tickle: be used to create good will

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

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Weight: 0.27
, symptom
Weight: 0.24
Siblings kiss
Weight: 0.31
, laugh
Weight: 0.30
, fart
Weight: 0.30
, stick
Weight: 0.30
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Weight: 0.30

Related properties

Property Similarity
be used to create good will 1.00
be used to create pleasure 0.79
be used to help 0.77
requires do so 0.77
be used to make yourself look smart 0.77
wants to help someone 0.76
be motivated by need to 0.76
causes they like you 0.76
wants to get some money from someone 0.76
requires allow yourself to pass wind 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.38
Rule weight: 0.66
Evidence weight: 0.75
Similarity weight: 0.76
Evidence: 0.03
Plausible(anything, wants to get some money from someone)
Evidence: 0.26
¬ Typical(tickle, be used to create good will)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.99
Similarity weight: 0.76
Evidence: 0.58
Plausible(tickle, be used to create good will)
Evidence: 0.03
¬ Plausible(anything, wants to get some money from someone)

Remarkability exclusitivity betweem a parent and a child

0.23
Rule weight: 0.58
Evidence weight: 0.53
Similarity weight: 0.76
Evidence: 0.66
¬ Remarkable(tickle, be used to create good will)
Evidence: 0.71
¬ Remarkable(anything, wants to get some money from someone)

Remarkability exclusitivity between siblings

0.05
Rule weight: 0.13
Evidence weight: 0.54
Similarity weight: 0.76
Evidence: 0.66
¬ Remarkable(tickle, be used to create good will)
Evidence: 0.70
¬ Remarkable(fart, be motivated by need to)
0.05
Rule weight: 0.13
Evidence weight: 0.48
Similarity weight: 0.76
Evidence: 0.66
¬ Remarkable(tickle, be used to create good will)
Evidence: 0.79
¬ Remarkable(kiss, wants to help someone)
0.04
Rule weight: 0.13
Evidence weight: 0.42
Similarity weight: 0.77
Evidence: 0.66
¬ Remarkable(tickle, be used to create good will)
Evidence: 0.88
¬ Remarkable(fart, requires do so)

Remarkability from parent implausibility

0.26
Rule weight: 0.42
Evidence weight: 0.81
Similarity weight: 0.76
Evidence: 0.03
Plausible(anything, wants to get some money from someone)
Evidence: 0.66
Remarkable(tickle, be used to create good will)
Evidence: 0.58
¬ Plausible(tickle, be used to create good will)

Remarkability from sibling implausibility

0.45
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.76
Evidence: 0.58
Plausible(tickle, be used to create good will)
Evidence: 0.70
Remarkable(fart, be motivated by need to)
Evidence: 0.15
¬ Plausible(fart, be motivated by need to)
0.44
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.77
Evidence: 0.58
Plausible(tickle, be used to create good will)
Evidence: 0.88
Remarkable(fart, requires do so)
Evidence: 0.75
¬ Plausible(fart, requires do so)
0.44
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.76
Evidence: 0.58
Plausible(tickle, be used to create good will)
Evidence: 0.79
Remarkable(kiss, wants to help someone)
Evidence: 0.40
¬ Plausible(kiss, wants to help someone)

Salient implies Plausible

0.18
Rule weight: 0.28
Evidence weight: 0.63
Similarity weight: 1.00
Evidence: 0.58
Plausible(tickle, be used to create good will)
Evidence: 0.87
¬ Salient(tickle, be used to create good will)

Similarity expansion

0.60
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.79
Evidence: 0.87
Salient(tickle, be used to create good will)
Evidence: 0.89
¬ Salient(tickle, be used to create pleasure)
0.56
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.79
Evidence: 0.66
Remarkable(tickle, be used to create good will)
Evidence: 0.51
¬ Remarkable(tickle, be used to create pleasure)
0.54
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.79
Evidence: 0.26
Typical(tickle, be used to create good will)
Evidence: 0.27
¬ Typical(tickle, be used to create pleasure)
0.50
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.79
Evidence: 0.58
Plausible(tickle, be used to create good will)
Evidence: 0.61
¬ Plausible(tickle, be used to create pleasure)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.87
Salient(tickle, be used to create good will)
Evidence: 0.26
¬ Typical(tickle, be used to create good will)
Evidence: 0.66
¬ Remarkable(tickle, be used to create good will)

Typical implies Plausible

0.43
Rule weight: 0.48
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.58
Plausible(tickle, be used to create good will)
Evidence: 0.26
¬ Typical(tickle, be used to create good will)

Typicality and Rermarkability incompatibility between a parent and a child

0.19
Rule weight: 0.51
Evidence weight: 0.50
Similarity weight: 0.76
Evidence: 0.66
¬ Remarkable(tickle, be used to create good will)
Evidence: 0.76
¬ Typical(anything, wants to get some money from someone)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 0.77
Evidence: 0.66
¬ Remarkable(tickle, be used to create good will)
Evidence: 0.11
¬ Typical(fart, requires do so)
0.08
Rule weight: 0.14
Evidence weight: 0.80
Similarity weight: 0.76
Evidence: 0.66
¬ Remarkable(tickle, be used to create good will)
Evidence: 0.30
¬ Typical(kiss, wants to help someone)
0.06
Rule weight: 0.14
Evidence weight: 0.62
Similarity weight: 0.76
Evidence: 0.66
¬ Remarkable(tickle, be used to create good will)
Evidence: 0.58
¬ Typical(fart, be motivated by need to)

Typicality inheritance from parent to child

0.16
Rule weight: 0.48
Evidence weight: 0.43
Similarity weight: 0.76
Evidence: 0.26
Typical(tickle, be used to create good will)
Evidence: 0.76
¬ Typical(anything, wants to get some money from someone)