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tell story
:
be used to make person laugh
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
be used to make person laugh
1.00
be motivated by it might make person laugh
0.94
be motivated by you want to make someone laugh
0.92
causes child will laugh
0.88
be used to make person remember event
0.82
be motivated by it fun to make stuff up
0.82
be motivated by you like to entertain person
0.81
be motivated by tell someone what your dog do
0.80
causes you have fun
0.79
causes person to listen to you
0.79
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.27
Rule weight:
0.28
Evidence weight:
0.96
Similarity weight:
1.00
Evidence:
0.94
Plausible(
tell story
,
be used to make person laugh
)
⋁
Evidence:
0.68
¬ Salient(
tell story
,
be used to make person laugh
)
Similarity expansion
0.76
Rule weight:
0.85
Evidence weight:
0.97
Similarity weight:
0.92
Evidence:
0.15
Typical(
tell story
,
be used to make person laugh
)
⋁
Evidence:
0.04
¬ Typical(
tell story
,
be motivated by you want to make someone laugh
)
0.76
Rule weight:
0.85
Evidence weight:
0.95
Similarity weight:
0.94
Evidence:
0.15
Typical(
tell story
,
be used to make person laugh
)
⋁
Evidence:
0.06
¬ Typical(
tell story
,
be motivated by it might make person laugh
)
0.76
Rule weight:
0.85
Evidence weight:
0.95
Similarity weight:
0.94
Evidence:
0.94
Plausible(
tell story
,
be used to make person laugh
)
⋁
Evidence:
0.98
¬ Plausible(
tell story
,
be motivated by it might make person laugh
)
0.74
Rule weight:
0.85
Evidence weight:
0.94
Similarity weight:
0.92
Evidence:
0.94
Plausible(
tell story
,
be used to make person laugh
)
⋁
Evidence:
0.99
¬ Plausible(
tell story
,
be motivated by you want to make someone laugh
)
0.71
Rule weight:
0.85
Evidence weight:
0.95
Similarity weight:
0.88
Evidence:
0.94
Plausible(
tell story
,
be used to make person laugh
)
⋁
Evidence:
0.90
¬ Plausible(
tell story
,
causes child will laugh
)
0.71
Rule weight:
0.85
Evidence weight:
0.88
Similarity weight:
0.94
Evidence:
0.88
Remarkable(
tell story
,
be used to make person laugh
)
⋁
Evidence:
0.96
¬ Remarkable(
tell story
,
be motivated by it might make person laugh
)
0.70
Rule weight:
0.85
Evidence weight:
0.88
Similarity weight:
0.92
Evidence:
0.88
Remarkable(
tell story
,
be used to make person laugh
)
⋁
Evidence:
0.97
¬ Remarkable(
tell story
,
be motivated by you want to make someone laugh
)
0.67
Rule weight:
0.85
Evidence weight:
0.89
Similarity weight:
0.88
Evidence:
0.88
Remarkable(
tell story
,
be used to make person laugh
)
⋁
Evidence:
0.88
¬ Remarkable(
tell story
,
causes child will laugh
)
0.66
Rule weight:
0.85
Evidence weight:
0.95
Similarity weight:
0.82
Evidence:
0.94
Plausible(
tell story
,
be used to make person laugh
)
⋁
Evidence:
0.98
¬ Plausible(
tell story
,
be used to make person remember event
)
0.66
Rule weight:
0.85
Evidence weight:
0.95
Similarity weight:
0.82
Evidence:
0.94
Plausible(
tell story
,
be used to make person laugh
)
⋁
Evidence:
0.97
¬ Plausible(
tell story
,
be motivated by it fun to make stuff up
)
0.65
Rule weight:
0.85
Evidence weight:
0.93
Similarity weight:
0.82
Evidence:
0.15
Typical(
tell story
,
be used to make person laugh
)
⋁
Evidence:
0.09
¬ Typical(
tell story
,
be used to make person remember event
)
0.65
Rule weight:
0.85
Evidence weight:
0.93
Similarity weight:
0.82
Evidence:
0.15
Typical(
tell story
,
be used to make person laugh
)
⋁
Evidence:
0.08
¬ Typical(
tell story
,
be motivated by it fun to make stuff up
)
0.64
Rule weight:
0.85
Evidence weight:
0.95
Similarity weight:
0.79
Evidence:
0.94
Plausible(
tell story
,
be used to make person laugh
)
⋁
Evidence:
0.96
¬ Plausible(
tell story
,
causes you have fun
)
0.63
Rule weight:
0.85
Evidence weight:
0.90
Similarity weight:
0.82
Evidence:
0.88
Remarkable(
tell story
,
be used to make person laugh
)
⋁
Evidence:
0.86
¬ Remarkable(
tell story
,
be used to make person remember event
)
0.62
Rule weight:
0.85
Evidence weight:
0.92
Similarity weight:
0.79
Evidence:
0.15
Typical(
tell story
,
be used to make person laugh
)
⋁
Evidence:
0.09
¬ Typical(
tell story
,
causes you have fun
)
0.62
Rule weight:
0.85
Evidence weight:
0.89
Similarity weight:
0.82
Evidence:
0.88
Remarkable(
tell story
,
be used to make person laugh
)
⋁
Evidence:
0.93
¬ Remarkable(
tell story
,
be motivated by it fun to make stuff up
)
0.62
Rule weight:
0.85
Evidence weight:
0.82
Similarity weight:
0.88
Evidence:
0.15
Typical(
tell story
,
be used to make person laugh
)
⋁
Evidence:
0.21
¬ Typical(
tell story
,
causes child will laugh
)
0.61
Rule weight:
0.85
Evidence weight:
0.76
Similarity weight:
0.94
Evidence:
0.68
Salient(
tell story
,
be used to make person laugh
)
⋁
Evidence:
0.74
¬ Salient(
tell story
,
be motivated by it might make person laugh
)
0.61
Rule weight:
0.85
Evidence weight:
0.81
Similarity weight:
0.88
Evidence:
0.68
Salient(
tell story
,
be used to make person laugh
)
⋁
Evidence:
0.60
¬ Salient(
tell story
,
causes child will laugh
)
0.60
Rule weight:
0.85
Evidence weight:
0.89
Similarity weight:
0.79
Evidence:
0.88
Remarkable(
tell story
,
be used to make person laugh
)
⋁
Evidence:
0.92
¬ Remarkable(
tell story
,
causes you have fun
)
0.59
Rule weight:
0.85
Evidence weight:
0.75
Similarity weight:
0.92
Evidence:
0.68
Salient(
tell story
,
be used to make person laugh
)
⋁
Evidence:
0.76
¬ Salient(
tell story
,
be motivated by you want to make someone laugh
)
0.52
Rule weight:
0.85
Evidence weight:
0.75
Similarity weight:
0.82
Evidence:
0.68
Salient(
tell story
,
be used to make person laugh
)
⋁
Evidence:
0.77
¬ Salient(
tell story
,
be motivated by it fun to make stuff up
)
0.51
Rule weight:
0.85
Evidence weight:
0.73
Similarity weight:
0.82
Evidence:
0.68
Salient(
tell story
,
be used to make person laugh
)
⋁
Evidence:
0.83
¬ Salient(
tell story
,
be used to make person remember event
)
0.51
Rule weight:
0.85
Evidence weight:
0.75
Similarity weight:
0.79
Evidence:
0.68
Salient(
tell story
,
be used to make person laugh
)
⋁
Evidence:
0.77
¬ Salient(
tell story
,
causes you have fun
)
Typical and Remarkable implies Salient
0.13
Rule weight:
0.14
Evidence weight:
0.96
Similarity weight:
1.00
Evidence:
0.68
Salient(
tell story
,
be used to make person laugh
)
⋁
Evidence:
0.15
¬ Typical(
tell story
,
be used to make person laugh
)
⋁
Evidence:
0.88
¬ Remarkable(
tell story
,
be used to make person laugh
)
Typical implies Plausible
0.47
Rule weight:
0.48
Evidence weight:
0.99
Similarity weight:
1.00
Evidence:
0.94
Plausible(
tell story
,
be used to make person laugh
)
⋁
Evidence:
0.15
¬ Typical(
tell story
,
be used to make person laugh
)