telephone booth: be used to superman change booth

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents location
Weight: 0.56
Siblings telephone box
Weight: 0.33
, convenience store
Weight: 0.31
, post office
Weight: 0.31
, concert hall
Weight: 0.31
, eiffel tower
Weight: 0.31

Related properties

Property Similarity
be used to superman change booth 1.00
be used to superman to change clothe 0.88
be used to change into superman costume 0.87
be used to change into your superman costume 0.87

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.11
Plausible(telephone booth, be used to superman change booth)
Evidence: 0.21
¬ Salient(telephone booth, be used to superman change booth)

Similarity expansion

0.74
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.88
Evidence: 0.99
Typical(telephone booth, be used to superman change booth)
Evidence: 0.73
¬ Typical(telephone booth, be used to superman to change clothe)
0.73
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.87
Evidence: 0.99
Typical(telephone booth, be used to superman change booth)
Evidence: 0.86
¬ Typical(telephone booth, be used to change into superman costume)
0.73
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.87
Evidence: 0.99
Typical(telephone booth, be used to superman change booth)
Evidence: 0.80
¬ Typical(telephone booth, be used to change into your superman costume)
0.69
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.87
Evidence: 0.21
Salient(telephone booth, be used to superman change booth)
Evidence: 0.09
¬ Salient(telephone booth, be used to change into superman costume)
0.68
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.87
Evidence: 0.21
Salient(telephone booth, be used to superman change booth)
Evidence: 0.10
¬ Salient(telephone booth, be used to change into your superman costume)
0.67
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.88
Evidence: 0.36
Remarkable(telephone booth, be used to superman change booth)
Evidence: 0.16
¬ Remarkable(telephone booth, be used to superman to change clothe)
0.67
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.87
Evidence: 0.36
Remarkable(telephone booth, be used to superman change booth)
Evidence: 0.16
¬ Remarkable(telephone booth, be used to change into superman costume)
0.66
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.87
Evidence: 0.36
Remarkable(telephone booth, be used to superman change booth)
Evidence: 0.16
¬ Remarkable(telephone booth, be used to change into your superman costume)
0.66
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.88
Evidence: 0.21
Salient(telephone booth, be used to superman change booth)
Evidence: 0.15
¬ Salient(telephone booth, be used to superman to change clothe)
0.66
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.88
Evidence: 0.11
Plausible(telephone booth, be used to superman change booth)
Evidence: 0.14
¬ Plausible(telephone booth, be used to superman to change clothe)
0.43
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.87
Evidence: 0.11
Plausible(telephone booth, be used to superman change booth)
Evidence: 0.46
¬ Plausible(telephone booth, be used to change into superman costume)
0.39
Rule weight: 0.85
Evidence weight: 0.52
Similarity weight: 0.87
Evidence: 0.11
Plausible(telephone booth, be used to superman change booth)
Evidence: 0.53
¬ Plausible(telephone booth, be used to change into your superman costume)

Typical and Remarkable implies Salient

0.10
Rule weight: 0.14
Evidence weight: 0.72
Similarity weight: 1.00
Evidence: 0.21
Salient(telephone booth, be used to superman change booth)
Evidence: 0.99
¬ Typical(telephone booth, be used to superman change booth)
Evidence: 0.36
¬ Remarkable(telephone booth, be used to superman change booth)

Typical implies Plausible

0.06
Rule weight: 0.48
Evidence weight: 0.12
Similarity weight: 1.00
Evidence: 0.11
Plausible(telephone booth, be used to superman change booth)
Evidence: 0.99
¬ Typical(telephone booth, be used to superman change booth)