trait: show up differently in game

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents characteristic
Weight: 0.72
, thing
Weight: 0.66
, feature
Weight: 0.57
, element
Weight: 0.53
Siblings common sense
Weight: 0.71
, honesty
Weight: 0.71
, friendliness
Weight: 0.70
, kindness
Weight: 0.70
, empathy
Weight: 0.68

Related properties

Property Similarity
show up differently in game 1.00
be different 0.78

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.50
Rule weight: 0.66
Evidence weight: 0.96
Similarity weight: 0.78
Evidence: 0.95
Plausible(thing, be different)
Evidence: 0.75
¬ Typical(trait, show up differently in game)

Plausibility inheritance from parent to child

0.05
Rule weight: 0.09
Evidence weight: 0.69
Similarity weight: 0.78
Evidence: 0.68
Plausible(trait, show up differently in game)
Evidence: 0.95
¬ Plausible(thing, be different)

Remarkability exclusitivity betweem a parent and a child

0.20
Rule weight: 0.58
Evidence weight: 0.45
Similarity weight: 0.78
Evidence: 0.55
¬ Remarkable(trait, show up differently in game)
Evidence: 1.00
¬ Remarkable(thing, be different)

Remarkability from parent implausibility

0.32
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.78
Evidence: 0.95
Plausible(thing, be different)
Evidence: 0.55
Remarkable(trait, show up differently in game)
Evidence: 0.68
¬ Plausible(trait, show up differently in game)

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.68
Plausible(trait, show up differently in game)
Evidence: 0.73
¬ Salient(trait, show up differently in game)

Similarity expansion

0.62
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.78
Evidence: 0.75
Typical(trait, show up differently in game)
Evidence: 0.25
¬ Typical(trait, be different)
0.58
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.78
Evidence: 0.68
Plausible(trait, show up differently in game)
Evidence: 0.39
¬ Plausible(trait, be different)
0.56
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.78
Evidence: 0.73
Salient(trait, show up differently in game)
Evidence: 0.57
¬ Salient(trait, be different)
0.41
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.78
Evidence: 0.55
Remarkable(trait, show up differently in game)
Evidence: 0.86
¬ Remarkable(trait, be different)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.73
Salient(trait, show up differently in game)
Evidence: 0.75
¬ Typical(trait, show up differently in game)
Evidence: 0.55
¬ Remarkable(trait, show up differently in game)

Typical implies Plausible

0.36
Rule weight: 0.48
Evidence weight: 0.76
Similarity weight: 1.00
Evidence: 0.68
Plausible(trait, show up differently in game)
Evidence: 0.75
¬ Typical(trait, show up differently in game)

Typicality and Rermarkability incompatibility between a parent and a child

0.19
Rule weight: 0.51
Evidence weight: 0.49
Similarity weight: 0.78
Evidence: 0.55
¬ Remarkable(trait, show up differently in game)
Evidence: 0.93
¬ Typical(thing, be different)

Typicality inheritance from parent to child

0.29
Rule weight: 0.48
Evidence weight: 0.76
Similarity weight: 0.78
Evidence: 0.75
Typical(trait, show up differently in game)
Evidence: 0.93
¬ Typical(thing, be different)