technology: be bad for people

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents sector
Weight: 0.66
, breakthrough
Weight: 0.66
, solution
Weight: 0.64
, resource
Weight: 0.64
Siblings computer science
Weight: 0.75
, computer hardware
Weight: 0.74
, fiber optics
Weight: 0.73
, computer program
Weight: 0.71
, internet service provider
Weight: 0.69

Related properties

Property Similarity
be bad for people 1.00
be good to people 0.94
be bad for us 0.89
be bad for kids 0.88
is good for 0.84
be good for us 0.84
is bad thing 0.84
be good for kids 0.84
make people lazy 0.82
be bad for environment 0.81

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.11
Plausible(technology, be bad for people)
Evidence: 0.10
¬ Salient(technology, be bad for people)

Similarity expansion

0.63
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.81
Evidence: 0.10
Salient(technology, be bad for people)
Evidence: 0.10
¬ Salient(technology, be bad for environment)
0.62
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.81
Evidence: 0.11
Plausible(technology, be bad for people)
Evidence: 0.11
¬ Plausible(technology, be bad for environment)
0.61
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.81
Evidence: 0.11
Remarkable(technology, be bad for people)
Evidence: 0.12
¬ Remarkable(technology, be bad for environment)
0.55
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.94
Evidence: 0.45
Typical(technology, be bad for people)
Evidence: 0.58
¬ Typical(technology, be good to people)
0.53
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.81
Evidence: 0.45
Typical(technology, be bad for people)
Evidence: 0.42
¬ Typical(technology, be bad for environment)
0.49
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.94
Evidence: 0.10
Salient(technology, be bad for people)
Evidence: 0.43
¬ Salient(technology, be good to people)
0.46
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.94
Evidence: 0.11
Plausible(technology, be bad for people)
Evidence: 0.48
¬ Plausible(technology, be good to people)
0.40
Rule weight: 0.85
Evidence weight: 0.50
Similarity weight: 0.94
Evidence: 0.11
Remarkable(technology, be bad for people)
Evidence: 0.57
¬ Remarkable(technology, be good to people)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.10
Salient(technology, be bad for people)
Evidence: 0.45
¬ Typical(technology, be bad for people)
Evidence: 0.11
¬ Remarkable(technology, be bad for people)

Typical implies Plausible

0.29
Rule weight: 0.48
Evidence weight: 0.60
Similarity weight: 1.00
Evidence: 0.11
Plausible(technology, be bad for people)
Evidence: 0.45
¬ Typical(technology, be bad for people)