tron: increase in value

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents movie
Weight: 0.62
, film
Weight: 0.60
, game
Weight: 0.58
, project
Weight: 0.53
, series
Weight: 0.41
Siblings smallville
Weight: 0.34
, shrek
Weight: 0.34
, sherlock holmes
Weight: 0.33
, lol
Weight: 0.33
, tv show
Weight: 0.33

Related properties

Property Similarity
increase in value 1.00
fall in price 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.21
Rule weight: 0.28
Evidence weight: 0.76
Similarity weight: 1.00
Evidence: 0.26
Plausible(tron, increase in value)
Evidence: 0.32
¬ Salient(tron, increase in value)

Similarity expansion

0.60
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.76
Evidence: 0.61
Remarkable(tron, increase in value)
Evidence: 0.19
¬ Remarkable(tron, fall in price)
0.57
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.76
Evidence: 0.32
Salient(tron, increase in value)
Evidence: 0.18
¬ Salient(tron, fall in price)
0.56
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.76
Evidence: 0.26
Plausible(tron, increase in value)
Evidence: 0.19
¬ Plausible(tron, fall in price)
0.45
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.76
Evidence: 0.22
Typical(tron, increase in value)
Evidence: 0.40
¬ Typical(tron, fall in price)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.32
Salient(tron, increase in value)
Evidence: 0.22
¬ Typical(tron, increase in value)
Evidence: 0.61
¬ Remarkable(tron, increase in value)

Typical implies Plausible

0.40
Rule weight: 0.48
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.26
Plausible(tron, increase in value)
Evidence: 0.22
¬ Typical(tron, increase in value)