take walk: be used to get out of house

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to get out of house 1.00
requires get outside 0.78
requires leave home 0.76
be used to cool off 0.75
requires go outside 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.66
Plausible(take walk, be used to get out of house)
Evidence: 0.30
¬ Salient(take walk, be used to get out of house)

Similarity expansion

0.61
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.78
Evidence: 0.68
Typical(take walk, be used to get out of house)
Evidence: 0.28
¬ Typical(take walk, requires get outside)
0.58
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.76
Evidence: 0.30
Salient(take walk, be used to get out of house)
Evidence: 0.17
¬ Salient(take walk, requires leave home)
0.57
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.76
Evidence: 0.42
Remarkable(take walk, be used to get out of house)
Evidence: 0.21
¬ Remarkable(take walk, requires leave home)
0.54
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.75
Evidence: 0.68
Typical(take walk, be used to get out of house)
Evidence: 0.52
¬ Typical(take walk, be used to cool off)
0.52
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.75
Evidence: 0.42
Remarkable(take walk, be used to get out of house)
Evidence: 0.34
¬ Remarkable(take walk, be used to cool off)
0.51
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.76
Evidence: 0.66
Plausible(take walk, be used to get out of house)
Evidence: 0.66
¬ Plausible(take walk, requires leave home)
0.49
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.76
Evidence: 0.68
Typical(take walk, be used to get out of house)
Evidence: 0.78
¬ Typical(take walk, requires leave home)
0.47
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.75
Evidence: 0.66
Plausible(take walk, be used to get out of house)
Evidence: 0.78
¬ Plausible(take walk, be used to cool off)
0.47
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.78
Evidence: 0.66
Plausible(take walk, be used to get out of house)
Evidence: 0.87
¬ Plausible(take walk, requires get outside)
0.46
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.75
Evidence: 0.30
Salient(take walk, be used to get out of house)
Evidence: 0.41
¬ Salient(take walk, be used to cool off)
0.39
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.78
Evidence: 0.42
Remarkable(take walk, be used to get out of house)
Evidence: 0.73
¬ Remarkable(take walk, requires get outside)
0.36
Rule weight: 0.85
Evidence weight: 0.53
Similarity weight: 0.78
Evidence: 0.30
Salient(take walk, be used to get out of house)
Evidence: 0.67
¬ Salient(take walk, requires get outside)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.30
Salient(take walk, be used to get out of house)
Evidence: 0.68
¬ Typical(take walk, be used to get out of house)
Evidence: 0.42
¬ Remarkable(take walk, be used to get out of house)

Typical implies Plausible

0.37
Rule weight: 0.48
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.66
Plausible(take walk, be used to get out of house)
Evidence: 0.68
¬ Typical(take walk, be used to get out of house)