use computer: causes pleasure

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents electronic device
Weight: 0.67
, equipment
Weight: 0.61
, device
Weight: 0.61
, thing
Weight: 0.58
, technology
Weight: 0.53
Siblings personal computer
Weight: 0.84
, laptop computer
Weight: 0.39
, computer monitor
Weight: 0.39
, computer network
Weight: 0.39
, computer program
Weight: 0.39

Related properties

Property Similarity
causes pleasure 1.00
provide pleasure for person 0.85
causes happiness 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.20
Rule weight: 0.66
Evidence weight: 0.36
Similarity weight: 0.85
Evidence: 0.23
Plausible(device, provide pleasure for person)
Evidence: 0.84
¬ Typical(use computer, causes pleasure)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.89
Similarity weight: 0.85
Evidence: 0.53
Plausible(use computer, causes pleasure)
Evidence: 0.23
¬ Plausible(device, provide pleasure for person)

Remarkability exclusitivity betweem a parent and a child

0.43
Rule weight: 0.58
Evidence weight: 0.87
Similarity weight: 0.85
Evidence: 0.28
¬ Remarkable(use computer, causes pleasure)
Evidence: 0.47
¬ Remarkable(device, provide pleasure for person)

Remarkability from parent implausibility

0.25
Rule weight: 0.42
Evidence weight: 0.71
Similarity weight: 0.85
Evidence: 0.23
Plausible(device, provide pleasure for person)
Evidence: 0.28
Remarkable(use computer, causes pleasure)
Evidence: 0.53
¬ Plausible(use computer, causes pleasure)

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.53
Plausible(use computer, causes pleasure)
Evidence: 0.35
¬ Salient(use computer, causes pleasure)

Similarity expansion

0.63
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.77
Evidence: 0.53
Plausible(use computer, causes pleasure)
Evidence: 0.07
¬ Plausible(use computer, causes happiness)
0.56
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.77
Evidence: 0.84
Typical(use computer, causes pleasure)
Evidence: 0.86
¬ Typical(use computer, causes happiness)
0.50
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.77
Evidence: 0.28
Remarkable(use computer, causes pleasure)
Evidence: 0.32
¬ Remarkable(use computer, causes happiness)
0.46
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.77
Evidence: 0.35
Salient(use computer, causes pleasure)
Evidence: 0.46
¬ Salient(use computer, causes happiness)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.35
Salient(use computer, causes pleasure)
Evidence: 0.84
¬ Typical(use computer, causes pleasure)
Evidence: 0.28
¬ Remarkable(use computer, causes pleasure)

Typical implies Plausible

0.29
Rule weight: 0.48
Evidence weight: 0.61
Similarity weight: 1.00
Evidence: 0.53
Plausible(use computer, causes pleasure)
Evidence: 0.84
¬ Typical(use computer, causes pleasure)

Typicality and Rermarkability incompatibility between a parent and a child

0.38
Rule weight: 0.51
Evidence weight: 0.87
Similarity weight: 0.85
Evidence: 0.28
¬ Remarkable(use computer, causes pleasure)
Evidence: 0.46
¬ Typical(device, provide pleasure for person)

Typicality inheritance from parent to child

0.38
Rule weight: 0.48
Evidence weight: 0.92
Similarity weight: 0.85
Evidence: 0.84
Typical(use computer, causes pleasure)
Evidence: 0.46
¬ Typical(device, provide pleasure for person)