tune: headphones

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents word
Weight: 0.53
, game
Weight: 0.53
, favorite
Weight: 0.53
, thing
Weight: 0.53
Siblings song
Weight: 0.65
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Weight: 0.61
, theme
Weight: 0.60
, oh
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Related properties

Property Similarity
headphones 1.00
have headphones 0.99
have free headphones 0.95
give away headphones 0.92

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.48
Plausible(tune, headphones)
Evidence: 0.14
¬ Salient(tune, headphones)

Similarity expansion

0.79
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.92
Evidence: 0.13
Remarkable(tune, headphones)
Evidence: 0.00
¬ Remarkable(tune, give away headphones)
0.77
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.92
Evidence: 0.14
Salient(tune, headphones)
Evidence: 0.02
¬ Salient(tune, give away headphones)
0.69
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.92
Evidence: 0.48
Plausible(tune, headphones)
Evidence: 0.23
¬ Plausible(tune, give away headphones)
0.69
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.92
Evidence: 0.27
Typical(tune, headphones)
Evidence: 0.17
¬ Typical(tune, give away headphones)
0.68
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.99
Evidence: 0.13
Remarkable(tune, headphones)
Evidence: 0.22
¬ Remarkable(tune, have headphones)
0.67
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.99
Evidence: 0.14
Salient(tune, headphones)
Evidence: 0.24
¬ Salient(tune, have headphones)
0.67
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.95
Evidence: 0.13
Remarkable(tune, headphones)
Evidence: 0.20
¬ Remarkable(tune, have free headphones)
0.60
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.99
Evidence: 0.27
Typical(tune, headphones)
Evidence: 0.41
¬ Typical(tune, have headphones)
0.57
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.95
Evidence: 0.14
Salient(tune, headphones)
Evidence: 0.34
¬ Salient(tune, have free headphones)
0.55
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.99
Evidence: 0.48
Plausible(tune, headphones)
Evidence: 0.68
¬ Plausible(tune, have headphones)
0.44
Rule weight: 0.85
Evidence weight: 0.54
Similarity weight: 0.95
Evidence: 0.48
Plausible(tune, headphones)
Evidence: 0.87
¬ Plausible(tune, have free headphones)
0.41
Rule weight: 0.85
Evidence weight: 0.50
Similarity weight: 0.95
Evidence: 0.27
Typical(tune, headphones)
Evidence: 0.68
¬ Typical(tune, have free headphones)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.14
Salient(tune, headphones)
Evidence: 0.27
¬ Typical(tune, headphones)
Evidence: 0.13
¬ Remarkable(tune, headphones)

Typical implies Plausible

0.41
Rule weight: 0.48
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.48
Plausible(tune, headphones)
Evidence: 0.27
¬ Typical(tune, headphones)