troll: get power in champ select

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents creature
Weight: 0.69
, monster
Weight: 0.64
, site
Weight: 0.56
, thing
Weight: 0.55
Siblings komodo dragon
Weight: 0.35
, hammerhead shark
Weight: 0.35
, giant squid
Weight: 0.35
, lizard
Weight: 0.35
, beast
Weight: 0.35

Related properties

Property Similarity
get power in champ select 1.00
be in champ select 0.97
get power in ranked games 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 1.00
Plausible(troll, get power in champ select)
Evidence: 0.99
¬ Salient(troll, get power in champ select)

Similarity expansion

0.82
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.97
Evidence: 1.00
Plausible(troll, get power in champ select)
Evidence: 1.00
¬ Plausible(troll, be in champ select)
0.82
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.97
Evidence: 0.99
Salient(troll, get power in champ select)
Evidence: 0.99
¬ Salient(troll, be in champ select)
0.81
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.97
Evidence: 0.98
Typical(troll, get power in champ select)
Evidence: 0.99
¬ Typical(troll, be in champ select)
0.67
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.79
Evidence: 1.00
Plausible(troll, get power in champ select)
Evidence: 0.93
¬ Plausible(troll, get power in ranked games)
0.67
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.79
Evidence: 0.99
Salient(troll, get power in champ select)
Evidence: 0.97
¬ Salient(troll, get power in ranked games)
0.66
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.79
Evidence: 0.98
Typical(troll, get power in champ select)
Evidence: 0.97
¬ Typical(troll, get power in ranked games)
0.63
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.97
Evidence: 0.54
Remarkable(troll, get power in champ select)
Evidence: 0.51
¬ Remarkable(troll, be in champ select)
0.49
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.79
Evidence: 0.54
Remarkable(troll, get power in champ select)
Evidence: 0.61
¬ Remarkable(troll, get power in ranked games)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.99
Salient(troll, get power in champ select)
Evidence: 0.98
¬ Typical(troll, get power in champ select)
Evidence: 0.54
¬ Remarkable(troll, get power in champ select)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 1.00
Plausible(troll, get power in champ select)
Evidence: 0.98
¬ Typical(troll, get power in champ select)