(game, be more fun with friend)
Evidence: 0.62
¬ Typical(table tennis, be fun)
0.30
Rule weight: 0.66
Evidence weight: 0.46
Similarity weight: 1.00
Evidence: 0.12
Plausible(tennis, be fun)
Evidence: 0.62
¬ Typical(table tennis, be fun)
0.30
Rule weight: 0.66
Evidence weight: 0.45
Similarity weight: 1.00
Evidence: 0.11
Plausible(basketball, be fun)
Evidence: 0.62
¬ Typical(table tennis, be fun)
0.29
Rule weight: 0.66
Evidence weight: 0.53
Similarity weight: 0.83
Evidence: 0.24
Plausible(game, be more fun with more person play)
Evidence: 0.62
¬ Typical(table tennis, be fun)
0.28
Rule weight: 0.66
Evidence weight: 0.44
Similarity weight: 0.94
Evidence: 0.09
Plausible(tennis, be used to have fun)
Evidence: 0.62
¬ Typical(table tennis, be fun)

Plausibility inheritance from parent to child

0.08
Rule weight: 0.09
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.05
Plausible(table tennis, be fun)
Evidence: 0.11
¬ Plausible(basketball, be fun)
0.08
Rule weight: 0.09
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.05
Plausible(table tennis, be fun)
Evidence: 0.12
¬ Plausible(tennis, be fun)
0.08
Rule weight: 0.09
Evidence weight: 0.91
Similarity weight: 0.94
Evidence: 0.05
Plausible(table tennis, be fun)
Evidence: 0.09
¬ Plausible(tennis, be used to have fun)
0.06
Rule weight: 0.09
Evidence weight: 0.76
Similarity weight: 0.88
Evidence: 0.05
Plausible(table tennis, be fun)
Evidence: 0.26
¬ Plausible(game, be more fun with friend)
0.06
Rule weight: 0.09
Evidence weight: 0.72
Similarity weight: 0.90
Evidence: 0.05
Plausible(table tennis, be fun)
Evidence: 0.29
¬ Plausible(sport, be relax and fun)
0.06
Rule weight: 0.09
Evidence weight: 0.71
Similarity weight: 0.92
Evidence: 0.05
Plausible(table tennis, be fun)
Evidence: 0.31
¬ Plausible(game, be play for fun)
0.06
Rule weight: 0.09
Evidence weight: 0.78
Similarity weight: 0.83
Evidence: 0.05
Plausible(table tennis, be fun)
Evidence: 0.24
¬ Plausible(game, be more fun with more person play)
0.06
Rule weight: 0.09
Evidence weight: 0.63
Similarity weight: 0.94
Evidence: 0.05
Plausible(table tennis, be fun)
Evidence: 0.39
¬ Plausible(game, be used to have fun)
0.05
Rule weight: 0.09
Evidence weight: 0.65
Similarity weight: 0.85
Evidence: 0.05
Plausible(table tennis, be fun)
Evidence: 0.36
¬ Plausible(game, be enjoyable)
0.05
Rule weight: 0.09
Evidence weight: 0.55
Similarity weight: 0.99
Evidence: 0.05
Plausible(table tennis, be fun)
Evidence: 0.47
¬ Plausible(sport, be used to fun)
0.05
Rule weight: 0.09
Evidence weight: 0.56
Similarity weight: 0.91
Evidence: 0.05
Plausible(table tennis, be fun)
Evidence: 0.46
¬ Plausible(game, be fun stuff)
0.05
Rule weight: 0.09
Evidence weight: 0.50
Similarity weight: 0.99
Evidence: 0.05
Plausible(table tennis, be fun)
Evidence: 0.52
¬ Plausible(game, be used to fun)
0.05
Rule weight: 0.09
Evidence weight: 0.53
Similarity weight: 0.93
Evidence: 0.05
Plausible(table tennis, be fun)
Evidence: 0.50
¬ Plausible(game, be fun to play)
0.03
Rule weight: 0.09
Evidence weight: 0.32
Similarity weight: 1.00
Evidence: 0.05
Plausible(table tennis, be fun)
Evidence: 0.72
¬ Plausible(sport, be fun)
0.01
Rule weight: 0.09
Evidence weight: 0.15
Similarity weight: 1.00
Evidence: 0.05
Plausible(table tennis, be fun)
Evidence: 0.90
¬ Plausible(game, be fun)

Remarkability exclusitivity betweem a parent and a child

0.35
Rule weight: 0.58
Evidence weight: 0.60
Similarity weight: 1.00
Evidence: 0.71
¬ Remarkable(table tennis, be fun)
Evidence: 0.56
¬ Remarkable(basketball, be fun)
0.34
Rule weight: 0.58
Evidence weight: 0.67
Similarity weight: 0.90
Evidence: 0.71
¬ Remarkable(table tennis, be fun)
Evidence: 0.47
¬ Remarkable(sport, be relax and fun)
0.30
Rule weight: 0.58
Evidence weight: 0.56
Similarity weight: 0.94
Evidence: 0.71
¬ Remarkable(table tennis, be fun)
Evidence: 0.62
¬ Remarkable(tennis, be used to have fun)
0.30
Rule weight: 0.58
Evidence weight: 0.53
Similarity weight: 1.00
Evidence: 0.71
¬ Remarkable(table tennis, be fun)
Evidence: 0.67
¬ Remarkable(tennis, be fun)
0.30
Rule weight: 0.58
Evidence weight: 0.52
Similarity weight: 0.99
Evidence: 0.71
¬ Remarkable(table tennis, be fun)
Evidence: 0.68
¬ Remarkable(sport, be used to fun)
0.24
Rule weight: 0.58
Evidence weight: 0.42
Similarity weight: 0.99
Evidence: 0.71
¬ Remarkable(table tennis, be fun)
Evidence: 0.82
¬ Remarkable(game, be used to fun)
0.24
Rule weight: 0.58
Evidence weight: 0.47
Similarity weight: 0.88
Evidence: 0.71
¬ Remarkable(table tennis, be fun)
Evidence: 0.75
¬ Remarkable(game, be more fun with friend)
0.23
Rule weight: 0.58
Evidence weight: 0.43
Similarity weight: 0.94
Evidence: 0.71
¬ Remarkable(table tennis, be fun)
Evidence: 0.81
¬ Remarkable(game, be used to have fun)
0.23
Rule weight: 0.58
Evidence weight: 0.44
Similarity weight: 0.91
Evidence: 0.71
¬ Remarkable(table tennis, be fun)
Evidence: 0.79
¬ Remarkable(game, be fun stuff)
0.22
Rule weight: 0.58
Evidence weight: 0.45
Similarity weight: 0.85
Evidence: 0.71
¬ Remarkable(table tennis, be fun)
Evidence: 0.77
¬ Remarkable(game, be enjoyable)
0.21
Rule weight: 0.58
Evidence weight: 0.37
Similarity weight: 1.00
Evidence: 0.71
¬ Remarkable(table tennis, be fun)
Evidence: 0.90
¬ Remarkable(sport, be fun)
0.20
Rule weight: 0.58
Evidence weight: 0.35
Similarity weight: 1.00
Evidence: 0.71
¬ Remarkable(table tennis, be fun)
Evidence: 0.92
¬ Remarkable(game, be fun)
0.20
Rule weight: 0.58
Evidence weight: 0.37
Similarity weight: 0.93
Evidence: 0.71
¬ Remarkable(table tennis, be fun)
Evidence: 0.89
¬ Remarkable(game, be fun to play)
0.19
Rule weight: 0.58
Evidence weight: 0.40
Similarity weight: 0.83
Evidence: 0.71
¬ Remarkable(table tennis, be fun)
Evidence: 0.84
¬ Remarkable(game, be more fun with more person play)
0.19
Rule weight: 0.58
Evidence weight: 0.37
Similarity weight: 0.92
Evidence: 0.71
¬ Remarkable(table tennis, be fun)
Evidence: 0.90
¬ Remarkable(game, be play for fun)

Remarkability exclusitivity between siblings

0.07
Rule weight: 0.13
Evidence weight: 0.52
Similarity weight: 0.99
Evidence: 0.71
¬ Remarkable(table tennis, be fun)
Evidence: 0.68
¬ Remarkable(tennis game, be used to fun)

Remarkability from parent implausibility

0.42
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.90
Plausible(game, be fun)
Evidence: 0.71
Remarkable(table tennis, be fun)
Evidence: 0.05
¬ Plausible(table tennis, be fun)
0.42
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.72
Plausible(sport, be fun)
Evidence: 0.71
Remarkable(table tennis, be fun)
Evidence: 0.05
¬ Plausible(table tennis, be fun)
0.41
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.12
Plausible(tennis, be fun)
Evidence: 0.71
Remarkable(table tennis, be fun)
Evidence: 0.05
¬ Plausible(table tennis, be fun)
0.41
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.11
Plausible(basketball, be fun)
Evidence: 0.71
Remarkable(table tennis, be fun)
Evidence: 0.05
¬ Plausible(table tennis, be fun)
0.41
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.99
Evidence: 0.52
Plausible(game, be used to fun)
Evidence: 0.71
Remarkable(table tennis, be fun)
Evidence: 0.05
¬ Plausible(table tennis, be fun)
0.41
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.99
Evidence: 0.47
Plausible(sport, be used to fun)
Evidence: 0.71
Remarkable(table tennis, be fun)
Evidence: 0.05
¬ Plausible(table tennis, be fun)
0.39
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.94
Evidence: 0.39
Plausible(game, be used to have fun)
Evidence: 0.71
Remarkable(table tennis, be fun)
Evidence: 0.05
¬ Plausible(table tennis, be fun)
0.39
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.93
Evidence: 0.50
Plausible(game, be fun to play)
Evidence: 0.71
Remarkable(table tennis, be fun)
Evidence: 0.05
¬ Plausible(table tennis, be fun)
0.39
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.94
Evidence: 0.09
Plausible(tennis, be used to have fun)
Evidence: 0.71
Remarkable(table tennis, be fun)
Evidence: 0.05
¬ Plausible(table tennis, be fun)
0.38
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.92
Evidence: 0.31
Plausible(game, be play for fun)
Evidence: 0.71
Remarkable(table tennis, be fun)
Evidence: 0.05
¬ Plausible(table tennis, be fun)
0.38
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.91
Evidence: 0.46
Plausible(game, be fun stuff)
Evidence: 0.71
Remarkable(table tennis, be fun)
Evidence: 0.05
¬ Plausible(table tennis, be fun)
0.37
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.90
Evidence: 0.29
Plausible(sport, be relax and fun)
Evidence: 0.71
Remarkable(table tennis, be fun)
Evidence: 0.05
¬ Plausible(table tennis, be fun)
0.36
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.88
Evidence: 0.26
Plausible(game, be more fun with friend)
Evidence: 0.71
Remarkable(table tennis, be fun)
Evidence: 0.05
¬ Plausible(table tennis, be fun)
0.35
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.85
Evidence: 0.36
Plausible(game, be enjoyable)
Evidence: 0.71
Remarkable(table tennis, be fun)
Evidence: 0.05
¬ Plausible(table tennis, be fun)
0.35
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.83
Evidence: 0.24
Plausible(game, be more fun with more person play)
Evidence: 0.71
Remarkable(table tennis, be fun)
Evidence: 0.05
¬ Plausible(table tennis, be fun)

Remarkability from sibling implausibility

0.57
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 0.99
Evidence: 0.05
Plausible(table tennis, be fun)
Evidence: 0.68
Remarkable(tennis game, be used to fun)
Evidence: 0.15
¬ Plausible(tennis game, be used to fun)

Salient implies Plausible

0.11
Rule weight: 0.28
Evidence weight: 0.37
Similarity weight: 1.00
Evidence: 0.05
Plausible(table tennis, be fun)
Evidence: 0.66
¬ Salient(table tennis, be fun)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.66
Salient(table tennis, be fun)
Evidence: 0.62
¬ Typical(table tennis, be fun)
Evidence: 0.71
¬ Remarkable(table tennis, be fun)

Typical implies Plausible

0.20
Rule weight: 0.48
Evidence weight: 0.41
Similarity weight: 1.00
Evidence: 0.05
Plausible(table tennis, be fun)
Evidence: 0.62
¬ Typical(table tennis, be fun)

Typicality and Rermarkability incompatibility between a parent and a child

0.44
Rule weight: 0.51
Evidence weight: 0.87
Similarity weight: 0.99
Evidence: 0.71
¬ Remarkable(table tennis, be fun)
Evidence: 0.19
¬ Typical(game, be used to fun)
0.42
Rule weight: 0.51
Evidence weight: 0.88
Similarity weight: 0.93
Evidence: 0.71
¬ Remarkable(table tennis, be fun)
Evidence: 0.17
¬ Typical(game, be fun to play)
0.42
Rule weight: 0.51
Evidence weight: 0.83
Similarity weight: 0.99
Evidence: 0.71
¬ Remarkable(table tennis, be fun)
Evidence: 0.24
¬ Typical(sport, be used to fun)
0.39
Rule weight: 0.51
Evidence weight: 0.82
Similarity weight: 0.94
Evidence: 0.71
¬ Remarkable(table tennis, be fun)
Evidence: 0.25
¬ Typical(game, be used to have fun)
0.39
Rule weight: 0.51
Evidence weight: 0.84
Similarity weight: 0.91
Evidence: 0.71
¬ Remarkable(table tennis, be fun)
Evidence: 0.22
¬ Typical(game, be fun stuff)
0.39
Rule weight: 0.51
Evidence weight: 0.83
Similarity weight: 0.92
Evidence: 0.71
¬ Remarkable(table tennis, be fun)
Evidence: 0.24
¬ Typical(game, be play for fun)
0.35
Rule weight: 0.51
Evidence weight: 0.81
Similarity weight: 0.85
Evidence: 0.71
¬ Remarkable(table tennis, be fun)
Evidence: 0.28
¬ Typical(game, be enjoyable)
0.33
Rule weight: 0.51
Evidence weight: 0.72
Similarity weight: 0.90
Evidence: 0.71
¬ Remarkable(table tennis, be fun)
Evidence: 0.39
¬ Typical(sport, be relax and fun)
0.33
Rule weight: 0.51
Evidence weight: 0.74
Similarity weight: 0.88
Evidence: 0.71
¬ Remarkable(table tennis, be fun)
Evidence: 0.37
¬ Typical(game, be more fun with friend)
0.33
Rule weight: 0.51
Evidence weight: 0.64
Similarity weight: 1.00
Evidence: 0.71
¬ Remarkable(table tennis, be fun)
Evidence: 0.51
¬ Typical(tennis, be fun)
0.32
Rule weight: 0.51
Evidence weight: 0.75
Similarity weight: 0.83
Evidence: 0.71
¬ Remarkable(table tennis, be fun)
Evidence: 0.35
¬ Typical(game, be more fun with more person play)
0.30
Rule weight: 0.51
Evidence weight: 0.59
Similarity weight: 1.00
Evidence: 0.71
¬ Remarkable(table tennis, be fun)
Evidence: 0.58
¬ Typical(basketball, be fun)
0.29
Rule weight: 0.51
Evidence weight: 0.60
Similarity weight: 0.94
Evidence: 0.71
¬ Remarkable(table tennis, be fun)
Evidence: 0.57
¬ Typical(tennis, be used to have fun)
0.28
Rule weight: 0.51
Evidence weight: 0.54
Similarity weight: 1.00
Evidence: 0.71
¬ Remarkable(table tennis, be fun)
Evidence: 0.65
¬ Typical(sport, be fun)
0.20
Rule weight: 0.51
Evidence weight: 0.38
Similarity weight: 1.00
Evidence: 0.71
¬ Remarkable(table tennis, be fun)
Evidence: 0.87
¬ Typical(game, be fun)

Typicality and Rermarkability incompatibility between siblings

0.09
Rule weight: 0.14
Evidence weight: 0.66
Similarity weight: 0.99
Evidence: 0.71
¬ Remarkable(table tennis, be fun)
Evidence: 0.48
¬ Typical(tennis game, be used to fun)

Typicality inheritance from parent to child

0.44
Rule weight: 0.48
Evidence weight: 0.93
Similarity weight: 0.99
Evidence: 0.62
Typical(table tennis, be fun)
Evidence: 0.19
¬ Typical(game, be used to fun)
0.44
Rule weight: 0.48
Evidence weight: 0.91
Similarity weight: 0.99
Evidence: 0.62
Typical(table tennis, be fun)
Evidence: 0.24
¬ Typical(sport, be used to fun)
0.42
Rule weight: 0.48
Evidence weight: 0.94
Similarity weight: 0.93
Evidence: 0.62
Typical(table tennis, be fun)
Evidence: 0.17
¬ Typical(game, be fun to play)
0.41
Rule weight: 0.48
Evidence weight: 0.90
Similarity weight: 0.94
Evidence: 0.62
Typical(table tennis, be fun)
Evidence: 0.25
¬ Typical(game, be used to have fun)
0.40
Rule weight: 0.48
Evidence weight: 0.91
Similarity weight: 0.91
Evidence: 0.62
Typical(table tennis, be fun)
Evidence: 0.22
¬ Typical(game, be fun stuff)
0.40
Rule weight: 0.48
Evidence weight: 0.91
Similarity weight: 0.92
Evidence: 0.62
Typical(table tennis, be fun)
Evidence: 0.24
¬ Typical(game, be play for fun)
0.39
Rule weight: 0.48
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.62
Typical(table tennis, be fun)
Evidence: 0.51
¬ Typical(tennis, be fun)
0.38
Rule weight: 0.48
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.62
Typical(table tennis, be fun)
Evidence: 0.58
¬ Typical(basketball, be fun)
0.37
Rule weight: 0.48
Evidence weight: 0.85
Similarity weight: 0.90
Evidence: 0.62
Typical(table tennis, be fun)
Evidence: 0.39
¬ Typical(sport, be relax and fun)
0.37
Rule weight: 0.48
Evidence weight: 0.89
Similarity weight: 0.85
Evidence: 0.62
Typical(table tennis, be fun)
Evidence: 0.28
¬ Typical(game, be enjoyable)
0.37
Rule weight: 0.48
Evidence weight: 0.86
Similarity weight: 0.88
Evidence: 0.62
Typical(table tennis, be fun)
Evidence: 0.37
¬ Typical(game, be more fun with friend)
0.36
Rule weight: 0.48
Evidence weight: 0.75
Similarity weight: 1.00
Evidence: 0.62
Typical(table tennis, be fun)
Evidence: 0.65
¬ Typical(sport, be fun)
0.36
Rule weight: 0.48
Evidence weight: 0.78
Similarity weight: 0.94
Evidence: 0.62
Typical(table tennis, be fun)
Evidence: 0.57
¬ Typical(tennis, be used to have fun)
0.35
Rule weight: 0.48
Evidence weight: 0.87
Similarity weight: 0.83
Evidence: 0.62
Typical(table tennis, be fun)
Evidence: 0.35
¬ Typical(game, be more fun with more person play)
0.32
Rule weight: 0.48
Evidence weight: 0.66
Similarity weight: 1.00
Evidence: 0.62
Typical(table tennis, be fun)
Evidence: 0.87
¬ Typical(game, be fun)