toy ball: be used to make baby laugh

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to make baby laugh 1.00
be used to amuse child 0.77
be used to entertain child 0.77
be at kid room 0.76
be used to have fun 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.49
Plausible(toy ball, be used to make baby laugh)
Evidence: 0.36
¬ Salient(toy ball, be used to make baby laugh)

Similarity expansion

0.57
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.76
Evidence: 0.58
Remarkable(toy ball, be used to make baby laugh)
Evidence: 0.27
¬ Remarkable(toy ball, be at kid room)
0.57
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.76
Evidence: 0.36
Salient(toy ball, be used to make baby laugh)
Evidence: 0.18
¬ Salient(toy ball, be at kid room)
0.56
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.77
Evidence: 0.67
Typical(toy ball, be used to make baby laugh)
Evidence: 0.44
¬ Typical(toy ball, be used to amuse child)
0.55
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.77
Evidence: 0.67
Typical(toy ball, be used to make baby laugh)
Evidence: 0.50
¬ Typical(toy ball, be used to entertain child)
0.53
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.77
Evidence: 0.58
Remarkable(toy ball, be used to make baby laugh)
Evidence: 0.47
¬ Remarkable(toy ball, be used to amuse child)
0.50
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.75
Evidence: 0.67
Typical(toy ball, be used to make baby laugh)
Evidence: 0.67
¬ Typical(toy ball, be used to have fun)
0.50
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.76
Evidence: 0.67
Typical(toy ball, be used to make baby laugh)
Evidence: 0.70
¬ Typical(toy ball, be at kid room)
0.49
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.75
Evidence: 0.58
Remarkable(toy ball, be used to make baby laugh)
Evidence: 0.56
¬ Remarkable(toy ball, be used to have fun)
0.49
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.77
Evidence: 0.58
Remarkable(toy ball, be used to make baby laugh)
Evidence: 0.62
¬ Remarkable(toy ball, be used to entertain child)
0.48
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.75
Evidence: 0.49
Plausible(toy ball, be used to make baby laugh)
Evidence: 0.51
¬ Plausible(toy ball, be used to have fun)
0.47
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.75
Evidence: 0.36
Salient(toy ball, be used to make baby laugh)
Evidence: 0.42
¬ Salient(toy ball, be used to have fun)
0.45
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.76
Evidence: 0.49
Plausible(toy ball, be used to make baby laugh)
Evidence: 0.60
¬ Plausible(toy ball, be at kid room)
0.44
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.77
Evidence: 0.36
Salient(toy ball, be used to make baby laugh)
Evidence: 0.50
¬ Salient(toy ball, be used to entertain child)
0.44
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.77
Evidence: 0.36
Salient(toy ball, be used to make baby laugh)
Evidence: 0.53
¬ Salient(toy ball, be used to amuse child)
0.43
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.77
Evidence: 0.49
Plausible(toy ball, be used to make baby laugh)
Evidence: 0.66
¬ Plausible(toy ball, be used to entertain child)
0.41
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.77
Evidence: 0.49
Plausible(toy ball, be used to make baby laugh)
Evidence: 0.75
¬ Plausible(toy ball, be used to amuse child)

Typical and Remarkable implies Salient

0.10
Rule weight: 0.14
Evidence weight: 0.75
Similarity weight: 1.00
Evidence: 0.36
Salient(toy ball, be used to make baby laugh)
Evidence: 0.67
¬ Typical(toy ball, be used to make baby laugh)
Evidence: 0.58
¬ Remarkable(toy ball, be used to make baby laugh)

Typical implies Plausible

0.32
Rule weight: 0.48
Evidence weight: 0.66
Similarity weight: 1.00
Evidence: 0.49
Plausible(toy ball, be used to make baby laugh)
Evidence: 0.67
¬ Typical(toy ball, be used to make baby laugh)