travel: be good for soul

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents air travel
Weight: 0.74
, operating expense
Weight: 0.65
, adventure
Weight: 0.62
, gift
Weight: 0.62
, traveler
Weight: 0.59
Siblings time travel
Weight: 0.38
, trip
Weight: 0.36
, ticket
Weight: 0.33
, camping
Weight: 0.32
, snow skiing
Weight: 0.32

Related properties

Property Similarity
be good for soul 1.00
is ungiven good 0.76
is best feeling 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.40
Rule weight: 0.66
Evidence weight: 0.79
Similarity weight: 0.76
Evidence: 0.65
Plausible(gift, is ungiven good)
Evidence: 0.58
¬ Typical(travel, be good for soul)

Plausibility inheritance from parent to child

0.04
Rule weight: 0.09
Evidence weight: 0.62
Similarity weight: 0.76
Evidence: 0.42
Plausible(travel, be good for soul)
Evidence: 0.65
¬ Plausible(gift, is ungiven good)

Remarkability exclusitivity betweem a parent and a child

0.37
Rule weight: 0.58
Evidence weight: 0.84
Similarity weight: 0.76
Evidence: 0.31
¬ Remarkable(travel, be good for soul)
Evidence: 0.51
¬ Remarkable(gift, is ungiven good)

Remarkability from parent implausibility

0.29
Rule weight: 0.42
Evidence weight: 0.90
Similarity weight: 0.76
Evidence: 0.65
Plausible(gift, is ungiven good)
Evidence: 0.31
Remarkable(travel, be good for soul)
Evidence: 0.42
¬ Plausible(travel, be good for soul)

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.42
Plausible(travel, be good for soul)
Evidence: 0.33
¬ Salient(travel, be good for soul)

Similarity expansion

0.46
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.75
Evidence: 0.58
Typical(travel, be good for soul)
Evidence: 0.70
¬ Typical(travel, is best feeling)
0.36
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.75
Evidence: 0.42
Plausible(travel, be good for soul)
Evidence: 0.75
¬ Plausible(travel, is best feeling)
0.28
Rule weight: 0.85
Evidence weight: 0.44
Similarity weight: 0.75
Evidence: 0.31
Remarkable(travel, be good for soul)
Evidence: 0.82
¬ Remarkable(travel, is best feeling)
0.26
Rule weight: 0.85
Evidence weight: 0.40
Similarity weight: 0.75
Evidence: 0.33
Salient(travel, be good for soul)
Evidence: 0.89
¬ Salient(travel, is best feeling)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.33
Salient(travel, be good for soul)
Evidence: 0.58
¬ Typical(travel, be good for soul)
Evidence: 0.31
¬ Remarkable(travel, be good for soul)

Typical implies Plausible

0.32
Rule weight: 0.48
Evidence weight: 0.66
Similarity weight: 1.00
Evidence: 0.42
Plausible(travel, be good for soul)
Evidence: 0.58
¬ Typical(travel, be good for soul)

Typicality and Rermarkability incompatibility between a parent and a child

0.30
Rule weight: 0.51
Evidence weight: 0.77
Similarity weight: 0.76
Evidence: 0.31
¬ Remarkable(travel, be good for soul)
Evidence: 0.74
¬ Typical(gift, is ungiven good)

Typicality inheritance from parent to child

0.26
Rule weight: 0.48
Evidence weight: 0.69
Similarity weight: 0.76
Evidence: 0.58
Typical(travel, be good for soul)
Evidence: 0.74
¬ Typical(gift, is ungiven good)