technology: affect work

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents sector
Weight: 0.66
, breakthrough
Weight: 0.66
, solution
Weight: 0.64
, resource
Weight: 0.64
Siblings computer science
Weight: 0.75
, computer hardware
Weight: 0.74
, fiber optics
Weight: 0.73
, computer program
Weight: 0.71
, internet service provider
Weight: 0.69

Related properties

Property Similarity
affect work 1.00
affect environmnent 0.92
affect come 0.90
affect people 0.87
affect way 0.87
affect business 0.86
affect life 0.86
affect in life 0.86
affect us 0.84
affect health 0.82

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.21
Rule weight: 0.28
Evidence weight: 0.76
Similarity weight: 1.00
Evidence: 0.32
Plausible(technology, affect work)
Evidence: 0.35
¬ Salient(technology, affect work)

Similarity expansion

0.63
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.82
Evidence: 0.74
Remarkable(technology, affect work)
Evidence: 0.37
¬ Remarkable(technology, affect health)
0.63
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.82
Evidence: 0.32
Plausible(technology, affect work)
Evidence: 0.15
¬ Plausible(technology, affect health)
0.61
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.82
Evidence: 0.35
Salient(technology, affect work)
Evidence: 0.19
¬ Salient(technology, affect health)
0.58
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.87
Evidence: 0.74
Remarkable(technology, affect work)
Evidence: 0.85
¬ Remarkable(technology, affect people)
0.58
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.87
Evidence: 0.74
Remarkable(technology, affect work)
Evidence: 0.85
¬ Remarkable(technology, affect people)
0.57
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.82
Evidence: 0.31
Typical(technology, affect work)
Evidence: 0.26
¬ Typical(technology, affect health)
0.52
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.87
Evidence: 0.31
Typical(technology, affect work)
Evidence: 0.43
¬ Typical(technology, affect people)
0.52
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.87
Evidence: 0.31
Typical(technology, affect work)
Evidence: 0.44
¬ Typical(technology, affect people)
0.50
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.87
Evidence: 0.32
Plausible(technology, affect work)
Evidence: 0.49
¬ Plausible(technology, affect people)
0.49
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.87
Evidence: 0.32
Plausible(technology, affect work)
Evidence: 0.49
¬ Plausible(technology, affect people)
0.45
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.87
Evidence: 0.35
Salient(technology, affect work)
Evidence: 0.61
¬ Salient(technology, affect people)
0.45
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.87
Evidence: 0.35
Salient(technology, affect work)
Evidence: 0.61
¬ Salient(technology, affect people)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.35
Salient(technology, affect work)
Evidence: 0.31
¬ Typical(technology, affect work)
Evidence: 0.74
¬ Remarkable(technology, affect work)

Typical implies Plausible

0.38
Rule weight: 0.48
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.32
Plausible(technology, affect work)
Evidence: 0.31
¬ Typical(technology, affect work)