turnpike: be used to get lose

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents toll road
Weight: 0.67
, road
Weight: 0.60
, highway
Weight: 0.56
, interstate highway
Weight: 0.55
, business
Weight: 0.42
Siblings parkway
Weight: 0.34
, national highway
Weight: 0.34
, expressway
Weight: 0.34
, roadway
Weight: 0.34

Related properties

Property Similarity
be used to get lose 1.00
be used to get where you go 0.81
be used to get away 0.81
be used to pay as you go 0.79
be used to get kill on 0.78
be used to get to another place 0.77
be used to get somewhere 0.77
be used to earn money 0.77
be used to get there fast 0.76
be used to find where they be 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.25
Rule weight: 0.66
Evidence weight: 0.49
Similarity weight: 0.77
Evidence: 0.38
Plausible(highway, be used to get to another place)
Evidence: 0.83
¬ Typical(turnpike, be used to get lose)
0.25
Rule weight: 0.66
Evidence weight: 0.46
Similarity weight: 0.81
Evidence: 0.35
Plausible(highway, be used to get where you go)
Evidence: 0.83
¬ Typical(turnpike, be used to get lose)
0.23
Rule weight: 0.66
Evidence weight: 0.46
Similarity weight: 0.77
Evidence: 0.35
Plausible(highway, be used to get somewhere)
Evidence: 0.83
¬ Typical(turnpike, be used to get lose)
0.19
Rule weight: 0.66
Evidence weight: 0.37
Similarity weight: 0.77
Evidence: 0.24
Plausible(business, be used to earn money)
Evidence: 0.83
¬ Typical(turnpike, be used to get lose)
0.16
Rule weight: 0.66
Evidence weight: 0.32
Similarity weight: 0.76
Evidence: 0.18
Plausible(road, be used to find where they be)
Evidence: 0.83
¬ Typical(turnpike, be used to get lose)
0.15
Rule weight: 0.66
Evidence weight: 0.29
Similarity weight: 0.79
Evidence: 0.14
Plausible(toll road, be used to pay as you go)
Evidence: 0.83
¬ Typical(turnpike, be used to get lose)
0.12
Rule weight: 0.66
Evidence weight: 0.24
Similarity weight: 0.77
Evidence: 0.08
Plausible(interstate highway, be used to earn money)
Evidence: 0.83
¬ Typical(turnpike, be used to get lose)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.92
Similarity weight: 0.77
Evidence: 0.03
Plausible(turnpike, be used to get lose)
Evidence: 0.08
¬ Plausible(interstate highway, be used to earn money)
0.06
Rule weight: 0.09
Evidence weight: 0.86
Similarity weight: 0.79
Evidence: 0.03
Plausible(turnpike, be used to get lose)
Evidence: 0.14
¬ Plausible(toll road, be used to pay as you go)
0.06
Rule weight: 0.09
Evidence weight: 0.83
Similarity weight: 0.76
Evidence: 0.03
Plausible(turnpike, be used to get lose)
Evidence: 0.18
¬ Plausible(road, be used to find where they be)
0.05
Rule weight: 0.09
Evidence weight: 0.77
Similarity weight: 0.77
Evidence: 0.03
Plausible(turnpike, be used to get lose)
Evidence: 0.24
¬ Plausible(business, be used to earn money)
0.05
Rule weight: 0.09
Evidence weight: 0.66
Similarity weight: 0.81
Evidence: 0.03
Plausible(turnpike, be used to get lose)
Evidence: 0.35
¬ Plausible(highway, be used to get where you go)
0.05
Rule weight: 0.09
Evidence weight: 0.66
Similarity weight: 0.77
Evidence: 0.03
Plausible(turnpike, be used to get lose)
Evidence: 0.35
¬ Plausible(highway, be used to get somewhere)
0.05
Rule weight: 0.09
Evidence weight: 0.63
Similarity weight: 0.77
Evidence: 0.03
Plausible(turnpike, be used to get lose)
Evidence: 0.38
¬ Plausible(highway, be used to get to another place)

Remarkability exclusitivity betweem a parent and a child

0.41
Rule weight: 0.58
Evidence weight: 0.93
Similarity weight: 0.77
Evidence: 0.44
¬ Remarkable(turnpike, be used to get lose)
Evidence: 0.15
¬ Remarkable(interstate highway, be used to earn money)
0.41
Rule weight: 0.58
Evidence weight: 0.90
Similarity weight: 0.79
Evidence: 0.44
¬ Remarkable(turnpike, be used to get lose)
Evidence: 0.23
¬ Remarkable(toll road, be used to pay as you go)
0.32
Rule weight: 0.58
Evidence weight: 0.68
Similarity weight: 0.81
Evidence: 0.44
¬ Remarkable(turnpike, be used to get lose)
Evidence: 0.73
¬ Remarkable(highway, be used to get where you go)
0.31
Rule weight: 0.58
Evidence weight: 0.70
Similarity weight: 0.76
Evidence: 0.44
¬ Remarkable(turnpike, be used to get lose)
Evidence: 0.67
¬ Remarkable(road, be used to find where they be)
0.30
Rule weight: 0.58
Evidence weight: 0.67
Similarity weight: 0.77
Evidence: 0.44
¬ Remarkable(turnpike, be used to get lose)
Evidence: 0.75
¬ Remarkable(highway, be used to get to another place)
0.29
Rule weight: 0.58
Evidence weight: 0.66
Similarity weight: 0.77
Evidence: 0.44
¬ Remarkable(turnpike, be used to get lose)
Evidence: 0.78
¬ Remarkable(highway, be used to get somewhere)
0.29
Rule weight: 0.58
Evidence weight: 0.66
Similarity weight: 0.77
Evidence: 0.44
¬ Remarkable(turnpike, be used to get lose)
Evidence: 0.79
¬ Remarkable(business, be used to earn money)

Remarkability exclusitivity between siblings

0.09
Rule weight: 0.13
Evidence weight: 0.89
Similarity weight: 0.78
Evidence: 0.44
¬ Remarkable(turnpike, be used to get lose)
Evidence: 0.26
¬ Remarkable(parkway, be used to get kill on)
0.08
Rule weight: 0.13
Evidence weight: 0.71
Similarity weight: 0.81
Evidence: 0.44
¬ Remarkable(turnpike, be used to get lose)
Evidence: 0.65
¬ Remarkable(roadway, be used to get away)
0.07
Rule weight: 0.13
Evidence weight: 0.69
Similarity weight: 0.77
Evidence: 0.44
¬ Remarkable(turnpike, be used to get lose)
Evidence: 0.70
¬ Remarkable(roadway, be used to get somewhere)

Remarkability from parent implausibility

0.33
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.81
Evidence: 0.35
Plausible(highway, be used to get where you go)
Evidence: 0.44
Remarkable(turnpike, be used to get lose)
Evidence: 0.03
¬ Plausible(turnpike, be used to get lose)
0.33
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.79
Evidence: 0.14
Plausible(toll road, be used to pay as you go)
Evidence: 0.44
Remarkable(turnpike, be used to get lose)
Evidence: 0.03
¬ Plausible(turnpike, be used to get lose)
0.32
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.77
Evidence: 0.38
Plausible(highway, be used to get to another place)
Evidence: 0.44
Remarkable(turnpike, be used to get lose)
Evidence: 0.03
¬ Plausible(turnpike, be used to get lose)
0.32
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.77
Evidence: 0.35
Plausible(highway, be used to get somewhere)
Evidence: 0.44
Remarkable(turnpike, be used to get lose)
Evidence: 0.03
¬ Plausible(turnpike, be used to get lose)
0.32
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.77
Evidence: 0.24
Plausible(business, be used to earn money)
Evidence: 0.44
Remarkable(turnpike, be used to get lose)
Evidence: 0.03
¬ Plausible(turnpike, be used to get lose)
0.32
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.77
Evidence: 0.08
Plausible(interstate highway, be used to earn money)
Evidence: 0.44
Remarkable(turnpike, be used to get lose)
Evidence: 0.03
¬ Plausible(turnpike, be used to get lose)
0.31
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.76
Evidence: 0.18
Plausible(road, be used to find where they be)
Evidence: 0.44
Remarkable(turnpike, be used to get lose)
Evidence: 0.03
¬ Plausible(turnpike, be used to get lose)

Remarkability from sibling implausibility

0.46
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.81
Evidence: 0.03
Plausible(turnpike, be used to get lose)
Evidence: 0.65
Remarkable(roadway, be used to get away)
Evidence: 0.13
¬ Plausible(roadway, be used to get away)
0.46
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.78
Evidence: 0.03
Plausible(turnpike, be used to get lose)
Evidence: 0.26
Remarkable(parkway, be used to get kill on)
Evidence: 0.05
¬ Plausible(parkway, be used to get kill on)
0.43
Rule weight: 0.60
Evidence weight: 0.94
Similarity weight: 0.77
Evidence: 0.03
Plausible(turnpike, be used to get lose)
Evidence: 0.70
Remarkable(roadway, be used to get somewhere)
Evidence: 0.22
¬ Plausible(roadway, be used to get somewhere)

Salient implies Plausible

0.18
Rule weight: 0.28
Evidence weight: 0.63
Similarity weight: 1.00
Evidence: 0.03
Plausible(turnpike, be used to get lose)
Evidence: 0.39
¬ Salient(turnpike, be used to get lose)

Similarity expansion

0.59
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.76
Evidence: 0.83
Typical(turnpike, be used to get lose)
Evidence: 0.49
¬ Typical(turnpike, be used to get there fast)
0.57
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.76
Evidence: 0.03
Plausible(turnpike, be used to get lose)
Evidence: 0.13
¬ Plausible(turnpike, be used to get there fast)
0.39
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.76
Evidence: 0.39
Salient(turnpike, be used to get lose)
Evidence: 0.65
¬ Salient(turnpike, be used to get there fast)
0.39
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.76
Evidence: 0.44
Remarkable(turnpike, be used to get lose)
Evidence: 0.72
¬ Remarkable(turnpike, be used to get there fast)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.78
Similarity weight: 1.00
Evidence: 0.39
Salient(turnpike, be used to get lose)
Evidence: 0.83
¬ Typical(turnpike, be used to get lose)
Evidence: 0.44
¬ Remarkable(turnpike, be used to get lose)

Typical implies Plausible

0.10
Rule weight: 0.48
Evidence weight: 0.20
Similarity weight: 1.00
Evidence: 0.03
Plausible(turnpike, be used to get lose)
Evidence: 0.83
¬ Typical(turnpike, be used to get lose)

Typicality and Rermarkability incompatibility between a parent and a child

0.36
Rule weight: 0.51
Evidence weight: 0.87
Similarity weight: 0.81
Evidence: 0.44
¬ Remarkable(turnpike, be used to get lose)
Evidence: 0.30
¬ Typical(highway, be used to get where you go)
0.34
Rule weight: 0.51
Evidence weight: 0.88
Similarity weight: 0.77
Evidence: 0.44
¬ Remarkable(turnpike, be used to get lose)
Evidence: 0.27
¬ Typical(highway, be used to get to another place)
0.34
Rule weight: 0.51
Evidence weight: 0.88
Similarity weight: 0.77
Evidence: 0.44
¬ Remarkable(turnpike, be used to get lose)
Evidence: 0.28
¬ Typical(highway, be used to get somewhere)
0.33
Rule weight: 0.51
Evidence weight: 0.85
Similarity weight: 0.77
Evidence: 0.44
¬ Remarkable(turnpike, be used to get lose)
Evidence: 0.35
¬ Typical(business, be used to earn money)
0.31
Rule weight: 0.51
Evidence weight: 0.80
Similarity weight: 0.76
Evidence: 0.44
¬ Remarkable(turnpike, be used to get lose)
Evidence: 0.46
¬ Typical(road, be used to find where they be)
0.29
Rule weight: 0.51
Evidence weight: 0.71
Similarity weight: 0.79
Evidence: 0.44
¬ Remarkable(turnpike, be used to get lose)
Evidence: 0.67
¬ Typical(toll road, be used to pay as you go)
0.24
Rule weight: 0.51
Evidence weight: 0.61
Similarity weight: 0.77
Evidence: 0.44
¬ Remarkable(turnpike, be used to get lose)
Evidence: 0.88
¬ Typical(interstate highway, be used to earn money)

Typicality and Rermarkability incompatibility between siblings

0.09
Rule weight: 0.14
Evidence weight: 0.82
Similarity weight: 0.77
Evidence: 0.44
¬ Remarkable(turnpike, be used to get lose)
Evidence: 0.40
¬ Typical(roadway, be used to get somewhere)
0.08
Rule weight: 0.14
Evidence weight: 0.77
Similarity weight: 0.81
Evidence: 0.44
¬ Remarkable(turnpike, be used to get lose)
Evidence: 0.52
¬ Typical(roadway, be used to get away)
0.07
Rule weight: 0.14
Evidence weight: 0.63
Similarity weight: 0.78
Evidence: 0.44
¬ Remarkable(turnpike, be used to get lose)
Evidence: 0.84
¬ Typical(parkway, be used to get kill on)

Typicality inheritance from parent to child

0.37
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 0.81
Evidence: 0.83
Typical(turnpike, be used to get lose)
Evidence: 0.30
¬ Typical(highway, be used to get where you go)
0.36
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 0.77
Evidence: 0.83
Typical(turnpike, be used to get lose)
Evidence: 0.27
¬ Typical(highway, be used to get to another place)
0.35
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 0.77
Evidence: 0.83
Typical(turnpike, be used to get lose)
Evidence: 0.28
¬ Typical(highway, be used to get somewhere)
0.35
Rule weight: 0.48
Evidence weight: 0.94
Similarity weight: 0.77
Evidence: 0.83
Typical(turnpike, be used to get lose)
Evidence: 0.35
¬ Typical(business, be used to earn money)
0.34
Rule weight: 0.48
Evidence weight: 0.89
Similarity weight: 0.79
Evidence: 0.83
Typical(turnpike, be used to get lose)
Evidence: 0.67
¬ Typical(toll road, be used to pay as you go)
0.34
Rule weight: 0.48
Evidence weight: 0.92
Similarity weight: 0.76
Evidence: 0.83
Typical(turnpike, be used to get lose)
Evidence: 0.46
¬ Typical(road, be used to find where they be)
0.32
Rule weight: 0.48
Evidence weight: 0.85
Similarity weight: 0.77
Evidence: 0.83
Typical(turnpike, be used to get lose)
Evidence: 0.88
¬ Typical(interstate highway, be used to earn money)