tracer: be allowed 1v6

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.53
, service
Weight: 0.44
, use
Weight: 0.37
, application
Weight: 0.37
Siblings tritium
Weight: 0.48
, molecule
Weight: 0.31
, atom bomb
Weight: 0.30
, carbonic acid
Weight: 0.30
, flash
Weight: 0.30

Related properties

Property Similarity
be allowed 1v6 1.00
be allowed broken 0.83
be allowed obviously broken 0.79
be allowed 1v6 during tournaments 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.16
Plausible(tracer, be allowed 1v6)
Evidence: 0.15
¬ Salient(tracer, be allowed 1v6)

Similarity expansion

0.63
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.83
Evidence: 0.14
Remarkable(tracer, be allowed 1v6)
Evidence: 0.13
¬ Remarkable(tracer, be allowed broken)
0.62
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.79
Evidence: 0.14
Remarkable(tracer, be allowed 1v6)
Evidence: 0.09
¬ Remarkable(tracer, be allowed obviously broken)
0.62
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.79
Evidence: 0.16
Plausible(tracer, be allowed 1v6)
Evidence: 0.09
¬ Plausible(tracer, be allowed obviously broken)
0.62
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.79
Evidence: 0.15
Salient(tracer, be allowed 1v6)
Evidence: 0.10
¬ Salient(tracer, be allowed obviously broken)
0.62
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.83
Evidence: 0.15
Salient(tracer, be allowed 1v6)
Evidence: 0.15
¬ Salient(tracer, be allowed broken)
0.61
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.83
Evidence: 0.16
Plausible(tracer, be allowed 1v6)
Evidence: 0.17
¬ Plausible(tracer, be allowed broken)
0.59
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.76
Evidence: 0.14
Remarkable(tracer, be allowed 1v6)
Evidence: 0.11
¬ Remarkable(tracer, be allowed 1v6 during tournaments)
0.57
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.76
Evidence: 0.15
Salient(tracer, be allowed 1v6)
Evidence: 0.14
¬ Salient(tracer, be allowed 1v6 during tournaments)
0.56
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.76
Evidence: 0.16
Plausible(tracer, be allowed 1v6)
Evidence: 0.17
¬ Plausible(tracer, be allowed 1v6 during tournaments)
0.54
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.79
Evidence: 0.43
Typical(tracer, be allowed 1v6)
Evidence: 0.35
¬ Typical(tracer, be allowed obviously broken)
0.53
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.83
Evidence: 0.43
Typical(tracer, be allowed 1v6)
Evidence: 0.44
¬ Typical(tracer, be allowed broken)
0.47
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.76
Evidence: 0.43
Typical(tracer, be allowed 1v6)
Evidence: 0.47
¬ Typical(tracer, be allowed 1v6 during tournaments)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.15
Salient(tracer, be allowed 1v6)
Evidence: 0.43
¬ Typical(tracer, be allowed 1v6)
Evidence: 0.14
¬ Remarkable(tracer, be allowed 1v6)

Typical implies Plausible

0.31
Rule weight: 0.48
Evidence weight: 0.64
Similarity weight: 1.00
Evidence: 0.16
Plausible(tracer, be allowed 1v6)
Evidence: 0.43
¬ Typical(tracer, be allowed 1v6)