take: be two far in totg

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

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Weight: 0.53
, person
Weight: 0.52
, rule
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, thing
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Siblings do
Weight: 0.31
, come
Weight: 0.31
, home run
Weight: 0.31
, try
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Related properties

Property Similarity
be two far in totg 1.00
is five 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.42
Plausible(take, be two far in totg)
Evidence: 0.33
¬ Salient(take, be two far in totg)

Similarity expansion

0.44
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.80
Evidence: 0.31
Remarkable(take, be two far in totg)
Evidence: 0.51
¬ Remarkable(take, is five)
0.41
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.80
Evidence: 0.59
Typical(take, be two far in totg)
Evidence: 0.97
¬ Typical(take, is five)
0.32
Rule weight: 0.85
Evidence weight: 0.47
Similarity weight: 0.80
Evidence: 0.42
Plausible(take, be two far in totg)
Evidence: 0.92
¬ Plausible(take, is five)
0.25
Rule weight: 0.85
Evidence weight: 0.37
Similarity weight: 0.80
Evidence: 0.33
Salient(take, be two far in totg)
Evidence: 0.95
¬ Salient(take, is five)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.33
Salient(take, be two far in totg)
Evidence: 0.59
¬ Typical(take, be two far in totg)
Evidence: 0.31
¬ Remarkable(take, be two far in totg)

Typical implies Plausible

0.32
Rule weight: 0.48
Evidence weight: 0.66
Similarity weight: 1.00
Evidence: 0.42
Plausible(take, be two far in totg)
Evidence: 0.59
¬ Typical(take, be two far in totg)