tribe: have casinos

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents name
Weight: 0.59
, thing
Weight: 0.59
, country
Weight: 0.58
, partner
Weight: 0.53
Siblings cherokee
Weight: 0.56
, yoruba
Weight: 0.56
, maori
Weight: 0.45
, flathead
Weight: 0.41

Related properties

Property Similarity
have casinos 1.00
get casinos 0.99
run casinos 0.97
own casinos 0.97
build casinos 0.96

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.10
Plausible(tribe, have casinos)
Evidence: 0.10
¬ Salient(tribe, have casinos)

Similarity expansion

0.80
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.97
Evidence: 0.08
Remarkable(tribe, have casinos)
Evidence: 0.05
¬ Remarkable(tribe, run casinos)
0.79
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.97
Evidence: 0.10
Salient(tribe, have casinos)
Evidence: 0.05
¬ Salient(tribe, run casinos)
0.79
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.97
Evidence: 0.10
Plausible(tribe, have casinos)
Evidence: 0.05
¬ Plausible(tribe, run casinos)
0.76
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.96
Evidence: 0.08
Remarkable(tribe, have casinos)
Evidence: 0.08
¬ Remarkable(tribe, build casinos)
0.75
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.96
Evidence: 0.10
Salient(tribe, have casinos)
Evidence: 0.10
¬ Salient(tribe, build casinos)
0.75
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.96
Evidence: 0.10
Plausible(tribe, have casinos)
Evidence: 0.10
¬ Plausible(tribe, build casinos)
0.73
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.99
Evidence: 0.08
Remarkable(tribe, have casinos)
Evidence: 0.15
¬ Remarkable(tribe, get casinos)
0.70
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.99
Evidence: 0.10
Salient(tribe, have casinos)
Evidence: 0.19
¬ Salient(tribe, get casinos)
0.70
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.97
Evidence: 0.08
Remarkable(tribe, have casinos)
Evidence: 0.17
¬ Remarkable(tribe, own casinos)
0.69
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.97
Evidence: 0.36
Typical(tribe, have casinos)
Evidence: 0.26
¬ Typical(tribe, run casinos)
0.66
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.97
Evidence: 0.10
Salient(tribe, have casinos)
Evidence: 0.22
¬ Salient(tribe, own casinos)
0.65
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.99
Evidence: 0.10
Plausible(tribe, have casinos)
Evidence: 0.26
¬ Plausible(tribe, get casinos)
0.63
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.96
Evidence: 0.36
Typical(tribe, have casinos)
Evidence: 0.37
¬ Typical(tribe, build casinos)
0.58
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.97
Evidence: 0.10
Plausible(tribe, have casinos)
Evidence: 0.34
¬ Plausible(tribe, own casinos)
0.56
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.99
Evidence: 0.36
Typical(tribe, have casinos)
Evidence: 0.53
¬ Typical(tribe, get casinos)
0.51
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.97
Evidence: 0.36
Typical(tribe, have casinos)
Evidence: 0.59
¬ Typical(tribe, own casinos)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.10
Salient(tribe, have casinos)
Evidence: 0.36
¬ Typical(tribe, have casinos)
Evidence: 0.08
¬ Remarkable(tribe, have casinos)

Typical implies Plausible

0.32
Rule weight: 0.48
Evidence weight: 0.68
Similarity weight: 1.00
Evidence: 0.10
Plausible(tribe, have casinos)
Evidence: 0.36
¬ Typical(tribe, have casinos)