top floor: be defined as high floor in build

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents floor
Weight: 0.82
, time
Weight: 0.57
, chinese restaurant
Weight: 0.56
, door
Weight: 0.55
Siblings second floor
Weight: 0.42
, balcony
Weight: 0.36
, basement
Weight: 0.35
, ceiling
Weight: 0.34
, front door
Weight: 0.34

Related properties

Property Similarity
be defined as high floor in build 1.00
be defined as bottom low floor in most build 0.92
be defined as level directly above grind floor 0.86
be defined as top of room or build 0.85
be defined as upper most level of build 0.84
be used to add floor space 0.83
be defined as low support surface of room 0.83
has floor below it 0.82
be material use to create floor 0.82
be defined as underground level of build 0.82

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.46
Rule weight: 0.66
Evidence weight: 0.84
Similarity weight: 0.83
Evidence: 0.44
Plausible(floor, be defined as low support surface of room)
Evidence: 0.29
¬ Typical(top floor, be defined as high floor in build)
0.43
Rule weight: 0.66
Evidence weight: 0.78
Similarity weight: 0.82
Evidence: 0.23
Plausible(floor, be material use to create floor)
Evidence: 0.29
¬ Typical(top floor, be defined as high floor in build)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.83
Similarity weight: 0.82
Evidence: 0.28
Plausible(top floor, be defined as high floor in build)
Evidence: 0.23
¬ Plausible(floor, be material use to create floor)
0.05
Rule weight: 0.09
Evidence weight: 0.69
Similarity weight: 0.83
Evidence: 0.28
Plausible(top floor, be defined as high floor in build)
Evidence: 0.44
¬ Plausible(floor, be defined as low support surface of room)

Remarkability exclusitivity betweem a parent and a child

0.21
Rule weight: 0.58
Evidence weight: 0.45
Similarity weight: 0.82
Evidence: 0.80
¬ Remarkable(top floor, be defined as high floor in build)
Evidence: 0.68
¬ Remarkable(floor, be material use to create floor)
0.21
Rule weight: 0.58
Evidence weight: 0.44
Similarity weight: 0.83
Evidence: 0.80
¬ Remarkable(top floor, be defined as high floor in build)
Evidence: 0.70
¬ Remarkable(floor, be defined as low support surface of room)

Remarkability exclusitivity between siblings

0.08
Rule weight: 0.13
Evidence weight: 0.66
Similarity weight: 0.92
Evidence: 0.80
¬ Remarkable(top floor, be defined as high floor in build)
Evidence: 0.42
¬ Remarkable(basement, be defined as bottom low floor in most build)
0.06
Rule weight: 0.13
Evidence weight: 0.59
Similarity weight: 0.82
Evidence: 0.80
¬ Remarkable(top floor, be defined as high floor in build)
Evidence: 0.51
¬ Remarkable(basement, be defined as underground level of build)
0.05
Rule weight: 0.13
Evidence weight: 0.43
Similarity weight: 0.83
Evidence: 0.80
¬ Remarkable(top floor, be defined as high floor in build)
Evidence: 0.71
¬ Remarkable(second floor, be used to add floor space)
0.05
Rule weight: 0.13
Evidence weight: 0.41
Similarity weight: 0.86
Evidence: 0.80
¬ Remarkable(top floor, be defined as high floor in build)
Evidence: 0.73
¬ Remarkable(second floor, be defined as level directly above grind floor)
0.04
Rule weight: 0.13
Evidence weight: 0.35
Similarity weight: 0.85
Evidence: 0.80
¬ Remarkable(top floor, be defined as high floor in build)
Evidence: 0.81
¬ Remarkable(ceiling, be defined as top of room or build)

Remarkability from parent implausibility

0.34
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.83
Evidence: 0.44
Plausible(floor, be defined as low support surface of room)
Evidence: 0.80
Remarkable(top floor, be defined as high floor in build)
Evidence: 0.28
¬ Plausible(top floor, be defined as high floor in build)
0.33
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.82
Evidence: 0.23
Plausible(floor, be material use to create floor)
Evidence: 0.80
Remarkable(top floor, be defined as high floor in build)
Evidence: 0.28
¬ Plausible(top floor, be defined as high floor in build)

Remarkability from sibling implausibility

0.54
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.92
Evidence: 0.28
Plausible(top floor, be defined as high floor in build)
Evidence: 0.42
Remarkable(basement, be defined as bottom low floor in most build)
Evidence: 0.05
¬ Plausible(basement, be defined as bottom low floor in most build)
0.50
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.85
Evidence: 0.28
Plausible(top floor, be defined as high floor in build)
Evidence: 0.81
Remarkable(ceiling, be defined as top of room or build)
Evidence: 0.16
¬ Plausible(ceiling, be defined as top of room or build)
0.48
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 0.83
Evidence: 0.28
Plausible(top floor, be defined as high floor in build)
Evidence: 0.71
Remarkable(second floor, be used to add floor space)
Evidence: 0.23
¬ Plausible(second floor, be used to add floor space)
0.47
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 0.82
Evidence: 0.28
Plausible(top floor, be defined as high floor in build)
Evidence: 0.51
Remarkable(basement, be defined as underground level of build)
Evidence: 0.15
¬ Plausible(basement, be defined as underground level of build)
0.46
Rule weight: 0.60
Evidence weight: 0.89
Similarity weight: 0.86
Evidence: 0.28
Plausible(top floor, be defined as high floor in build)
Evidence: 0.73
Remarkable(second floor, be defined as level directly above grind floor)
Evidence: 0.57
¬ Plausible(second floor, be defined as level directly above grind floor)

Salient implies Plausible

0.11
Rule weight: 0.28
Evidence weight: 0.41
Similarity weight: 1.00
Evidence: 0.28
Plausible(top floor, be defined as high floor in build)
Evidence: 0.82
¬ Salient(top floor, be defined as high floor in build)

Similarity expansion

0.65
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.84
Evidence: 0.29
Typical(top floor, be defined as high floor in build)
Evidence: 0.12
¬ Typical(top floor, be defined as upper most level of build)
0.64
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.82
Evidence: 0.29
Typical(top floor, be defined as high floor in build)
Evidence: 0.12
¬ Typical(top floor, has floor below it)
0.61
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.84
Evidence: 0.80
Remarkable(top floor, be defined as high floor in build)
Evidence: 0.75
¬ Remarkable(top floor, be defined as upper most level of build)
0.60
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.82
Evidence: 0.80
Remarkable(top floor, be defined as high floor in build)
Evidence: 0.73
¬ Remarkable(top floor, has floor below it)
0.60
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.84
Evidence: 0.82
Salient(top floor, be defined as high floor in build)
Evidence: 0.92
¬ Salient(top floor, be defined as upper most level of build)
0.59
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.82
Evidence: 0.82
Salient(top floor, be defined as high floor in build)
Evidence: 0.92
¬ Salient(top floor, has floor below it)
0.34
Rule weight: 0.85
Evidence weight: 0.48
Similarity weight: 0.84
Evidence: 0.28
Plausible(top floor, be defined as high floor in build)
Evidence: 0.72
¬ Plausible(top floor, be defined as upper most level of build)
0.33
Rule weight: 0.85
Evidence weight: 0.48
Similarity weight: 0.82
Evidence: 0.28
Plausible(top floor, be defined as high floor in build)
Evidence: 0.73
¬ Plausible(top floor, has floor below it)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.82
Salient(top floor, be defined as high floor in build)
Evidence: 0.29
¬ Typical(top floor, be defined as high floor in build)
Evidence: 0.80
¬ Remarkable(top floor, be defined as high floor in build)

Typical implies Plausible

0.38
Rule weight: 0.48
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.28
Plausible(top floor, be defined as high floor in build)
Evidence: 0.29
¬ Typical(top floor, be defined as high floor in build)

Typicality and Rermarkability incompatibility between a parent and a child

0.34
Rule weight: 0.51
Evidence weight: 0.80
Similarity weight: 0.83
Evidence: 0.80
¬ Remarkable(top floor, be defined as high floor in build)
Evidence: 0.25
¬ Typical(floor, be defined as low support surface of room)
0.28
Rule weight: 0.51
Evidence weight: 0.68
Similarity weight: 0.82
Evidence: 0.80
¬ Remarkable(top floor, be defined as high floor in build)
Evidence: 0.40
¬ Typical(floor, be material use to create floor)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.86
Similarity weight: 0.86
Evidence: 0.80
¬ Remarkable(top floor, be defined as high floor in build)
Evidence: 0.17
¬ Typical(second floor, be defined as level directly above grind floor)
0.08
Rule weight: 0.14
Evidence weight: 0.70
Similarity weight: 0.83
Evidence: 0.80
¬ Remarkable(top floor, be defined as high floor in build)
Evidence: 0.37
¬ Typical(second floor, be used to add floor space)
0.08
Rule weight: 0.14
Evidence weight: 0.67
Similarity weight: 0.85
Evidence: 0.80
¬ Remarkable(top floor, be defined as high floor in build)
Evidence: 0.40
¬ Typical(ceiling, be defined as top of room or build)
0.06
Rule weight: 0.14
Evidence weight: 0.57
Similarity weight: 0.82
Evidence: 0.80
¬ Remarkable(top floor, be defined as high floor in build)
Evidence: 0.54
¬ Typical(basement, be defined as underground level of build)
0.05
Rule weight: 0.14
Evidence weight: 0.38
Similarity weight: 0.92
Evidence: 0.80
¬ Remarkable(top floor, be defined as high floor in build)
Evidence: 0.77
¬ Typical(basement, be defined as bottom low floor in most build)

Typicality inheritance from parent to child

0.33
Rule weight: 0.48
Evidence weight: 0.82
Similarity weight: 0.83
Evidence: 0.29
Typical(top floor, be defined as high floor in build)
Evidence: 0.25
¬ Typical(floor, be defined as low support surface of room)
0.28
Rule weight: 0.48
Evidence weight: 0.71
Similarity weight: 0.82
Evidence: 0.29
Typical(top floor, be defined as high floor in build)
Evidence: 0.40
¬ Typical(floor, be material use to create floor)