toy marble: be fun to play with

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be fun to play with 1.00
be used to fun 0.91
be used to play with 0.89
be used to play with it 0.88
be used to play 0.86
be used to play game 0.84
be used to play with cat 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.63
Plausible(toy marble, be fun to play with)
Evidence: 0.49
¬ Salient(toy marble, be fun to play with)

Similarity expansion

0.67
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.91
Evidence: 0.74
Remarkable(toy marble, be fun to play with)
Evidence: 0.50
¬ Remarkable(toy marble, be used to fun)
0.65
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.77
Evidence: 0.49
Salient(toy marble, be fun to play with)
Evidence: 0.02
¬ Salient(toy marble, be used to play with cat)
0.64
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.77
Evidence: 0.74
Remarkable(toy marble, be fun to play with)
Evidence: 0.08
¬ Remarkable(toy marble, be used to play with cat)
0.63
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.88
Evidence: 0.74
Remarkable(toy marble, be fun to play with)
Evidence: 0.65
¬ Remarkable(toy marble, be used to play with it)
0.61
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.89
Evidence: 0.48
Typical(toy marble, be fun to play with)
Evidence: 0.36
¬ Typical(toy marble, be used to play with)
0.61
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.89
Evidence: 0.74
Remarkable(toy marble, be fun to play with)
Evidence: 0.73
¬ Remarkable(toy marble, be used to play with)
0.61
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.91
Evidence: 0.63
Plausible(toy marble, be fun to play with)
Evidence: 0.58
¬ Plausible(toy marble, be used to fun)
0.60
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.91
Evidence: 0.49
Salient(toy marble, be fun to play with)
Evidence: 0.44
¬ Salient(toy marble, be used to fun)
0.60
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.86
Evidence: 0.48
Typical(toy marble, be fun to play with)
Evidence: 0.35
¬ Typical(toy marble, be used to play)
0.59
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.86
Evidence: 0.74
Remarkable(toy marble, be fun to play with)
Evidence: 0.73
¬ Remarkable(toy marble, be used to play)
0.59
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.84
Evidence: 0.74
Remarkable(toy marble, be fun to play with)
Evidence: 0.73
¬ Remarkable(toy marble, be used to play game)
0.58
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.88
Evidence: 0.49
Salient(toy marble, be fun to play with)
Evidence: 0.45
¬ Salient(toy marble, be used to play with it)
0.58
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.88
Evidence: 0.48
Typical(toy marble, be fun to play with)
Evidence: 0.45
¬ Typical(toy marble, be used to play with it)
0.56
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.88
Evidence: 0.63
Plausible(toy marble, be fun to play with)
Evidence: 0.70
¬ Plausible(toy marble, be used to play with it)
0.56
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.84
Evidence: 0.49
Salient(toy marble, be fun to play with)
Evidence: 0.45
¬ Salient(toy marble, be used to play game)
0.55
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.84
Evidence: 0.63
Plausible(toy marble, be fun to play with)
Evidence: 0.64
¬ Plausible(toy marble, be used to play game)
0.54
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.89
Evidence: 0.63
Plausible(toy marble, be fun to play with)
Evidence: 0.76
¬ Plausible(toy marble, be used to play with)
0.54
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.89
Evidence: 0.49
Salient(toy marble, be fun to play with)
Evidence: 0.55
¬ Salient(toy marble, be used to play with)
0.54
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.84
Evidence: 0.48
Typical(toy marble, be fun to play with)
Evidence: 0.48
¬ Typical(toy marble, be used to play game)
0.53
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.91
Evidence: 0.48
Typical(toy marble, be fun to play with)
Evidence: 0.61
¬ Typical(toy marble, be used to fun)
0.52
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.86
Evidence: 0.63
Plausible(toy marble, be fun to play with)
Evidence: 0.77
¬ Plausible(toy marble, be used to play)
0.52
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.86
Evidence: 0.49
Salient(toy marble, be fun to play with)
Evidence: 0.56
¬ Salient(toy marble, be used to play)
0.50
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.77
Evidence: 0.63
Plausible(toy marble, be fun to play with)
Evidence: 0.66
¬ Plausible(toy marble, be used to play with cat)
0.38
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.77
Evidence: 0.48
Typical(toy marble, be fun to play with)
Evidence: 0.80
¬ Typical(toy marble, be used to play with cat)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.49
Salient(toy marble, be fun to play with)
Evidence: 0.48
¬ Typical(toy marble, be fun to play with)
Evidence: 0.74
¬ Remarkable(toy marble, be fun to play with)

Typical implies Plausible

0.39
Rule weight: 0.48
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.63
Plausible(toy marble, be fun to play with)
Evidence: 0.48
¬ Typical(toy marble, be fun to play with)