tie: be broken in nfl

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.60
, person
Weight: 0.55
, part
Weight: 0.54
, time
Weight: 0.54
, accessory
Weight: 0.53
Siblings bolo
Weight: 0.40
, play game
Weight: 0.33
, playing game
Weight: 0.33
, win
Weight: 0.33

Related properties

Property Similarity
be broken in nfl 1.00
be in nfl 0.95
be in nfl games 0.93
be allowed in nfl 0.93
be handled in nfl 0.89

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.27
Plausible(tie, be broken in nfl)
Evidence: 0.22
¬ Salient(tie, be broken in nfl)

Similarity expansion

0.73
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.95
Evidence: 0.46
Typical(tie, be broken in nfl)
Evidence: 0.18
¬ Typical(tie, be in nfl)
0.67
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.89
Evidence: 0.46
Typical(tie, be broken in nfl)
Evidence: 0.22
¬ Typical(tie, be handled in nfl)
0.67
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.95
Evidence: 0.27
Plausible(tie, be broken in nfl)
Evidence: 0.24
¬ Plausible(tie, be in nfl)
0.61
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.95
Evidence: 0.22
Salient(tie, be broken in nfl)
Evidence: 0.32
¬ Salient(tie, be in nfl)
0.60
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.93
Evidence: 0.46
Typical(tie, be broken in nfl)
Evidence: 0.45
¬ Typical(tie, be in nfl games)
0.60
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.89
Evidence: 0.27
Plausible(tie, be broken in nfl)
Evidence: 0.29
¬ Plausible(tie, be handled in nfl)
0.55
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.89
Evidence: 0.22
Salient(tie, be broken in nfl)
Evidence: 0.36
¬ Salient(tie, be handled in nfl)
0.54
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.93
Evidence: 0.46
Typical(tie, be broken in nfl)
Evidence: 0.58
¬ Typical(tie, be allowed in nfl)
0.54
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.93
Evidence: 0.27
Plausible(tie, be broken in nfl)
Evidence: 0.44
¬ Plausible(tie, be in nfl games)
0.52
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.93
Evidence: 0.22
Salient(tie, be broken in nfl)
Evidence: 0.45
¬ Salient(tie, be in nfl games)
0.48
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.93
Evidence: 0.27
Plausible(tie, be broken in nfl)
Evidence: 0.54
¬ Plausible(tie, be allowed in nfl)
0.46
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.93
Evidence: 0.22
Remarkable(tie, be broken in nfl)
Evidence: 0.55
¬ Remarkable(tie, be allowed in nfl)
0.45
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.93
Evidence: 0.22
Remarkable(tie, be broken in nfl)
Evidence: 0.56
¬ Remarkable(tie, be in nfl games)
0.44
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.93
Evidence: 0.22
Salient(tie, be broken in nfl)
Evidence: 0.57
¬ Salient(tie, be allowed in nfl)
0.39
Rule weight: 0.85
Evidence weight: 0.48
Similarity weight: 0.95
Evidence: 0.22
Remarkable(tie, be broken in nfl)
Evidence: 0.66
¬ Remarkable(tie, be in nfl)
0.35
Rule weight: 0.85
Evidence weight: 0.46
Similarity weight: 0.89
Evidence: 0.22
Remarkable(tie, be broken in nfl)
Evidence: 0.69
¬ Remarkable(tie, be handled in nfl)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.22
Salient(tie, be broken in nfl)
Evidence: 0.46
¬ Typical(tie, be broken in nfl)
Evidence: 0.22
¬ Remarkable(tie, be broken in nfl)

Typical implies Plausible

0.32
Rule weight: 0.48
Evidence weight: 0.66
Similarity weight: 1.00
Evidence: 0.27
Plausible(tie, be broken in nfl)
Evidence: 0.46
¬ Typical(tie, be broken in nfl)