tank: be at war

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents part
Weight: 0.58
, equipment
Weight: 0.58
, weapon
Weight: 0.57
, item
Weight: 0.57
, hardware
Weight: 0.57
Siblings water heater
Weight: 0.33
, diesel engine
Weight: 0.32
, fire extinguisher
Weight: 0.32
, machine gun
Weight: 0.32
, bazooka
Weight: 0.31

Related properties

Property Similarity
be at war 1.00
be a part of war 0.96
be used to fight in war 0.91
be use by armyforces during war 0.87
be used to kill person in war 0.86
be used to bloody warfare 0.79
be need to survive war 0.79
be used to murder war death 0.77
be use in warfare 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.42
Rule weight: 0.66
Evidence weight: 0.67
Similarity weight: 0.96
Evidence: 0.13
Plausible(weapon, be a part of war)
Evidence: 0.38
¬ Typical(tank, be at war)
0.42
Rule weight: 0.66
Evidence weight: 0.69
Similarity weight: 0.91
Evidence: 0.21
Plausible(weapon, be used to fight in war)
Evidence: 0.38
¬ Typical(tank, be at war)
0.36
Rule weight: 0.66
Evidence weight: 0.68
Similarity weight: 0.79
Evidence: 0.18
Plausible(weapon, be need to survive war)
Evidence: 0.38
¬ Typical(tank, be at war)

Plausibility inheritance from parent to child

0.08
Rule weight: 0.09
Evidence weight: 0.90
Similarity weight: 0.96
Evidence: 0.24
Plausible(tank, be at war)
Evidence: 0.13
¬ Plausible(weapon, be a part of war)
0.07
Rule weight: 0.09
Evidence weight: 0.84
Similarity weight: 0.91
Evidence: 0.24
Plausible(tank, be at war)
Evidence: 0.21
¬ Plausible(weapon, be used to fight in war)
0.06
Rule weight: 0.09
Evidence weight: 0.87
Similarity weight: 0.79
Evidence: 0.24
Plausible(tank, be at war)
Evidence: 0.18
¬ Plausible(weapon, be need to survive war)

Remarkability exclusitivity betweem a parent and a child

0.34
Rule weight: 0.58
Evidence weight: 0.63
Similarity weight: 0.96
Evidence: 0.67
¬ Remarkable(tank, be at war)
Evidence: 0.56
¬ Remarkable(weapon, be a part of war)
0.34
Rule weight: 0.58
Evidence weight: 0.75
Similarity weight: 0.79
Evidence: 0.67
¬ Remarkable(tank, be at war)
Evidence: 0.37
¬ Remarkable(weapon, be need to survive war)
0.31
Rule weight: 0.58
Evidence weight: 0.60
Similarity weight: 0.91
Evidence: 0.67
¬ Remarkable(tank, be at war)
Evidence: 0.59
¬ Remarkable(weapon, be used to fight in war)

Remarkability exclusitivity between siblings

0.10
Rule weight: 0.13
Evidence weight: 0.93
Similarity weight: 0.77
Evidence: 0.67
¬ Remarkable(tank, be at war)
Evidence: 0.10
¬ Remarkable(machine gun, be used to murder war death)
0.09
Rule weight: 0.13
Evidence weight: 0.75
Similarity weight: 0.86
Evidence: 0.67
¬ Remarkable(tank, be at war)
Evidence: 0.37
¬ Remarkable(machine gun, be used to kill person in war)
0.08
Rule weight: 0.13
Evidence weight: 0.79
Similarity weight: 0.79
Evidence: 0.67
¬ Remarkable(tank, be at war)
Evidence: 0.31
¬ Remarkable(machine gun, be used to bloody warfare)

Remarkability from parent implausibility

0.37
Rule weight: 0.42
Evidence weight: 0.93
Similarity weight: 0.96
Evidence: 0.13
Plausible(weapon, be a part of war)
Evidence: 0.67
Remarkable(tank, be at war)
Evidence: 0.24
¬ Plausible(tank, be at war)
0.36
Rule weight: 0.42
Evidence weight: 0.94
Similarity weight: 0.91
Evidence: 0.21
Plausible(weapon, be used to fight in war)
Evidence: 0.67
Remarkable(tank, be at war)
Evidence: 0.24
¬ Plausible(tank, be at war)
0.31
Rule weight: 0.42
Evidence weight: 0.94
Similarity weight: 0.79
Evidence: 0.18
Plausible(weapon, be need to survive war)
Evidence: 0.67
Remarkable(tank, be at war)
Evidence: 0.24
¬ Plausible(tank, be at war)

Remarkability from sibling implausibility

0.48
Rule weight: 0.60
Evidence weight: 0.93
Similarity weight: 0.86
Evidence: 0.24
Plausible(tank, be at war)
Evidence: 0.37
Remarkable(machine gun, be used to kill person in war)
Evidence: 0.15
¬ Plausible(machine gun, be used to kill person in war)
0.44
Rule weight: 0.60
Evidence weight: 0.92
Similarity weight: 0.79
Evidence: 0.24
Plausible(tank, be at war)
Evidence: 0.31
Remarkable(machine gun, be used to bloody warfare)
Evidence: 0.15
¬ Plausible(machine gun, be used to bloody warfare)
0.43
Rule weight: 0.60
Evidence weight: 0.94
Similarity weight: 0.77
Evidence: 0.24
Plausible(tank, be at war)
Evidence: 0.10
Remarkable(machine gun, be used to murder war death)
Evidence: 0.09
¬ Plausible(machine gun, be used to murder war death)

Salient implies Plausible

0.14
Rule weight: 0.28
Evidence weight: 0.50
Similarity weight: 1.00
Evidence: 0.24
Plausible(tank, be at war)
Evidence: 0.66
¬ Salient(tank, be at war)

Similarity expansion

0.69
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.86
Evidence: 0.24
Plausible(tank, be at war)
Evidence: 0.08
¬ Plausible(tank, be used to kill person in war)
0.65
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.87
Evidence: 0.24
Plausible(tank, be at war)
Evidence: 0.17
¬ Plausible(tank, be use by armyforces during war)
0.60
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.86
Evidence: 0.66
Salient(tank, be at war)
Evidence: 0.54
¬ Salient(tank, be used to kill person in war)
0.56
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.76
Evidence: 0.24
Plausible(tank, be at war)
Evidence: 0.17
¬ Plausible(tank, be use in warfare)
0.56
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.87
Evidence: 0.38
Typical(tank, be at war)
Evidence: 0.39
¬ Typical(tank, be use by armyforces during war)
0.56
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.87
Evidence: 0.66
Salient(tank, be at war)
Evidence: 0.71
¬ Salient(tank, be use by armyforces during war)
0.55
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.87
Evidence: 0.67
Remarkable(tank, be at war)
Evidence: 0.81
¬ Remarkable(tank, be use by armyforces during war)
0.54
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.86
Evidence: 0.67
Remarkable(tank, be at war)
Evidence: 0.81
¬ Remarkable(tank, be used to kill person in war)
0.51
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.86
Evidence: 0.38
Typical(tank, be at war)
Evidence: 0.49
¬ Typical(tank, be used to kill person in war)
0.49
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.76
Evidence: 0.66
Salient(tank, be at war)
Evidence: 0.69
¬ Salient(tank, be use in warfare)
0.49
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.76
Evidence: 0.38
Typical(tank, be at war)
Evidence: 0.40
¬ Typical(tank, be use in warfare)
0.49
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.76
Evidence: 0.67
Remarkable(tank, be at war)
Evidence: 0.76
¬ Remarkable(tank, be use in warfare)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.66
Salient(tank, be at war)
Evidence: 0.38
¬ Typical(tank, be at war)
Evidence: 0.67
¬ Remarkable(tank, be at war)

Typical implies Plausible

0.34
Rule weight: 0.48
Evidence weight: 0.71
Similarity weight: 1.00
Evidence: 0.24
Plausible(tank, be at war)
Evidence: 0.38
¬ Typical(tank, be at war)

Typicality and Rermarkability incompatibility between a parent and a child

0.32
Rule weight: 0.51
Evidence weight: 0.69
Similarity weight: 0.91
Evidence: 0.67
¬ Remarkable(tank, be at war)
Evidence: 0.47
¬ Typical(weapon, be used to fight in war)
0.30
Rule weight: 0.51
Evidence weight: 0.62
Similarity weight: 0.96
Evidence: 0.67
¬ Remarkable(tank, be at war)
Evidence: 0.57
¬ Typical(weapon, be a part of war)
0.25
Rule weight: 0.51
Evidence weight: 0.61
Similarity weight: 0.79
Evidence: 0.67
¬ Remarkable(tank, be at war)
Evidence: 0.58
¬ Typical(weapon, be need to survive war)

Typicality and Rermarkability incompatibility between siblings

0.07
Rule weight: 0.14
Evidence weight: 0.62
Similarity weight: 0.86
Evidence: 0.67
¬ Remarkable(tank, be at war)
Evidence: 0.57
¬ Typical(machine gun, be used to kill person in war)
0.06
Rule weight: 0.14
Evidence weight: 0.60
Similarity weight: 0.79
Evidence: 0.67
¬ Remarkable(tank, be at war)
Evidence: 0.60
¬ Typical(machine gun, be used to bloody warfare)
0.04
Rule weight: 0.14
Evidence weight: 0.42
Similarity weight: 0.77
Evidence: 0.67
¬ Remarkable(tank, be at war)
Evidence: 0.87
¬ Typical(machine gun, be used to murder war death)

Typicality inheritance from parent to child

0.31
Rule weight: 0.48
Evidence weight: 0.71
Similarity weight: 0.91
Evidence: 0.38
Typical(tank, be at war)
Evidence: 0.47
¬ Typical(weapon, be used to fight in war)
0.30
Rule weight: 0.48
Evidence weight: 0.65
Similarity weight: 0.96
Evidence: 0.38
Typical(tank, be at war)
Evidence: 0.57
¬ Typical(weapon, be a part of war)
0.25
Rule weight: 0.48
Evidence weight: 0.64
Similarity weight: 0.79
Evidence: 0.38
Typical(tank, be at war)
Evidence: 0.58
¬ Typical(weapon, be need to survive war)