tablet: be used learning

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents electronic device
Weight: 0.67
, personal computer
Weight: 0.67
, mobile phone
Weight: 0.64
, device
Weight: 0.64
, market
Weight: 0.64
Siblings nokia
Weight: 0.60
, nook
Weight: 0.55
, playbook
Weight: 0.51
, tablet computer
Weight: 0.41
, smartphone
Weight: 0.37

Related properties

Property Similarity
be used learning 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.21
Rule weight: 0.28
Evidence weight: 0.74
Similarity weight: 1.00
Evidence: 0.63
Plausible(tablet, be used learning)
Evidence: 0.69
¬ Salient(tablet, be used learning)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.69
Salient(tablet, be used learning)
Evidence: 0.66
¬ Typical(tablet, be used learning)
Evidence: 0.61
¬ Remarkable(tablet, be used learning)

Typical implies Plausible

0.36
Rule weight: 0.48
Evidence weight: 0.75
Similarity weight: 1.00
Evidence: 0.63
Plausible(tablet, be used learning)
Evidence: 0.66
¬ Typical(tablet, be used learning)