twister: be good for gyarados

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents movie
Weight: 0.60
, game
Weight: 0.59
, film
Weight: 0.56
, board game
Weight: 0.56
, storm
Weight: 0.51
Siblings tornado
Weight: 0.36
, typhoon
Weight: 0.34
, cyclone
Weight: 0.33
, hurricane
Weight: 0.32
, thunderstorm
Weight: 0.32

Related properties

Property Similarity
be good for gyarados 1.00
has quality good 0.85
has quality bad 0.81

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.56
Rule weight: 0.66
Evidence weight: 0.99
Similarity weight: 0.85
Evidence: 0.95
Plausible(game, has quality good)
Evidence: 0.30
¬ Typical(twister, be good for gyarados)
0.56
Rule weight: 0.66
Evidence weight: 0.98
Similarity weight: 0.85
Evidence: 0.95
Plausible(movie, has quality good)
Evidence: 0.30
¬ Typical(twister, be good for gyarados)
0.54
Rule weight: 0.66
Evidence weight: 0.96
Similarity weight: 0.85
Evidence: 0.86
Plausible(board game, has quality good)
Evidence: 0.30
¬ Typical(twister, be good for gyarados)
0.54
Rule weight: 0.66
Evidence weight: 0.95
Similarity weight: 0.85
Evidence: 0.84
Plausible(film, has quality good)
Evidence: 0.30
¬ Typical(twister, be good for gyarados)
0.53
Rule weight: 0.66
Evidence weight: 0.99
Similarity weight: 0.81
Evidence: 0.96
Plausible(game, has quality bad)
Evidence: 0.30
¬ Typical(twister, be good for gyarados)

Plausibility inheritance from parent to child

0.02
Rule weight: 0.09
Evidence weight: 0.21
Similarity weight: 0.85
Evidence: 0.06
Plausible(twister, be good for gyarados)
Evidence: 0.84
¬ Plausible(film, has quality good)
0.02
Rule weight: 0.09
Evidence weight: 0.19
Similarity weight: 0.85
Evidence: 0.06
Plausible(twister, be good for gyarados)
Evidence: 0.86
¬ Plausible(board game, has quality good)
0.01
Rule weight: 0.09
Evidence weight: 0.11
Similarity weight: 0.85
Evidence: 0.06
Plausible(twister, be good for gyarados)
Evidence: 0.95
¬ Plausible(movie, has quality good)
0.01
Rule weight: 0.09
Evidence weight: 0.10
Similarity weight: 0.85
Evidence: 0.06
Plausible(twister, be good for gyarados)
Evidence: 0.95
¬ Plausible(game, has quality good)
0.01
Rule weight: 0.09
Evidence weight: 0.10
Similarity weight: 0.81
Evidence: 0.06
Plausible(twister, be good for gyarados)
Evidence: 0.96
¬ Plausible(game, has quality bad)

Remarkability exclusitivity betweem a parent and a child

0.47
Rule weight: 0.58
Evidence weight: 0.96
Similarity weight: 0.85
Evidence: 0.06
¬ Remarkable(twister, be good for gyarados)
Evidence: 0.74
¬ Remarkable(board game, has quality good)
0.47
Rule weight: 0.58
Evidence weight: 0.95
Similarity weight: 0.85
Evidence: 0.06
¬ Remarkable(twister, be good for gyarados)
Evidence: 0.79
¬ Remarkable(film, has quality good)
0.47
Rule weight: 0.58
Evidence weight: 0.95
Similarity weight: 0.85
Evidence: 0.06
¬ Remarkable(twister, be good for gyarados)
Evidence: 0.84
¬ Remarkable(movie, has quality good)
0.47
Rule weight: 0.58
Evidence weight: 0.95
Similarity weight: 0.85
Evidence: 0.06
¬ Remarkable(twister, be good for gyarados)
Evidence: 0.90
¬ Remarkable(game, has quality good)
0.45
Rule weight: 0.58
Evidence weight: 0.96
Similarity weight: 0.81
Evidence: 0.06
¬ Remarkable(twister, be good for gyarados)
Evidence: 0.73
¬ Remarkable(game, has quality bad)

Remarkability exclusitivity between siblings

0.11
Rule weight: 0.13
Evidence weight: 0.99
Similarity weight: 0.85
Evidence: 0.06
¬ Remarkable(twister, be good for gyarados)
Evidence: 0.17
¬ Remarkable(tornado, has quality good)
0.10
Rule weight: 0.13
Evidence weight: 0.96
Similarity weight: 0.81
Evidence: 0.06
¬ Remarkable(twister, be good for gyarados)
Evidence: 0.61
¬ Remarkable(hurricane, has quality bad)

Remarkability from parent implausibility

0.36
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.85
Evidence: 0.95
Plausible(game, has quality good)
Evidence: 0.06
Remarkable(twister, be good for gyarados)
Evidence: 0.06
¬ Plausible(twister, be good for gyarados)
0.36
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.85
Evidence: 0.95
Plausible(movie, has quality good)
Evidence: 0.06
Remarkable(twister, be good for gyarados)
Evidence: 0.06
¬ Plausible(twister, be good for gyarados)
0.36
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.85
Evidence: 0.86
Plausible(board game, has quality good)
Evidence: 0.06
Remarkable(twister, be good for gyarados)
Evidence: 0.06
¬ Plausible(twister, be good for gyarados)
0.36
Rule weight: 0.42
Evidence weight: 0.99
Similarity weight: 0.85
Evidence: 0.84
Plausible(film, has quality good)
Evidence: 0.06
Remarkable(twister, be good for gyarados)
Evidence: 0.06
¬ Plausible(twister, be good for gyarados)
0.34
Rule weight: 0.42
Evidence weight: 1.00
Similarity weight: 0.81
Evidence: 0.96
Plausible(game, has quality bad)
Evidence: 0.06
Remarkable(twister, be good for gyarados)
Evidence: 0.06
¬ Plausible(twister, be good for gyarados)

Remarkability from sibling implausibility

0.38
Rule weight: 0.60
Evidence weight: 0.74
Similarity weight: 0.85
Evidence: 0.06
Plausible(twister, be good for gyarados)
Evidence: 0.17
Remarkable(tornado, has quality good)
Evidence: 0.33
¬ Plausible(tornado, has quality good)
0.33
Rule weight: 0.60
Evidence weight: 0.68
Similarity weight: 0.81
Evidence: 0.06
Plausible(twister, be good for gyarados)
Evidence: 0.61
Remarkable(hurricane, has quality bad)
Evidence: 0.88
¬ Plausible(hurricane, has quality bad)

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.06
Plausible(twister, be good for gyarados)
Evidence: 0.06
¬ Salient(twister, be good for gyarados)

Similarity expansion

0.40
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.85
Evidence: 0.06
Remarkable(twister, be good for gyarados)
Evidence: 0.48
¬ Remarkable(twister, has quality good)
0.36
Rule weight: 0.85
Evidence weight: 0.52
Similarity weight: 0.81
Evidence: 0.30
Typical(twister, be good for gyarados)
Evidence: 0.69
¬ Typical(twister, has quality bad)
0.33
Rule weight: 0.85
Evidence weight: 0.48
Similarity weight: 0.81
Evidence: 0.06
Remarkable(twister, be good for gyarados)
Evidence: 0.55
¬ Remarkable(twister, has quality bad)
0.30
Rule weight: 0.85
Evidence weight: 0.41
Similarity weight: 0.85
Evidence: 0.30
Typical(twister, be good for gyarados)
Evidence: 0.84
¬ Typical(twister, has quality good)
0.29
Rule weight: 0.85
Evidence weight: 0.42
Similarity weight: 0.81
Evidence: 0.06
Plausible(twister, be good for gyarados)
Evidence: 0.62
¬ Plausible(twister, has quality bad)
0.25
Rule weight: 0.85
Evidence weight: 0.37
Similarity weight: 0.81
Evidence: 0.06
Salient(twister, be good for gyarados)
Evidence: 0.68
¬ Salient(twister, has quality bad)
0.22
Rule weight: 0.85
Evidence weight: 0.30
Similarity weight: 0.85
Evidence: 0.06
Plausible(twister, be good for gyarados)
Evidence: 0.74
¬ Plausible(twister, has quality good)
0.21
Rule weight: 0.85
Evidence weight: 0.28
Similarity weight: 0.85
Evidence: 0.06
Salient(twister, be good for gyarados)
Evidence: 0.77
¬ Salient(twister, has quality good)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.06
Salient(twister, be good for gyarados)
Evidence: 0.30
¬ Typical(twister, be good for gyarados)
Evidence: 0.06
¬ Remarkable(twister, be good for gyarados)

Typical implies Plausible

0.34
Rule weight: 0.48
Evidence weight: 0.72
Similarity weight: 1.00
Evidence: 0.06
Plausible(twister, be good for gyarados)
Evidence: 0.30
¬ Typical(twister, be good for gyarados)

Typicality and Rermarkability incompatibility between a parent and a child

0.41
Rule weight: 0.51
Evidence weight: 0.95
Similarity weight: 0.85
Evidence: 0.06
¬ Remarkable(twister, be good for gyarados)
Evidence: 0.84
¬ Typical(film, has quality good)
0.41
Rule weight: 0.51
Evidence weight: 0.95
Similarity weight: 0.85
Evidence: 0.06
¬ Remarkable(twister, be good for gyarados)
Evidence: 0.87
¬ Typical(board game, has quality good)
0.41
Rule weight: 0.51
Evidence weight: 0.95
Similarity weight: 0.85
Evidence: 0.06
¬ Remarkable(twister, be good for gyarados)
Evidence: 0.96
¬ Typical(game, has quality good)
0.41
Rule weight: 0.51
Evidence weight: 0.94
Similarity weight: 0.85
Evidence: 0.06
¬ Remarkable(twister, be good for gyarados)
Evidence: 0.97
¬ Typical(movie, has quality good)
0.39
Rule weight: 0.51
Evidence weight: 0.94
Similarity weight: 0.81
Evidence: 0.06
¬ Remarkable(twister, be good for gyarados)
Evidence: 0.99
¬ Typical(game, has quality bad)

Typicality and Rermarkability incompatibility between siblings

0.11
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 0.85
Evidence: 0.06
¬ Remarkable(twister, be good for gyarados)
Evidence: 0.67
¬ Typical(tornado, has quality good)
0.10
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 0.81
Evidence: 0.06
¬ Remarkable(twister, be good for gyarados)
Evidence: 0.96
¬ Typical(hurricane, has quality bad)

Typicality inheritance from parent to child

0.17
Rule weight: 0.48
Evidence weight: 0.41
Similarity weight: 0.85
Evidence: 0.30
Typical(twister, be good for gyarados)
Evidence: 0.84
¬ Typical(film, has quality good)
0.16
Rule weight: 0.48
Evidence weight: 0.39
Similarity weight: 0.85
Evidence: 0.30
Typical(twister, be good for gyarados)
Evidence: 0.87
¬ Typical(board game, has quality good)
0.13
Rule weight: 0.48
Evidence weight: 0.32
Similarity weight: 0.85
Evidence: 0.30
Typical(twister, be good for gyarados)
Evidence: 0.96
¬ Typical(game, has quality good)
0.13
Rule weight: 0.48
Evidence weight: 0.32
Similarity weight: 0.85
Evidence: 0.30
Typical(twister, be good for gyarados)
Evidence: 0.97
¬ Typical(movie, has quality good)
0.12
Rule weight: 0.48
Evidence weight: 0.30
Similarity weight: 0.81
Evidence: 0.30
Typical(twister, be good for gyarados)
Evidence: 0.99
¬ Typical(game, has quality bad)