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tell story
:
causes you have fun
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
causes you have fun
1.00
be motivated by it fun to make stuff up
0.88
be motivated by you want to make someone laugh
0.87
causes remember something you have forget
0.85
be motivated by you like to entertain person
0.83
be motivated by your child want you to
0.83
be motivated by it might make person laugh
0.83
be used to make yourself sound important
0.81
be motivated by tell someone what your dog do
0.81
causes child will laugh
0.81
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.27
Rule weight:
0.28
Evidence weight:
0.97
Similarity weight:
1.00
Evidence:
0.96
Plausible(
tell story
,
causes you have fun
)
⋁
Evidence:
0.77
¬ Salient(
tell story
,
causes you have fun
)
Similarity expansion
0.73
Rule weight:
0.85
Evidence weight:
0.97
Similarity weight:
0.88
Evidence:
0.96
Plausible(
tell story
,
causes you have fun
)
⋁
Evidence:
0.97
¬ Plausible(
tell story
,
be motivated by it fun to make stuff up
)
0.71
Rule weight:
0.85
Evidence weight:
0.97
Similarity weight:
0.87
Evidence:
0.96
Plausible(
tell story
,
causes you have fun
)
⋁
Evidence:
0.99
¬ Plausible(
tell story
,
be motivated by you want to make someone laugh
)
0.71
Rule weight:
0.85
Evidence weight:
0.96
Similarity weight:
0.87
Evidence:
0.09
Typical(
tell story
,
causes you have fun
)
⋁
Evidence:
0.04
¬ Typical(
tell story
,
be motivated by you want to make someone laugh
)
0.70
Rule weight:
0.85
Evidence weight:
0.97
Similarity weight:
0.85
Evidence:
0.96
Plausible(
tell story
,
causes you have fun
)
⋁
Evidence:
0.98
¬ Plausible(
tell story
,
causes remember something you have forget
)
0.70
Rule weight:
0.85
Evidence weight:
0.93
Similarity weight:
0.88
Evidence:
0.92
Remarkable(
tell story
,
causes you have fun
)
⋁
Evidence:
0.93
¬ Remarkable(
tell story
,
be motivated by it fun to make stuff up
)
0.70
Rule weight:
0.85
Evidence weight:
0.92
Similarity weight:
0.88
Evidence:
0.09
Typical(
tell story
,
causes you have fun
)
⋁
Evidence:
0.08
¬ Typical(
tell story
,
be motivated by it fun to make stuff up
)
0.68
Rule weight:
0.85
Evidence weight:
0.92
Similarity weight:
0.87
Evidence:
0.92
Remarkable(
tell story
,
causes you have fun
)
⋁
Evidence:
0.97
¬ Remarkable(
tell story
,
be motivated by you want to make someone laugh
)
0.68
Rule weight:
0.85
Evidence weight:
0.97
Similarity weight:
0.83
Evidence:
0.96
Plausible(
tell story
,
causes you have fun
)
⋁
Evidence:
0.97
¬ Plausible(
tell story
,
be motivated by your child want you to
)
0.68
Rule weight:
0.85
Evidence weight:
0.97
Similarity weight:
0.83
Evidence:
0.96
Plausible(
tell story
,
causes you have fun
)
⋁
Evidence:
0.98
¬ Plausible(
tell story
,
be motivated by it might make person laugh
)
0.68
Rule weight:
0.85
Evidence weight:
0.93
Similarity weight:
0.85
Evidence:
0.92
Remarkable(
tell story
,
causes you have fun
)
⋁
Evidence:
0.84
¬ Remarkable(
tell story
,
causes remember something you have forget
)
0.67
Rule weight:
0.85
Evidence weight:
0.97
Similarity weight:
0.81
Evidence:
0.96
Plausible(
tell story
,
causes you have fun
)
⋁
Evidence:
0.92
¬ Plausible(
tell story
,
be used to make yourself sound important
)
0.67
Rule weight:
0.85
Evidence weight:
0.97
Similarity weight:
0.81
Evidence:
0.96
Plausible(
tell story
,
causes you have fun
)
⋁
Evidence:
0.90
¬ Plausible(
tell story
,
causes child will laugh
)
0.67
Rule weight:
0.85
Evidence weight:
0.95
Similarity weight:
0.83
Evidence:
0.09
Typical(
tell story
,
causes you have fun
)
⋁
Evidence:
0.06
¬ Typical(
tell story
,
be motivated by it might make person laugh
)
0.67
Rule weight:
0.85
Evidence weight:
0.92
Similarity weight:
0.85
Evidence:
0.09
Typical(
tell story
,
causes you have fun
)
⋁
Evidence:
0.09
¬ Typical(
tell story
,
causes remember something you have forget
)
0.66
Rule weight:
0.85
Evidence weight:
0.93
Similarity weight:
0.83
Evidence:
0.09
Typical(
tell story
,
causes you have fun
)
⋁
Evidence:
0.08
¬ Typical(
tell story
,
be motivated by your child want you to
)
0.65
Rule weight:
0.85
Evidence weight:
0.92
Similarity weight:
0.83
Evidence:
0.92
Remarkable(
tell story
,
causes you have fun
)
⋁
Evidence:
0.94
¬ Remarkable(
tell story
,
be motivated by your child want you to
)
0.65
Rule weight:
0.85
Evidence weight:
0.92
Similarity weight:
0.83
Evidence:
0.92
Remarkable(
tell story
,
causes you have fun
)
⋁
Evidence:
0.96
¬ Remarkable(
tell story
,
be motivated by it might make person laugh
)
0.65
Rule weight:
0.85
Evidence weight:
0.93
Similarity weight:
0.81
Evidence:
0.92
Remarkable(
tell story
,
causes you have fun
)
⋁
Evidence:
0.85
¬ Remarkable(
tell story
,
be used to make yourself sound important
)
0.64
Rule weight:
0.85
Evidence weight:
0.93
Similarity weight:
0.81
Evidence:
0.92
Remarkable(
tell story
,
causes you have fun
)
⋁
Evidence:
0.88
¬ Remarkable(
tell story
,
causes child will laugh
)
0.62
Rule weight:
0.85
Evidence weight:
0.85
Similarity weight:
0.85
Evidence:
0.77
Salient(
tell story
,
causes you have fun
)
⋁
Evidence:
0.64
¬ Salient(
tell story
,
causes remember something you have forget
)
0.62
Rule weight:
0.85
Evidence weight:
0.82
Similarity weight:
0.88
Evidence:
0.77
Salient(
tell story
,
causes you have fun
)
⋁
Evidence:
0.77
¬ Salient(
tell story
,
be motivated by it fun to make stuff up
)
0.61
Rule weight:
0.85
Evidence weight:
0.82
Similarity weight:
0.87
Evidence:
0.77
Salient(
tell story
,
causes you have fun
)
⋁
Evidence:
0.76
¬ Salient(
tell story
,
be motivated by you want to make someone laugh
)
0.59
Rule weight:
0.85
Evidence weight:
0.86
Similarity weight:
0.81
Evidence:
0.77
Salient(
tell story
,
causes you have fun
)
⋁
Evidence:
0.60
¬ Salient(
tell story
,
causes child will laugh
)
0.58
Rule weight:
0.85
Evidence weight:
0.83
Similarity weight:
0.83
Evidence:
0.77
Salient(
tell story
,
causes you have fun
)
⋁
Evidence:
0.74
¬ Salient(
tell story
,
be motivated by your child want you to
)
0.58
Rule weight:
0.85
Evidence weight:
0.83
Similarity weight:
0.83
Evidence:
0.77
Salient(
tell story
,
causes you have fun
)
⋁
Evidence:
0.74
¬ Salient(
tell story
,
be motivated by it might make person laugh
)
0.58
Rule weight:
0.85
Evidence weight:
0.84
Similarity weight:
0.81
Evidence:
0.77
Salient(
tell story
,
causes you have fun
)
⋁
Evidence:
0.70
¬ Salient(
tell story
,
be used to make yourself sound important
)
0.56
Rule weight:
0.85
Evidence weight:
0.81
Similarity weight:
0.81
Evidence:
0.09
Typical(
tell story
,
causes you have fun
)
⋁
Evidence:
0.20
¬ Typical(
tell story
,
be used to make yourself sound important
)
0.56
Rule weight:
0.85
Evidence weight:
0.81
Similarity weight:
0.81
Evidence:
0.09
Typical(
tell story
,
causes you have fun
)
⋁
Evidence:
0.21
¬ Typical(
tell story
,
causes child will laugh
)
Typical and Remarkable implies Salient
0.14
Rule weight:
0.14
Evidence weight:
0.98
Similarity weight:
1.00
Evidence:
0.77
Salient(
tell story
,
causes you have fun
)
⋁
Evidence:
0.09
¬ Typical(
tell story
,
causes you have fun
)
⋁
Evidence:
0.92
¬ Remarkable(
tell story
,
causes you have fun
)
Typical implies Plausible
0.48
Rule weight:
0.48
Evidence weight:
1.00
Similarity weight:
1.00
Evidence:
0.96
Plausible(
tell story
,
causes you have fun
)
⋁
Evidence:
0.09
¬ Typical(
tell story
,
causes you have fun
)