take in film: be used to become profitable developer

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to become profitable developer 1.00

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.24
Plausible(take in film, be used to become profitable developer)
Evidence: 0.30
¬ Salient(take in film, be used to become profitable developer)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.30
Salient(take in film, be used to become profitable developer)
Evidence: 0.99
¬ Typical(take in film, be used to become profitable developer)
Evidence: 0.33
¬ Remarkable(take in film, be used to become profitable developer)

Typical implies Plausible

0.12
Rule weight: 0.48
Evidence weight: 0.25
Similarity weight: 1.00
Evidence: 0.24
Plausible(take in film, be used to become profitable developer)
Evidence: 0.99
¬ Typical(take in film, be used to become profitable developer)